#Control: Denial#Villain#Metal#Robot#Size: M#Deathless#2024#House of Mirrors#Secutor#Saga Champions
Immunities
Attributes
Prestige36,619
Challenge Rating250
Attack10,217
Health140,045
Critical Rating688
Critical Damage Rating1,179
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating869
Block Proficiency4,889
Physical Resistance0
Energy Resistance0
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
10,217
contactphysical
Medium Attacks(2 hits)
2x
10,217
contactphysical
Heavy Attacks(2 hits)
2x
5,108.5
contactphysical
Special Attack 1(1 hit)
1x
10,217
ProjectileEnergy
Special Attack 2(1 hit)
1x
10,217
ContactPhysical
Special Attack 3(1 hit)
1x
33,103.08
contactphysical
Signature Ability
PHASE SHIFTAlways Active
While an Opponent is suffering from , Deathless Vision gains +1,024.15 - 2,554.86 Attack Rating.
For every 4% of the Opponent’s Max Health prevented by Heal Block, inflict an instant Degeneration dealing a burst of 1,555.09 - 3,575.96 Direct Damage.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
10,217
contactphysical
Medium Attacks(2 hits)
2x
10,217
contactphysical
Heavy Attacks(2 hits)
2x
5,108.5
contactphysical
Special Attack 1(1 hit)
1x
10,217
ProjectileEnergy
Special Attack 2(1 hit)
1x
10,217
ContactPhysical
Special Attack 3(1 hit)
1x
33,103.08
contactphysical
Abilities
Always Active
The process of becoming Deathless has altered Vision, encrypting his complex robotics in darkness, providing full Immunity to , , and Frostbite effects.
Phasing
If Deathless Vision’s Special Attacks reduce the Opponent's Power below any full Bar, gain 1 Phase Charge. Max stacks: 5.
When Deathless Vision would perform a Well-Timed Block, convert 1 Phase Charge into a Phase Passive for 1.5 seconds, causing incoming attacks to have a 100% chance to Miss. Phase Charges cannot be converted while already Phasing.
While Phased, Deathless Vision is Immune to incoming Stun effects.
While Phased, hits grant a +1,123.87 Passive for 20 seconds. Max stacks: 12.
When an attack Misses Deathless Vision, pause all Fury effects for 5 seconds.
If activated during an Opponent’s Special Attack, gain an additional Fury Passive.
Special Attacks
Special Attack hits grant no Power to the Opponent.
If a Special Attack or effect generates a Phase Charge, inflict a Passive for 15 seconds.
Special Attack 1
Burns up to 35% of a Bar of Power, dealing Direct Damage proportionate to the amount lost.
Special Attack 2
Burns up to 135% of a Bar of Power, dealing Direct Damage proportionate to the amount lost.
Special Attack 3
Burns up to 200% of a Bar of Power, dealing Direct Damage proportionate to the amount lost.