collector_blackorder_featured
NAMELESS COLLECTOR
superior_class Superior
Tags
#Control: Denial#Size: M#Elder
Immunities
Attributes
Prestige
10,182,956
Challenge Rating
250
Attack
13,395
Health
10,705,506
Critical Rating
1,070
Critical Damage Rating
2,343
Armor Penetration
145
Block Penetration
145
Critical Resistance
145
Armor Rating
1,179
Block Proficiency
7,072
Physical Resistance
145
Energy Resistance
306
Signature Ability
MY FRACTURED CONTESTPassive
Each time The Collector activates an Abyss Fracture he places a Time Warp on his opponent, lasting 20 seconds. If the Time Warp expires, the opponent loses 50% of their current Health and all their Power. Additionally, when an Abyss Fracture is activated, if the Collector is below 1 Bar of Power, he is set to 1 Bar of Power.
If the Collector is knocked down during combat, his opponent removes all of their Time Warp charges.
The Collector also gains an unending Tenacity, granting a 55% chance to Purify any Debuff, this cannot be prevented or reduced in any way.
Abilities
Abyss Fractures
As The Abyssal Collector loses health, he activates more and more of his Abyss Fractures to boost his stats and grant him new powers.
Below 85% Health - Protection - The Collector can no longer take more than 1% of his Max Health as damage from any single source. If this damage cap is hit, The Collector becomes Unstoppable for 5 seconds. Cooldown: 10 Seconds.
Below 70% Health - Offense - The Collector gains a permanent boost to Critical Hit Rating and Armor Rating equal to 2,750.
Below 55% Health - Shatter - The Collector's Special Attacks cannot Miss, be Evaded or be Auto-Blocked. They also ignore 25% of the opponent's Block Proficiency.
Below 40% Health - Immunity - The Collector becomes Immune to all Bleed, Poison, Stun, Incinerate, and Power Lock effects.
Below 25% Health - Blitz - The Collector periodically becomes Unstoppable and fights more aggressively for 3.50 seconds.
Below 10% Health - Displacement - The Collector's landed strikes inflict 2 stacks of Displacement. His Blocked strikes that aren't Well-Timed Blocks inflict 1 stack. When the player has 20 or more stacks of Displacement, they are Knocked out. This cannot be prevented in any way.
Special Attacks
The energy of the Abyss grants the Collector 5% increased Power Gain rate each time he launches a Special Attack.
Special Attack 1
100% chance to Stun for 3.5 second(s).
Passive
Launching this attack siphons off the opponent’s Power meter and steals 100% of their current Power over 10 seconds.
Special Attack 2
100% chance to Power Lock, severing the target's flow of Power for 50 seconds.
Special Attack 3
This attack instantly knocks out the opponent. Damage from this Attack cannot be prevented or reduced.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks
(4 hits)
4x
13,395
contactphysical
Medium Attacks
(2 hits)
2x
13,395
contactphysical
Heavy Attacks
(1 hit)
1x
13,395
contactphysical
Special Attack 1
(8 hits)
6x
669.75
EnergyBeam
2x
4,688.25
ProjectileEnergy
Special Attack 2
(6 hits)
1x
1,339.5
PhysicalEnergy
2x
1,339.5
Energy
2x
2,679
Energy
1x
4,018.5
Energy
Special Attack 3
(1 hit)
1x
13,395
contactphysical