When Sentinel is not being affected by Class Disadvantage, it steadily gains up to 10.76 - 62.61% Attack Rating over 40 seconds while the opponent’s Attack Rating is lowered by the same percentage.
Abilities
Passive
Advanced robotics provides full immunity to Poison and Bleed effects.
Sentinel gains 1 Adaptation charge(s) when an Opponent performs the same action consecutively. Actions include Light Attacks, Medium Attacks, Heavy Attacks, Dashing, Dodging, and Blocking an Attack. Max: 50 charges.
20 Adaptation charges: Abilities trigger through Blocks.
40 Adaptation charges: Special Attacks are Unblockable.
60% chance to activate a Power Gain Buff whenever Sentinel activates another Buff, generating 1.25% Power per Adaptation Charge over 10 seconds.
When Attacked
20% chance to gain a Fury Buff for 10 seconds, granting +3,050.4 Attack.
Special Attack 1
Breaks the opponent’s Armor, applying 1,083.33 Armor Rating reduction for 15 seconds.
Special Attack 2
100% chance to gain a Fury Buff for 15 seconds, granting +4,956.9 Attack.