
DOOMBOT
#Control: Denial#Villain#Metal#Robot#Size: M#2020#PLAYABLE
Immunities
Attributes
Rank 3
Sig.
Prestige416
Challenge Rating40
Attack130
Health1,666
Critical Rating508
Critical Damage Rating764
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating508
Block Proficiency1,634
Physical Resistance0
Energy Resistance0
Gains | Inflicts
ARMOR UP
ENERGIZE
SHOCK
CONCUSSION
POWER DRAIN
HEAL BLOCK
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
33.15
ContactEnergy
Medium Attacks(2 Hits)
2x
51.71
ContactEnergy
Heavy Attacks(2 Hits)
1x
27.63
PhysicalContact
1x
82.88
PhysicalContact
Special Attack 1(2 Hits)
1x
39
ProjectileEnergyContact
1x
91
ProjectileEnergyContact
Special Attack 2(4 Hits)
1x
52
ContactPhysical
3x
26
ProjectileEnergyContact
Special Attack 3(1 Hits)
1x
442
Contact
Synergies
DECAY PROTOCOLAlways Active
At the start of each fight and when landing a Heavy Attack, inflict a Heal Block Debuff preventing any healing for 6 - 14 seconds.
While the Opponent is Heal Blocked, Doombot gains a 15% Passive.
Gains | Inflicts
ARMOR UP
ENERGIZE
SHOCK
CONCUSSION
POWER DRAIN
HEAL BLOCK
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
33.15
ContactEnergy
Medium Attacks(2 Hits)
2x
51.71
ContactEnergy
Heavy Attacks(2 Hits)
1x
27.63
PhysicalContact
1x
82.88
PhysicalContact
Special Attack 1(2 Hits)
1x
39
ProjectileEnergyContact
1x
91
ProjectileEnergyContact
Special Attack 2(4 Hits)
1x
52
ContactPhysical
3x
26
ProjectileEnergyContact
Special Attack 3(1 Hits)
1x
442
Contact
Abilities
Class Advantage++
When fighting with Class Advantage, Doombots gain the following:
40% increased Ability Accuracy.
+425 Block Penetration.
At the start of the fight, rapidly generate 50% of a Bar of Power.
Always Active
Doombot is Immune to all Poison and Bleed effects.
Start each fight with an indefinite Armor Up Buff, increasing Armor Rating by +1,133.33. If this Buff is lost, it restores itself after 9 seconds.
When Struck
If the Opponent has 2 or fewer Buffs, Doombot has a 10% chance to inflict a non-stacking Shock Debuff dealing 32.5 Energy Damage over 8 seconds.
Opponent activates a Special Attack
The Opponent Passively suffers 50% reduced during their Special Attacks.
Special Attacks
Beam attacks 50% of a Bar of Power. This can trigger through Block.
The potency of this Power Drain is reduced by 10% for each Buff on the Opponent.
Gains | Inflicts
ARMOR UP
ENERGIZE
SHOCK
CONCUSSION
POWER DRAIN
HEAL BLOCK
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
33.15
ContactEnergy
Medium Attacks(2 Hits)
2x
51.71
ContactEnergy
Heavy Attacks(2 Hits)
1x
27.63
PhysicalContact
1x
82.88
PhysicalContact
Special Attack 1(2 Hits)
1x
39
ProjectileEnergyContact
1x
91
ProjectileEnergyContact
Special Attack 2(4 Hits)
1x
52
ContactPhysical
3x
26
ProjectileEnergyContact
Special Attack 3(1 Hits)
1x
442
Contact
Synergies





