
SENTINEL
#Defensive: Tank#Villain#Metal#Robot#Size: L#UNPLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige27,902
Challenge Rating250
Attack7,626
Health110,979
Critical Rating524
Critical Damage Rating1,179
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating448
Block Proficiency4,125
Physical Resistance0
Energy Resistance0
Gains | Inflicts
UNBLOCKABLE
REGENERATION
FURY
BLEED
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,944.63
ContactPhysical
Medium Attacks(2 Hits)
2x
3,033.62
ContactPhysical
Heavy Attacks(2 Hits)
1x
1,944.63
ContactPhysical
1x
4,537.47
ContactPhysical
Special Attack 1(7 Hits)
1x
3,050.4
ProjectileEnergyHeatBeamCosmicContactPhysical
6x
762.6
ProjectileEnergyHeatBeamCosmicContactPhysical
Special Attack 2(5 Hits)
5x
1,525.2
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
23,335.56
ContactPhysical
Found In
Act
Quest Index
Story
REBIRTH
6.4.6
ADAPTIVE MATRIXPassive
When Sentinel is not being affected by Class Disadvantage, it steadily gains up to 10.76 - 62.61% Attack Rating over 40 seconds while the opponent’s Attack Rating is lowered by the same percentage.
Gains | Inflicts
UNBLOCKABLE
REGENERATION
FURY
BLEED
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,944.63
ContactPhysical
Medium Attacks(2 Hits)
2x
3,033.62
ContactPhysical
Heavy Attacks(2 Hits)
1x
1,944.63
ContactPhysical
1x
4,537.47
ContactPhysical
Special Attack 1(7 Hits)
1x
3,050.4
ProjectileEnergyHeatBeamCosmicContactPhysical
6x
762.6
ProjectileEnergyHeatBeamCosmicContactPhysical
Special Attack 2(5 Hits)
5x
1,525.2
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
23,335.56
ContactPhysical
Found In
Act
Quest Index
Story
REBIRTH
6.4.6
Abilities
Passive
Advanced robotics provides full immunity to Poison and Bleed effects.
Sentinel gains 1 Adaptation Charge(s) when an Opponent performs the same action consecutively. Actions include Light Attacks, Medium Attacks, Heavy Attacks, Dodging, and Blocking an attack. Max: 50.
20 Adaptation charges: Abilities trigger through Blocks.
40 Adaptation charges: Special Attacks are Unblockable.
Passively regenerates 13.87 Health per Adaptation Charge every 0.5 seconds.
All Attacks
100% chance to inflict Bleed, dealing 2,287.8 Direct Damage over 2 seconds.
Special Attack 1
100% chance to inflict Bleed, dealing 9,151.2 Direct Damage over 0.5 seconds.
Special Attack 2
Up to +9,151.2 Attack Rating based on the opponent’s stored Power.
Gains | Inflicts
UNBLOCKABLE
REGENERATION
FURY
BLEED
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,944.63
ContactPhysical
Medium Attacks(2 Hits)
2x
3,033.62
ContactPhysical
Heavy Attacks(2 Hits)
1x
1,944.63
ContactPhysical
1x
4,537.47
ContactPhysical
Special Attack 1(7 Hits)
1x
3,050.4
ProjectileEnergyHeatBeamCosmicContactPhysical
6x
762.6
ProjectileEnergyHeatBeamCosmicContactPhysical
Special Attack 2(5 Hits)
5x
1,525.2
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
23,335.56
ContactPhysical
Found In
Act
Quest Index
Story
REBIRTH
6.4.6