
SHATHRA
#Offensive: Damage Over Time#Villain#Flying#Dimensional Being#God#Size: L#2024#Provocateur#Coda#PLAYABLE
Attributes
Rank 6
Sig.
Prestige35,140
Challenge Rating250
Attack10,584
Health150,945
Critical Rating524
Critical Damage Rating1,135
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating375
Block Proficiency6,900
Physical Resistance0
Energy Resistance153
Gains | Inflicts
UNBLOCKABLE
REGENERATION
POWER GAIN
POWER STEAL
NULLIFIED
ATROPHY
STUN
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,698.92
ContactPhysical
Medium Attacks(2 Hits)
2x
4,210.32
ContactPhysical
Heavy Attacks(2 Hits)
2x
4,498.2
ContactPhysical
Special Attack 1(3 Hits)
2x
3,175.2
ContactPhysical
1x
4,233.6
ContactPhysical
Special Attack 2(3 Hits)
2x
3,175.2
ContactPhysical
1x
4,233.6
ContactPhysical
Special Attack 3(1 Hits)
1x
34,292.16
ContactPhysical
Synergies
Shathra: Shathra’s Power Steal is replaced with a Power Gain, granting 160% of a Bar of Power per second. This Power Gain still kills 180 Wasps over 1 second while active. Wasp: If the Opponent throws a Special Attack while her personal Power Sting is active it will trigger Wasp’s Petrify. However the Petrify when this occurs is capped at 200% Potency. Yellowjacket: When the Opponent activates a Special Attack while personal Power Stings are active, gain 8 Nuclear Core Charges for each Power Sting removed.
Unique Synergy: Does not stack with duplicate synergies.
Shathra: For each dead Synergy Member on the team, Shathra gains +6% Atk Rating. #Spider-Verse Heroes: For each alive #Spider-Verse Heroes Champion on the team, gain +6% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man: If this Champion is a Wasp-Totem, Spider-Man’s personal Taunt Ability Accuracy is increased by 75%. Additionally, at 7+ stacks of Webbing, inflict a 30% potency Wither Debuff. Unique Synergy: Does not stack with duplicate synergies.
Spider-Gwen: If this Champion is a Wasp-Totem, start with 2 additional Spider-Sense Charges and increase their maximum by 1. Additionally, Hunter-Spider and Trap-Spider effects are paused while the Opponent is Stunned.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Miles Morales): If this Champion is a Wasp-Totem, the duration of Personal Passives is increased by 4 seconds. Additionally, only 2 Spider Challenges are required for Miles to get In The Zone.
Spider-Ham: If this Champion is a Wasp-Totem, personal Taunt effects expire 5% slower per Porker Popper on the Opponent. Additionally, Special 2's reset timer pause duration is increased by 1.2 seconds for each Porker Popper on the Opponent. These effects max at 8 Poppers.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Supreme): If this Champion is a Wasp-Totem, Special 3 cannot be activated unless charging a Heavy Attack. Additionally, whenever the Opponent is inflicted with a Spider-Seal while Miss is on Cooldown, shorten the active Cooldown by 2.5 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Punk: If this Champion is a Wasp-Totem, Punk’s Crowd becomes undying, causing half of them to stay with him to his next match even when defeated. Additionally, Punk becomes Stun Immune while his Counter-Evade Cooldown is active.
Unique Synergy: Does not stack with duplicate synergies.
LIVE AND DIE FOR YOUR IDEALSAlways Active
As an Attacker, Shathra starts each fight with a Passive, healing 2.5 - 5% of her Base Health for each stack of Vengeance over 4 seconds.
Whenever a Buff on the Opponent expires naturally, Shathra has a 20 - 80% chance to inflict a personal .
If Shathra is defeated while she has any Vengeance, she gains 1 additional Vengeance.
Gains | Inflicts
UNBLOCKABLE
REGENERATION
POWER GAIN
POWER STEAL
NULLIFIED
ATROPHY
STUN
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,698.92
ContactPhysical
Medium Attacks(2 Hits)
2x
4,210.32
ContactPhysical
Heavy Attacks(2 Hits)
2x
4,498.2
ContactPhysical
Special Attack 1(3 Hits)
2x
3,175.2
ContactPhysical
1x
4,233.6
ContactPhysical
Special Attack 2(3 Hits)
2x
3,175.2
ContactPhysical
1x
4,233.6
ContactPhysical
Special Attack 3(1 Hits)
1x
34,292.16
ContactPhysical
Abilities
Eternal Soul of Vengeance - Max: 3
Shathra starts each Quest with 0 Persistent Vengeance. Start with 2 Vengeance while fighting in Battlegrounds or Duels.
When Shathra defeats an Opponent, she gains 1 Vengeance. Vengeance gained is increased by 1 against Cosmic Champions and #Spider-Verse Heroes.
For each Vengeance, Shathra gains +704.89 Attack Rating.
Astral Wasps
Shathra’s Light and Medium Attacks inflict 10 to 16 indefinite Astral Eggs onto the Opponent, or 16 to 24 if they are Stunned. Max stacks: 500.
Whenever a Buff on the Opponent expires naturally, inflict 3 to 6 Eggs.
When Shathra activates a Special Attack, all Eggs hatch into 1 indefinite Astral Wasp each. Max stacks: 500.
During Shathra's Special Attacks 1 and 2, the Astral Wasps attack. For each level of the Special Attack, the Opponent receives +158.76 Energy Damage every second per 10 Wasps.
As a Defender, when the Attacker taps Block, they swat away Wasps, removing 12. If no Wasps are active, Eggs are removed instead.
Sacrifice for your Queen
Shathra has abilities that can kill her own Astral Wasps. For every 15 Wasps killed, their bodies dissolve into a 99.74 Passive for 12 seconds, paused during Shathra’s Heavy and Special Attacks. Max stacks: 35.
Charging a Heavy Attack kills 180 Wasps per second to 35% of a Bar of Power from the Opponent, granting 425% of the Power to Shathra. This ability builds up over 0.6 seconds.
This is removed when Shathra releases her Heavy Attack, runs out of Wasps, reaches 3 Bars of Power, or the Opponent runs out of Power.
The potency of the Mystic Dispersion Mastery is reduced by 50%, but each rank increases the percentage of Stolen Power Shathra gains by +15% flat, up to 500%.
Shathra’s fourth Light Attack kills 30 Wasps to 1 Buff on the Opponent. This cannot trigger below 30 Wasps.
Special Attack 1
On activation, inflict a non-stacking 70% Passive for 20 seconds. This is refreshed when Shathra performs any Special Attack.
This cannot have its Ability Accuracy modified by Cosmic Champions, and disables the Stand Your Ground Mastery while active.
The final hit inflicts 300 to 350 Astral Eggs. As a Defender, this becomes 100 to 125 Eggs.
Special Attack 2
On activation, inflict 5 personal Passives. If activated after the first hit of Shathra’s Heavy Attack, inflict an additional 10 Passives.
If activated while charging or performing a Heavy Attack, this Special Attack becomes Passively .
Special Attack 3
As an Attacker, this Special Attack cannot be activated unless Shathra is charging a Heavy Attack.
Gain a Passive, healing 10% of missing Health over 8 seconds. This also recovers 100% of missing Health caused by Energy Damage from damaging effects.
Inflict a Stun Passive for 3.5 seconds.
Divine Wasp-Totems
Once per quest, Shathra can consume 1 Vengeance in the Pre-Fight Menu to place a Cross-Fight Wasp-Totem on the next fight. The next #Spider-Verse Hero to enter this fight becomes a Wasp-Totem for the rest of the Quest, gaining the following abilities:
Poison Immunity. Whenever a fails due to Immunity, gain a +10% Passive for 10 seconds. Max stacks: 3.
Performing an Evade, Auto-Block, or Miss starts a 5 second timer. If a Special Attack is activated while this timer is active, it becomes Passively .
Gains | Inflicts
UNBLOCKABLE
REGENERATION
POWER GAIN
POWER STEAL
NULLIFIED
ATROPHY
STUN
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,698.92
ContactPhysical
Medium Attacks(2 Hits)
2x
4,210.32
ContactPhysical
Heavy Attacks(2 Hits)
2x
4,498.2
ContactPhysical
Special Attack 1(3 Hits)
2x
3,175.2
ContactPhysical
1x
4,233.6
ContactPhysical
Special Attack 2(3 Hits)
2x
3,175.2
ContactPhysical
1x
4,233.6
ContactPhysical
Special Attack 3(1 Hits)
1x
34,292.16
ContactPhysical
Synergies
Shathra: Shathra’s Power Steal is replaced with a Power Gain, granting 160% of a Bar of Power per second. This Power Gain still kills 180 Wasps over 1 second while active. Wasp: If the Opponent throws a Special Attack while her personal Power Sting is active it will trigger Wasp’s Petrify. However the Petrify when this occurs is capped at 200% Potency. Yellowjacket: When the Opponent activates a Special Attack while personal Power Stings are active, gain 8 Nuclear Core Charges for each Power Sting removed.
Unique Synergy: Does not stack with duplicate synergies.
Shathra: For each dead Synergy Member on the team, Shathra gains +6% Atk Rating. #Spider-Verse Heroes: For each alive #Spider-Verse Heroes Champion on the team, gain +6% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man: If this Champion is a Wasp-Totem, Spider-Man’s personal Taunt Ability Accuracy is increased by 75%. Additionally, at 7+ stacks of Webbing, inflict a 30% potency Wither Debuff. Unique Synergy: Does not stack with duplicate synergies.
Spider-Gwen: If this Champion is a Wasp-Totem, start with 2 additional Spider-Sense Charges and increase their maximum by 1. Additionally, Hunter-Spider and Trap-Spider effects are paused while the Opponent is Stunned.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Miles Morales): If this Champion is a Wasp-Totem, the duration of Personal Passives is increased by 4 seconds. Additionally, only 2 Spider Challenges are required for Miles to get In The Zone.
Spider-Ham: If this Champion is a Wasp-Totem, personal Taunt effects expire 5% slower per Porker Popper on the Opponent. Additionally, Special 2's reset timer pause duration is increased by 1.2 seconds for each Porker Popper on the Opponent. These effects max at 8 Poppers.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Supreme): If this Champion is a Wasp-Totem, Special 3 cannot be activated unless charging a Heavy Attack. Additionally, whenever the Opponent is inflicted with a Spider-Seal while Miss is on Cooldown, shorten the active Cooldown by 2.5 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Punk: If this Champion is a Wasp-Totem, Punk’s Crowd becomes undying, causing half of them to stay with him to his next match even when defeated. Additionally, Punk becomes Stun Immune while his Counter-Evade Cooldown is active.
Unique Synergy: Does not stack with duplicate synergies.







