
WASP
#Offensive: Burst#Hero#Metal#Size: S#2018#PLAYABLE
Immunities
Attributes
Rank 5
Sig.
Prestige13,349
Challenge Rating150
Attack4,735
Health37,971
Critical Rating791
Critical Damage Rating1,917
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating563
Block Proficiency1,439
Physical Resistance0
Energy Resistance0
Gains | Inflicts
EVADE
FURY
STUN
WEAKNESS
SHOCK
CONCUSSION
POWER STING
PETRIFY
Attack Details
Hits
Damage
Damage Type
Light Attacks(5 Hits)
1x
Zero
BeamContactPhysical
4x
1,207.43
ContactPhysical
Medium Attacks(2 Hits)
2x
1,883.58
ContactPhysical
Heavy Attacks(2 Hits)
1x
1,207.43
ContactPhysical
1x
2,817.33
ContactPhysical
Special Attack 1(3 Hits)
2x
1,420.5
ContactPhysical
1x
1,894
ContactPhysical
Special Attack 2(5 Hits)
5x
947
ProjectileEnergyContactPhysical
Special Attack 3(1 Hits)
1x
15,341.4
ContactPhysical
Found In
Act
Quest Index
Story
REBIRTH
6.1.26.1.46.1.56.2.26.2.56.3.16.3.26.3.46.3.56.4.16.4.46.4.56.4.6
THE UNION
7.2.17.2.67.3.37.3.47.4.47.4.6
THE RADIANCE
8.1.58.2.4
REVELATION
9.1.4
Special Event
THE CRUCIBLE
2.12.2
Synergies
Wasp: Counter Sting is never disabled when Wasp is below 20% Health.
Ant-Man: When causing a hit to , gains Fury Passive increasing Attack by 25% for 12 seconds. Max: 3
Wasp, Ant-Man, Ghost: +25% Attack at the start of the fight if Wasp, Ant-Man and Ghost are together in a team.
Unique Synergy: Does not stack with duplicate Synergies.
Wasp: When she intercepts the opponent’s Dash Attack and Concussion is not active on the opponent, Concussion is inflicted, reducing the opponent’s Ability Accuracy by 100% for 8 seconds. This can activate 3 times in a fight.
Yellowjacket: 40% chance to reactivate a Power Sting when it’s timer expires.
Unique Synergy: Does not stack with duplicate Synergies.
Wasp: When she intercepts the opponent’s Dash Attack and Petrify is not active on the opponent, inflict a of 100% Potency for 8 seconds. This can activate 3 times in a fight.
Iron Man, Iron Man(Infinity War): Armor Up effects last for an additional 2 seconds.
Unique Synergy: Does not stack with duplicate Synergies.
Shathra: Shathra’s Power Steal is replaced with a Power Gain, granting 160% of a Bar of Power per second. This Power Gain still kills 180 Wasps over 1 second while active. Wasp: If the Opponent throws a Special Attack while her personal Power Sting is active it will trigger Wasp’s Petrify. However the Petrify when this occurs is capped at 200% Potency. Yellowjacket: When the Opponent activates a Special Attack while personal Power Stings are active, gain 8 Nuclear Core Charges for each Power Sting removed.
Unique Synergy: Does not stack with duplicate synergies.
Superior Iron Man:: Tony’s suit advances further, allowing him to ensure the second Superior Buff gained via Medium Attacks will be a Superior Regeneration with 10% increased potency.
Solo Synergy: Only affects this Champion and does not stack.
Ant-Man (Future): While the Opponent is suffering from a personal Power Detonation effects, Ant-Man (Future) cannot Miss his Opponent.
Ant-Man: +25% Debuff duration.
Wasp: +25% Shock Debuff potency.
Yellowjacket: Each time the Opponent is inflicted with a Power Sting Debuff, inflict a Physical Vulnerability Debuff, lowering Physical Resistance by 10% for 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Cassie: Triggering Miss grants Cassie 1 additional dormant Power Sting.
Ant-man: While the Opponent is suffering from Antman’s personal Debuff, the durations of all personal Debuffs are increased by 20%.
Wasp: Striking the Opponent with a Guaranteed Critical Hit grants Wasp an additional 3 Combo.
Unique Synergy: Does not stack with duplicate synergies.
Attuma: Power gained from the Opponent Evading is increased by a flat 15%.
Wasp: +10% flat chance to trigger personal Purify for each Debuff on her.
Invisible Woman: Landing a Heavy Attack while Invisibility is unpaused repauses it.
Phoenix: Heavy hits grant 2 Phoenix Force Charges.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain +100 Attack Rating and +200 Block Proficiency for each Synergy Champion present.
Unique Synergy: Does not stack with duplicate synergies.
Psycho-Man: Heavy Attacks grant a non-stacking Armor Up Buff, increasing Armor Rating by +600 for 10 second(s).
Ant-Man: Special Attack 1 inflicts the Opponent with 2 Debuffs for 12 second(s).
Wasp: +1,200 Block Proficiency.
Yellowjacket: When the Opponent fills a Bar of Power, they gain a Power Sting Debuff for 8 seconds, dealing 30% of Yellowjacket's Attack as Direct Damage.
Unique Synergy: Does not stack with duplicate synergies.
Havok: Well Timed Blocks grant +1 Plasma Charge.
Captain America: Passively increases Attack by 20% of Base Attack when Striking a Debuffed Opponent.
Wasp: When Wasp charges a Heavy Attack while hitting with a Basic Attack Combo, she gains a Passive Fury Effect increasing her Attack by 50% of her Base Attack for 3 seconds.
Unique Synergy: Does not stack with duplicate synergies.
QUANTUM EVADEPassive
When attacked Wasp gains an additional 25% chance to Purify, then Evade and Counter Attack. Additionally, the duration that Counter Attack is disabled after shrinking is reduced by 25.58 - 64.99%.
Gains | Inflicts
EVADE
FURY
STUN
WEAKNESS
SHOCK
CONCUSSION
POWER STING
PETRIFY
Attack Details
Hits
Damage
Damage Type
Light Attacks(5 Hits)
1x
Zero
BeamContactPhysical
4x
1,207.43
ContactPhysical
Medium Attacks(2 Hits)
2x
1,883.58
ContactPhysical
Heavy Attacks(2 Hits)
1x
1,207.43
ContactPhysical
1x
2,817.33
ContactPhysical
Special Attack 1(3 Hits)
2x
1,420.5
ContactPhysical
1x
1,894
ContactPhysical
Special Attack 2(5 Hits)
5x
947
ProjectileEnergyContactPhysical
Special Attack 3(1 Hits)
1x
15,341.4
ContactPhysical
Found In
Act
Quest Index
Story
REBIRTH
6.1.26.1.46.1.56.2.26.2.56.3.16.3.26.3.46.3.56.4.16.4.46.4.56.4.6
THE UNION
7.2.17.2.67.3.37.3.47.4.47.4.6
THE RADIANCE
8.1.58.2.4
REVELATION
9.1.4
Special Event
THE CRUCIBLE
2.12.2
Abilities
Heavy Attacks
When Wasp charges a Heavy Attack while hitting with a Basic Attack Combo, the opponent loses sight of her and passively gets Stunned for 0.6 seconds.
Inflicts Weakness for 10 seconds if this attack was chained while hitting with a Basic Attack Combo, reducing the opponent’s Attack Rating by 30%.
Evasion - Passive
When attacked Wasp has a 8% chance Purify all Degeneration, Poison, Shock, Incinerate and Debuffs then Passively shrink to Evade. Any time Wasp successfully Evades an attack she Counter Attacks, inflicting a Shock Debuff dealing 4,735 Energy Damage over 8 seconds.
Passive
Whenever Wasp shrinks down, her next 2 hits will be critical, with +2,130.75 Attack Rating for each Debuff active on the opponent. Additionally, Counter Attack is disabled for 10 seconds.
When Wasp has Class Advantage, all of her abilities that are based on the Combo Meter receive an additional bonus equivalent to 40 more hits on her Combo Meter.
Special Attack 1
40% chance to Stun for 2 second(s).
Concussion, reducing the opponent’s Ability Accuracy by 1% for each hit on her Combo Meter for 8 seconds.
Special Attack 2
Stings the opponent for 6 seconds. An opponent with sting takes 3,788 damage when activating a special attack.
After lasting its full duration Sting will convert into a Debuff of 1.75% Potency per hit on Wasp’s Combo Meter, lasting 12 seconds.
Special Attack 3
+236.75 Attack Rating for each hit on her Combo Meter.
Gains | Inflicts
EVADE
FURY
STUN
WEAKNESS
SHOCK
CONCUSSION
POWER STING
PETRIFY
Attack Details
Hits
Damage
Damage Type
Light Attacks(5 Hits)
1x
Zero
BeamContactPhysical
4x
1,207.43
ContactPhysical
Medium Attacks(2 Hits)
2x
1,883.58
ContactPhysical
Heavy Attacks(2 Hits)
1x
1,207.43
ContactPhysical
1x
2,817.33
ContactPhysical
Special Attack 1(3 Hits)
2x
1,420.5
ContactPhysical
1x
1,894
ContactPhysical
Special Attack 2(5 Hits)
5x
947
ProjectileEnergyContactPhysical
Special Attack 3(1 Hits)
1x
15,341.4
ContactPhysical
Found In
Act
Quest Index
Story
REBIRTH
6.1.26.1.46.1.56.2.26.2.56.3.16.3.26.3.46.3.56.4.16.4.46.4.56.4.6
THE UNION
7.2.17.2.67.3.37.3.47.4.47.4.6
THE RADIANCE
8.1.58.2.4
REVELATION
9.1.4
Special Event
THE CRUCIBLE
2.12.2
Synergies
Wasp: Counter Sting is never disabled when Wasp is below 20% Health.
Ant-Man: When causing a hit to , gains Fury Passive increasing Attack by 25% for 12 seconds. Max: 3
Wasp, Ant-Man, Ghost: +25% Attack at the start of the fight if Wasp, Ant-Man and Ghost are together in a team.
Unique Synergy: Does not stack with duplicate Synergies.
Wasp: When she intercepts the opponent’s Dash Attack and Concussion is not active on the opponent, Concussion is inflicted, reducing the opponent’s Ability Accuracy by 100% for 8 seconds. This can activate 3 times in a fight.
Yellowjacket: 40% chance to reactivate a Power Sting when it’s timer expires.
Unique Synergy: Does not stack with duplicate Synergies.
Wasp: When she intercepts the opponent’s Dash Attack and Petrify is not active on the opponent, inflict a of 100% Potency for 8 seconds. This can activate 3 times in a fight.
Iron Man, Iron Man(Infinity War): Armor Up effects last for an additional 2 seconds.
Unique Synergy: Does not stack with duplicate Synergies.
Shathra: Shathra’s Power Steal is replaced with a Power Gain, granting 160% of a Bar of Power per second. This Power Gain still kills 180 Wasps over 1 second while active. Wasp: If the Opponent throws a Special Attack while her personal Power Sting is active it will trigger Wasp’s Petrify. However the Petrify when this occurs is capped at 200% Potency. Yellowjacket: When the Opponent activates a Special Attack while personal Power Stings are active, gain 8 Nuclear Core Charges for each Power Sting removed.
Unique Synergy: Does not stack with duplicate synergies.
Superior Iron Man:: Tony’s suit advances further, allowing him to ensure the second Superior Buff gained via Medium Attacks will be a Superior Regeneration with 10% increased potency.
Solo Synergy: Only affects this Champion and does not stack.
Ant-Man (Future): While the Opponent is suffering from a personal Power Detonation effects, Ant-Man (Future) cannot Miss his Opponent.
Ant-Man: +25% Debuff duration.
Wasp: +25% Shock Debuff potency.
Yellowjacket: Each time the Opponent is inflicted with a Power Sting Debuff, inflict a Physical Vulnerability Debuff, lowering Physical Resistance by 10% for 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Cassie: Triggering Miss grants Cassie 1 additional dormant Power Sting.
Ant-man: While the Opponent is suffering from Antman’s personal Debuff, the durations of all personal Debuffs are increased by 20%.
Wasp: Striking the Opponent with a Guaranteed Critical Hit grants Wasp an additional 3 Combo.
Unique Synergy: Does not stack with duplicate synergies.
Attuma: Power gained from the Opponent Evading is increased by a flat 15%.
Wasp: +10% flat chance to trigger personal Purify for each Debuff on her.
Invisible Woman: Landing a Heavy Attack while Invisibility is unpaused repauses it.
Phoenix: Heavy hits grant 2 Phoenix Force Charges.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain +100 Attack Rating and +200 Block Proficiency for each Synergy Champion present.
Unique Synergy: Does not stack with duplicate synergies.
Psycho-Man: Heavy Attacks grant a non-stacking Armor Up Buff, increasing Armor Rating by +600 for 10 second(s).
Ant-Man: Special Attack 1 inflicts the Opponent with 2 Debuffs for 12 second(s).
Wasp: +1,200 Block Proficiency.
Yellowjacket: When the Opponent fills a Bar of Power, they gain a Power Sting Debuff for 8 seconds, dealing 30% of Yellowjacket's Attack as Direct Damage.
Unique Synergy: Does not stack with duplicate synergies.
Havok: Well Timed Blocks grant +1 Plasma Charge.
Captain America: Passively increases Attack by 20% of Base Attack when Striking a Debuffed Opponent.
Wasp: When Wasp charges a Heavy Attack while hitting with a Basic Attack Combo, she gains a Passive Fury Effect increasing her Attack by 50% of her Base Attack for 3 seconds.
Unique Synergy: Does not stack with duplicate synergies.