spiderpunk_featured
SPIDER-PUNK
#Offensive: Burst#Offensive: Damage Over Time#Defensive: Utility#Hero#Spider-Verse Heroes#Size: S#2024#House of Mirrors#Secutor#PLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige
33,634
Challenge Rating
250
Attack
10,510
Health
117,784
Critical Rating
1,236
Critical Damage Rating
1,534
Armor Penetration
0
Block Penetration
86
Critical Resistance
0
Armor Rating
688
Block Proficiency
3,229
Physical Resistance
486
Energy Resistance
0
ENCORE!!On Opponent Special Finished
When the Opponent finishes a Special Attack, inflict an Encore Passive for the corresponding Special. While an Encore is active, the Opponent is 70% more likely to throw the same Special Attack. Max stacks: 3. Encore Passives are removed if the Opponent performs a Special Attack different than the active Encore.
For each Encore Passive active, the Opponent’s Attack Rating during Special Attacks is reduced by 12 - 24%.
Inflicting an Encore Passive while an Encore is already active has a 50 - 100% chance to inflict a personal
Debuff. This is not affected by Ability Accuracy modification.
Abilities
Rebellious Spirit - Always Active
Spider-Punk’s brain and body have been annihilated countless times at concerts, granting him Immunity to Concussion Debuffs and
effects.
Spider-Punk hates labels. For each #Tag on the Opponent and on Spider-Punk, Spider-Punk gains +26.28 Attack Rating.
Spider-Punk will
his Opponent’s ears off. Personal
Debuffs deal 11,561 Physical Damage over 14 seconds. Max stacks: 8. As a Defender, these scale with Base Attack only.
When Spider-Punk Intercepts his Opponent, he inflicts a 1,833.33
Debuff for 18 seconds. Max stacks: 2.
Counterculture Counter-Attack
When Spider-Punk would perform a Well-Timed Block against Basic Attacks, he has a 100% chance to Evade instead, inflicting a Stun Passive for 3 seconds. This Stun is removed when the Opponent is struck twice. This Evade has a cooldown of 16 seconds.
While this cooldown is active, when Spider-Punk would be struck by a Light or Medium attack while Dashing forward, he has a 100% chance to Evade the hit, inflicting a Stun Passive for 2 seconds. As a Defender, this ability is always active.
Inflicting a personal
Debuff shortens the active cooldown by 6 seconds.
Crowd Members - Max: 300
Spider-Punk gathers a crowd wherever he goes. As a Defender or while fighting in Battlegrounds or Duels, start with 150 Crowd Members. Otherwise, start with 0 Crowd Members.
When defeating an Opponent, half of Spider-Punk’s Crowd Members stay with him for his next match. If Spider-Punk is defeated, he loses all Crowd Members.
When either Champion Dodges a Special Attack or Punishes their Opponent’s Special Attack, Spider-Punk gains 10 Crowd Members for each Bar of Power spent on the Special Attack. Cooldown: 0.2 seconds.
When Spider-Punk Evades after performing a Well-Timed Block, gain 30 Crowd Members.
Knocking down Spider-Punk causes 15 Crowd Members to leave.
Crowd Effects
Crowd hype cranks the amps up to 11, increasing the potency of personal
by up to 182% based on Crowd Member count.
Above 200 Crowd Members, when Spider-Punk activates a Special Attack he gains an
Passive for 3 seconds, paused until the end of the Special Attack.
Heavy Attacks
The first hit refreshes all personal
Debuffs.
The final hit inflicts a
Debuff for 2 seconds and grants the Opponent no Power if they are above 1 Bar of Power.
Special Attack 1
On activation, remove all personal
on the Opponent. For each
removed, each hit inflicts an
dealing a burst of up to 3,415.75 Physical Damage based on remaining time left on the
relative to the base
duration.
Special Attack 2
The final 3 hits are guitar strum attacks that inflict a personal
Debuff. These can be inflicted through Blocks that are not Well-Timed.
As an Attacker, three Chords are generated. Swiping up or down while the Chords are active amplifies the hit, bringing in 10 Crowd Members. If all hits are amplified, inflict an additional
.
Special Attack 3
Once per fight, personal
have their duration permanently increased by 25%.
Inflict 3 personal
Debuffs.
If a Perfect result is achieved in the Special 3 Mini Game, Spider-Punk gains 150 Crowd Members. This becomes 125 if the result was semi-perfect, or 100 if the Mini Game failed.
Gains | Inflicts
EVADE
UNSTOPPABLE
UNBLOCKABLE
RUPTURE
PHYSICAL VULNERABILITY
STUN
TAUNT
ENCORE!! - SPECIAL 1
ENCORE!! - SPECIAL 2
ENCORE!! - SPECIAL 3
ENERGY VULNERABLILITY
EXHAUSTION
PRECISION
Attack Details
Hits
Damage
Damage Type
Light Attacks
(5 Hits)
1x
Zero
ProjectilePhysicalContact
4x
2,680.05
ContactPhysical
Medium Attacks
(2 Hits)
2x
4,180.88
ContactPhysical
Heavy Attacks
(2 Hits)
2x
4,466.75
ContactPhysical
Special Attack 1
(4 Hits)
4x
2,627.5
ContactPhysical
Special Attack 2
(4 Hits)
1x
1,051
ContactPhysical
3x
3,153
ProjectilePhysicalContact
Special Attack 3
(1 Hits)
1x
34,052.4
ContactPhysical
Synergies
I DON'T BELIEVE IN...
spiderman_morales
jessica_jones
spot
Science Champions: Gain unique abilities depending on who is on the team. Teams: If Spider-Man (Miles Morales) is on the team, gain +5% Attack Rating for each #Spider-Verse Heroes Champion on the team. Consistency: If Jessica Jones is on the team, the final hit of Special Attacks randomly inflicts a 200 potency Physical Vulnerability, Energy Vulnerability, Exhaustion, or Fatigue Debuff for 8 seconds. Comedy: If Spot is on the team, whenever a Buff fails due to Buff Immunity, gain a 10 second Setup Timer. When this timer expires, gain an indefinite Punchline Buff that does nothing. This timer cannot retrigger while active. Unique Synergy: Does not stack with duplicate synergies.
SPIDER-BAND MEMBERS
msmarvel_kamala
ironheart
spidergwen
spiderham
peniparker
Synergy Champions: +4% Attack Rating for each unique Synergy Champion on the team. Unique Synergy: Does not stack with duplicate synergies.
HEADS SPLIT
prowler
Spider-Punk: Can activate a Pre-Fight Ability granting Immunity to Reverse Controls, but Controls are inverted for the whole fight. Prowler: Personal Power Drain becomes a Power Burn, dealing 5% of Attack as Direct Damage for every 1% of Max Power Burned. Unique Synergy: Does not stack with duplicate synergies.
THIS AIN'T MAX, PAL!!
green_goblin
red_goblin
ironpatriot
Spider-Punk: Spider-Punk: Personal Rupture Debuffs expire 10% slower. This becomes 20% slower against #Symbiotes. Green Goblin: Whenever a Bag of Tricks effect fails due to chance, gain a Tricky Passive, increasing the Ability Accuracy of Bag of Tricks effects by 5% flat for 18 seconds. Max: 5. Tricky Passives have no effect on Super Bombs. Red Goblin: When the Opponent’s Miss or Auto-block fails due to a reason other than chance while True Sense is active, gain a +30% Fury Buff for 10 seconds. Max: 2. Iron Patriot: Personal Armor Break Debuffs have their Ability Accuracy increased by a flat amount to a total of 100%. Unique Synergy: Does not stack with duplicate synergies.
WASPS-TOTEM CORRUPTION - VI
shathra
Spider-Punk: If this Champion is a Wasp-Totem, Punk’s Crowd becomes undying, causing half of them to stay with him to his next match even when defeated. Additionally, Punk becomes Stun Immune while his Counter-Evade Cooldown is active. Unique Synergy: Does not stack with duplicate synergies.
MY SSSERVANTSZZ
shathra
Shathra: For each dead Synergy Member on the team, Shathra gains +6% Atk Rating. #Spider-Verse Heroes: For each alive #Spider-Verse Heroes Champion on the team, gain +6% Attack Rating. Unique Synergy: Does not stack with duplicate synergies.
SPLITTING HEADS
prowler
Prowler: Can activate a Pre-Fight Ability granting Immunity to Reversed Controls, but controls are inverted for the whole fight. Spider-Punk: Whenever a Mystic Opponent gains a non-Instant Power Gain effect, they also turn up the gain on Spider-Punk's amp and are inflicted with a personal Rupture Debuff. Unique Synergy: Does not stack with duplicate synergies.
PUNK'S PIZZAZZ
gladiator
Synergy Champions: Heavy Attacks are Passively
if Gladiator is alive, and they gain +10% Attack Rating if Sorcerer Supreme is alive, +750 Critical Rating if Hulk (Ragnarok) is alive, and +400 Critical Damage Rating if Spider-Punk is alive. Unique Synergy: Does not stack with duplicate synergies.
SPIDER-PUNK - Khonshu's Ankh