Berserk Rage’s Cooldown Duration decreases by 2 - 7 second(s).
Start each Fight with a Regeneration Buff granting up to 10,209.76 - 20,412.3 Health based on the number of Rage Charges Weapon X ended the last fight with, up to 25.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
10,462
contactphysical
Medium Attacks(2 hits)
2x
10,462
contactphysical
Heavy Attacks(2 hits)
1x
4,184.8
contactphysical
1x
6,277.2
contactphysical
Special Attack 1(1 hit)
1x
10,462
ContactPhysical
Special Attack 2(3 hits)
2x
3,138.6
ContactPhysical
1x
4,184.8
ContactPhysical
Special Attack 3(1 hit)
1x
33,896.88
contactphysical
Abilities
Passive
Immune to All types of Regeneration Rate Modification except due to Poison.
The Potency of all Bleed Effects is reduced by 50%
Rage - Passive
Weapon X gains a Rage Charge each time he’s Struck, one of his Abilities fails to trigger due to Chance, or a Debuff is Purified off the Opponent.
Gaining Rage Charges as well as all of the Berserk Rage Effects are unaffected by Ability Accuracy Reduction.
At 25 Rage Charges Weapon X snaps and enters a Berserk Rage lasting until his Rage Counters reach 0.
Upon entering Berserk Rage Weapon X goes Unstoppable for 4 seconds.
As long as he’s Berserk, and not Unstoppable, Weapon X’s Rage falls off one at a time, falling off faster the longer he’s been Berserk.
After Weapon X’s Berserk Rage ends all of its associated effects immediately end, and Weapon X cannot gain Rage Charges for 20 seconds.
Berserk Rage Effects - Passive
Weapon X gains the following bonuses while in Berserk Rage:
Gain +10,462 Attack.
100% Chance when Struck to gain a Regeneration Passive healing 100% of the Hit Damage taken, over 5 seconds.
100% Chance when Struck to gain a Fury Passive granting +15,693 Attack, for 5 seconds. Max: 1 Stack.
Immune to All Stun Effects.
All Attacks become Unblockable.
Attack Missed or Evaded - Passive
Gain +2 Rage Charges.
100% chance to go Unstoppable for 1 seconds.
All Attacks
50% chance to cause a Bleed Debuff dealing 1,569.3 Direct Damage over 5 seconds. With 10+ Rage this ability’s chance to trigger increases to 100%.
When Attacked
While not in a Berserk Rage 50% Chance when Struck to gain a Regeneration Passive healing 40% of the Hit Damage taken, over 5 seconds.
When Charging a Heavy Attack
If Weapon X has any Rage Charges he gains a Passive Unstoppable for 1.5 seconds, then going on Cooldown for 10 seconds.
Heavy Attacks
If below 10 Rage Charges double current Rage Charges.
Refresh all Bleed Effects on Opponent.
Special Attacks
Gain +5 Rage Charges.
If at or above 15 Rage Charges, go Berserk.
Special Attack 1
While Berserk gain +5,231 Attack.
100% chance to inflict Bleed, dealing 10,462 Direct Damage over 5 seconds.
If this attack doesn’t Hit gain +5 Rage Charges.
Special Attack 2
While Berserk each Hit pauses Rage fall off for 1 second(s).
If triggered while not Berserk gain up to +7,846.5 Attack based on Rage.
Special Attack 3
Gain Rage Charges up to 25 and then go Berserk.
100% chance to inflict Bleed, dealing 10,462 Direct Damage over 15 seconds.