summoned_symbiote_featured
SUMMONED SYMBIOTE
superior_class Superior
Tags
#Symbiote#Size: L#Defensive: Utility
Attributes
Prestige
0
Challenge Rating
120
Attack
2,390
Health
31,384
Critical Rating
260
Critical Damage Rating
953
Armor Penetration
0
Block Penetration
0
Critical Resistance
0
Armor Rating
342
Block Proficiency
2,567
Physical Resistance
0
Energy Resistance
0
Abilities
Always Active
The Summoned Symbiote's enhanced evolutionary state prevents him from being awakened beyond his current state.
All Attacks
40% chance to inflict a Bleed Debuff dealing 1,195 Direct Damage over 15 seconds.
Symbiotic Evolution - Pre-Fight Ability
The Summoned Symbiote can gain Persistent Charges by entering quests that offer them via quest nodes only.
Persistent Charges are used to activate Evolution Abilities in the Pre-Fight screen, once activated these abilities remain active for the rest of the quest. Each Evolution grants +239 Attack Rating and can stack up to 3 times.
Devour: Costs 1 Persistent Charge. Infect: Costs 1 Persistent Charge. Adapt: Costs 1 Persistent Charge. Leach: Costs 3 Persistent Charges. Enrage: Costs 3 Persistent Charges. Annihilate: Costs 5 Persistent Charges.
Evolutions
Devour: Reduce the Opponents Nullify and Ability Accuracy by 35% and Light Attacks have a 30% chance to Nullify 1 Buff. Each time this Nullify occurs, Passively Regenerate +470.76 Base Health.
Infect: Medium Attacks reduce Evade Ability Accuracy by a flat 50%. Additionally, Heavy Attacks have a 60% chance to remove a Bleed Debuff from the Opponent and replace it with a Poison Debuff, dealing 6,692 Direct Damage, reducing Health Recovery by 30% and reducing Evade Ability Accuracy by 50% for 16 seconds.
Adapt: If the last hit landed was a Medium Attack, landing another Medium Attack grants a Fury Buff for 9 seconds, increasing Attack Rating by +191.2 and Bypassing 10% of the Opponent’s and .
Leech: For 10 seconds after throwing a Special Attack, each time the Summoned Symbiote dashes backward, Purify 4 Debuffs and Steal 10% of the Opponent’s current Power, gaining 45% of the Power stolen.
Enrage: Reduce the Opponent’s Purify Ability Accuracy by 70% and start the fight with a Fortitude Buff, reducing incoming damage from all sources by 18%.
Annihilate: Increase the potency, chance and duration of all Evolutions except this one by 20%. When struck, there is a 20% chance to gain an Unstoppable Buff for 2 seconds. The first hit of all Special Attacks inflicts a Shrivel Debuff, reducing the Opponent's and by 15% for 12 seconds and the last hit inflicts a Stun Debuff for 1.2 seconds.
Special Attacks
Gain 1 of the following Buffs at random for 18 seconds.
True Damage, allowing Attacks to bypass Armor and Resistance.
Armor Up, increasing Armor Rating by +3,150.
Fury, increasing Attack Rating by 2,151.
Special Attack 1
The first hit inflicts a Weakness Debuff for 18 seconds, reducing Attack Rating by 30%.
Special Attack 2
The first hit inflicts an Armor Break Debuff for 20 seconds, reducing Armor Rating by 827.27 and removing 1 Armor Up Buff.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks
(4 hits)
4x
2,390
contactphysical
Medium Attacks
(2 hits)
2x
2,390
contactphysical
Heavy Attacks
(2 hits)
1x
597.5
contactphysical
1x
1,792.5
contactphysical
Special Attack 1
(3 hits)
2x
597.5
ContactPhysical
1x
1,195
ContactPhysical
Special Attack 2
(5 hits)
1x
717
ContactPhysical
3x
239
ContactPhysical
1x
956
ContactPhysical
Special Attack 3
(1 hit)
1x
8,365
contactphysical