wasp_featured
WASP
#Offensive: Burst#Hero#Metal#Size: S#2018#PLAYABLE
Immunities
Attributes
Rank 5
Sig.
Prestige
13,349
Challenge Rating
150
Attack
4,735
Health
37,971
Critical Rating
791
Critical Damage Rating
1,917
Armor Penetration
0
Block Penetration
0
Critical Resistance
0
Armor Rating
563
Block Proficiency
1,439
Physical Resistance
0
Energy Resistance
0
QUANTUM EVADEPassive
When attacked Wasp gains an additional 25% chance to Purify, then Evade and Counter Attack. Additionally, the duration that Counter Attack is disabled after shrinking is reduced by 25.58 - 64.99%.
Abilities
Heavy Attacks
When Wasp charges a Heavy Attack while hitting with a Basic Attack Combo, the opponent loses sight of her and passively gets Stunned for 0.6 seconds.
Inflicts Weakness for 10 seconds if this attack was chained while hitting with a Basic Attack Combo, reducing the opponent’s Attack Rating by 30%.
Evasion - Passive
When attacked Wasp has a 8% chance Purify all Degeneration, Poison, Shock, Incinerate and
Debuffs then Passively shrink to Evade. Any time Wasp successfully Evades an attack she Counter Attacks, inflicting a Shock Debuff dealing 4,735 Energy Damage over 8 seconds.
Passive
Whenever Wasp shrinks down, her next 2 hits will be critical, with +2,130.75 Attack Rating for each Debuff active on the opponent. Additionally, Counter Attack is disabled for 10 seconds.
When Wasp has Class Advantage, all of her abilities that are based on the Combo Meter receive an additional bonus equivalent to 40 more hits on her Combo Meter.
Special Attack 1
40% chance to Stun for 2 second(s).
Concussion, reducing the opponent’s Ability Accuracy by 1% for each hit on her Combo Meter for 8 seconds.
Special Attack 2
Stings the opponent for 6 seconds. An opponent with sting takes 3,788 damage when activating a special attack.
After lasting its full duration Sting will convert into a
Debuff of 1.75% Potency per hit on Wasp’s Combo Meter, lasting 12 seconds.
Special Attack 3
+236.75 Attack Rating for each hit on her Combo Meter.
Gains | Inflicts
EVADE
FURY
STUN
WEAKNESS
SHOCK
CONCUSSION
POWER STING
PETRIFY
Attack Details
Hits
Damage
Damage Type
Light Attacks
(5 Hits)
1x
Zero
BeamContactPhysical
4x
1,207.43
ContactPhysical
Medium Attacks
(2 Hits)
2x
1,883.58
ContactPhysical
Heavy Attacks
(2 Hits)
1x
1,207.43
ContactPhysical
1x
2,817.33
ContactPhysical
Special Attack 1
(3 Hits)
2x
1,420.5
ContactPhysical
1x
1,894
ContactPhysical
Special Attack 2
(5 Hits)
5x
947
ProjectileEnergyContactPhysical
Special Attack 3
(1 Hits)
1x
15,341.4
ContactPhysical
Found In
Act
Quest Index
Story
REBIRTH
6.1.26.1.46.1.56.2.26.2.56.3.16.3.26.3.46.3.56.4.16.4.46.4.56.4.6
THE UNION
7.2.17.2.67.3.37.3.47.4.47.4.6
THE RADIANCE
8.1.58.2.4
REVELATION
9.1.4
Special Event
THE CRUCIBLE
2.12.2
Synergies
HARD TO HIT
antman
ghost
Wasp: Counter Sting is never disabled when Wasp is below 20% Health. Ant-Man: When causing a hit to
, gains Fury Passive increasing Attack by 25% for 12 seconds. Max: 3 Wasp, Ant-Man, Ghost: +25% Attack at the start of the fight if Wasp, Ant-Man and Ghost are together in a team. Unique Synergy: Does not stack with duplicate Synergies.
DEADLY STING
yellowjacket
Wasp: When she intercepts the opponent’s Dash Attack and Concussion is not active on the opponent, Concussion is inflicted, reducing the opponent’s Ability Accuracy by 100% for 8 seconds. This can activate 3 times in a fight. Yellowjacket: 40% chance to reactivate a Power Sting when it’s timer expires. Unique Synergy: Does not stack with duplicate Synergies.
ADVANCED TECH
iron_man
ironman_movie
Wasp: When she intercepts the opponent’s Dash Attack and Petrify is not active on the opponent, inflict a
of 100% Potency for 8 seconds. This can activate 3 times in a fight. Iron Man, Iron Man(Infinity War): Armor Up effects last for an additional 2 seconds. Unique Synergy: Does not stack with duplicate Synergies.
FRIENDS Lv. 3
antman
All Champions gain +130 Armor Rating.
ENEMIES Lv. 3
ghost
All Champions gain +155 Critical Rating.
THE TRUE QUEEN OF THE HIVE
shathra
Shathra: Shathra’s Power Steal is replaced with a Power Gain, granting 160% of a Bar of Power per second. This Power Gain still kills 180 Wasps over 1 second while active. Wasp: If the Opponent throws a Special Attack while her personal Power Sting is active it will trigger Wasp’s Petrify. However the Petrify when this occurs is capped at 200% Potency. Yellowjacket: When the Opponent activates a Special Attack while personal Power Stings are active, gain 8 Nuclear Core Charges for each Power Sting removed. Unique Synergy: Does not stack with duplicate synergies.
MY SUIT IS BETTER
ironman_superior
Superior Iron Man:: Tony’s suit advances further, allowing him to ensure the second Superior Buff gained via Medium Attacks will be a Superior Regeneration with 10% increased potency. Solo Synergy: Only affects this Champion and does not stack.
BUGSPEAK
antman_future
Ant-Man (Future): While the Opponent is suffering from a personal Power Detonation effects, Ant-Man (Future) cannot Miss his Opponent. Ant-Man: +25%
Debuff duration. Wasp: +25% Shock Debuff potency. Yellowjacket: Each time the Opponent is inflicted with a Power Sting Debuff, inflict a Physical Vulnerability Debuff, lowering Physical Resistance by 10% for 10 seconds. Unique Synergy: Does not stack with duplicate synergies.
ONE BUG HAPPY FAMILY
cassielang
Cassie: Triggering Miss grants Cassie 1 additional dormant Power Sting. Ant-man: While the Opponent is suffering from Antman’s personal
Debuff, the durations of all personal Debuffs are increased by 20%. Wasp: Striking the Opponent with a Guaranteed Critical Hit grants Wasp an additional 3 Combo. Unique Synergy: Does not stack with duplicate synergies.
ENEMIES Lv. 2
absorbingman
All Champions gain +115 Critical Rating.
FREQUENT KIDNAPPER MILES
attuma
Attuma: Power gained from the Opponent Evading is increased by a flat 15%. Wasp: +10% flat chance to trigger personal Purify for each Debuff on her. Invisible Woman: Landing a Heavy Attack while Invisibility is unpaused repauses it. Phoenix: Heavy hits grant 2 Phoenix Force Charges. Unique Synergy: Does not stack with duplicate synergies.
WOMEN IN STEM
shuri
Synergy Champions: Gain +100 Attack Rating and +200 Block Proficiency for each Synergy Champion present. Unique Synergy: Does not stack with duplicate synergies.
NEMESIS Lv. 1
yellowjacket
All Champions gain +4% Attack Rating.
NEMESIS Lv. 2
yellowjacket
All Champions gain +5% Attack Rating.
NEMESIS Lv. 3
yellowjacket
All Champions gain +6% Attack Rating.
DINKY SHRINKS
psychoman
Psycho-Man: Heavy Attacks grant a non-stacking Armor Up Buff, increasing Armor Rating by +600 for 10 second(s). Ant-Man: Special Attack 1 inflicts the Opponent with 2
Debuffs for 12 second(s). Wasp: +1,200 Block Proficiency. Yellowjacket: When the Opponent fills a Bar of Power, they gain a Power Sting Debuff for 8 seconds, dealing 30% of Yellowjacket's Attack as Direct Damage. Unique Synergy: Does not stack with duplicate synergies.
UNCANNY AVENGERS
havok
Havok: Well Timed Blocks grant +1 Plasma Charge. Captain America: Passively increases Attack by 20% of Base Attack when Striking a Debuffed Opponent. Wasp: When Wasp charges a Heavy Attack while hitting with a Basic Attack Combo, she gains a Passive Fury Effect increasing her Attack by 50% of her Base Attack for 3 seconds. Unique Synergy: Does not stack with duplicate synergies.
FRIENDS Lv. 1
hercules
All Champions gain +70 Armor Rating.
FRIENDS Lv. 2
hercules
All Champions gain +95 Armor Rating.
FRIENDS Lv. 3
hercules
All Champions gain +130 Armor Rating.
MICROSCOPIC OBSERVATION
ghost
Ghost: Special Attacks are Passively Unblockable when triggered while Phasing. This cannot be prevented by Ability Accuracy modification. Unique Synergy: Does not stack with duplicate synergies.
WASP - Khonshu's Ankh