
SABRETOOTH
#Offensive: Raw Damage#Brotherhood of Mutants#Mercenary#Size: L#2018#Canadian#Provocateur#Saga Champions#Wrath#PLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige33,322
Challenge Rating250
Attack9,093
Health144,009
Critical Rating524
Critical Damage Rating1,179
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating448
Block Proficiency5,844
Physical Resistance0
Energy Resistance-255
Gains | Inflicts
FURY
REGENERATION
UNBLOCKABLE
ARMOR BREAK
BLEED
CONCUSSION
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,318.72
ContactPhysical
Medium Attacks(2 Hits)
2x
3,617.2
ContactPhysical
Heavy Attacks(3 Hits)
1x
1,545.81
ContactPhysical
2x
3,091.62
ContactPhysical
Special Attack 1(3 Hits)
2x
2,273.25
ContactPhysical
1x
4,546.5
ContactPhysical
Special Attack 2(3 Hits)
1x
6,365.1
ContactPhysical
2x
1,363.95
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
24,551.1
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.44.3.2
REBIRTH
6.1.16.1.46.1.56.2.16.2.36.2.56.4.16.4.36.4.46.4.56.4.6
THE UNION
7.1.57.1.67.2.67.3.17.3.67.4.2
THE RADIANCE
8.1.18.1.38.2.48.2.5
Special Event
THE CRUCIBLE
1.11.2
DEATHLESS MAUSOLEUM
1.11.2
SHOOTING STARS
1.5
Synergies
Sabretooth: 20% chance for his low-kick first Medium Attack to be Unblockable. Additionally, If the opponent activates an unstoppable effect as a result of this attack, it expires instantly.
Old Man Logan: +120% Regeneration Rate when hitting opponents.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Start each fight against Mutant Champions with an indefinite Fury Buff granting +15% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Sabretooth: Inflicting a Debuff reduces the Opponent’s Ability Accuracy by 100% for 0.7 seconds.
Other Synergy Champions: +30% Offensive when hitting Opponents that are suffering from a Debuff.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Potency of the Champion’s Bleed Debuffs increases with their Combo Meter, up to a +50% increase in potency at 200 Combo Meter.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man 2099: Gain +85 Critical Rating per Unique Debuff on the Opponent.
Sabretooth: Blocking an attack has a 10% chance to grant a Regeneration Passive that heals 25% of the damage taken from the Block over 25 seconds.
Longshot: Nullifying a Regeneration Buff grants a Regeneration Buff, healing 5% of Base Health over 10 seconds.
Psylocke: Attacking an Opponent with 0 Power reduces their Defensive Ability Accuracy by 50%.
Unique Synergy: Does not stack with duplicate synergies.
Magneto: Knocking the opponent down has a 100% chance to inflict a 12 second Heal Block Debuff. [Magnet] Inflict a Heal Block Passive instead.
Solo: Only affects this Champion and does not stack.
All Champions except Guardian: The first 3 blocks have a 100% chance to be Perfect Blocks.
Unique Synergy: Does not stack with duplicate synergies.
Sasquatch: During Wrath of Tanaraq gain +12% Attack.
Man-Thing:Striking a Buffed Opponent with a Medium Attack builds +5 additional Agitation.
Sabretooth:Once per fight, throwing Special Attack 3 grants 1 Persistent charge.
Unique Synergy: Does not stack with duplicate synergies.
Red Guardian: While the Ablative Shield is Fractured, gain an indefinite Passive Fury, granting +10% Attack Rating until the Shield is repaired.
Sabretooth: Potency of Fury effects are increased by 10%.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: +15% Bleed Debuff potency.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Passive Fury, Prowess, Regeneration, Indestructible, and Limbo effects last 10% longer.
Unique Synergy: Does not stack with duplicate synergies.
Domino: Each time Domino avoids an attack by Dashing Back, the chance for her to be Lucky increases by +6% the next time she fills a Bar of Power.
Old Man Logan or Sabretooth: Regeneration and Fury are 12% more effective.
Unique Synergy: Does not stack with duplicate synergies.
Omega Red: 30% faster rate to inflict Death Spores and 30% longer rate for Death Spores to be removed.
Deadpool (X-Force): +25% Power Rate while the opponent is suffering from a Bleed Debuff (or Shbleed Dooboof!).
Sabretooth: 30% chance Basic Claw hits inflict Bleed, dealing 40% of Attack as Direct Damage over 4 seconds.
Unique Synergy: Does not stack with duplicate synergies.
UNTAMED HEARTWhen Attacked
When struck or when blocking a Critical Hit, Sabretooth gains a Regeneration Passive, healing 25.08 - 69.95% of the damage taken from the hit over 25 seconds. These Regenerations are removed and new ones cannot be gained if Sabretooth is Heal Blocked.
Fury and Regeneration effects receive a permanent +70.25 - 120% flat Ability Accuracy.
If Sabretooth does not hit or get struck by the opponent for more than 5 seconds, he starts losing Regeneration stacks over time.
Gains | Inflicts
FURY
REGENERATION
UNBLOCKABLE
ARMOR BREAK
BLEED
CONCUSSION
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,318.72
ContactPhysical
Medium Attacks(2 Hits)
2x
3,617.2
ContactPhysical
Heavy Attacks(3 Hits)
1x
1,545.81
ContactPhysical
2x
3,091.62
ContactPhysical
Special Attack 1(3 Hits)
2x
2,273.25
ContactPhysical
1x
4,546.5
ContactPhysical
Special Attack 2(3 Hits)
1x
6,365.1
ContactPhysical
2x
1,363.95
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
24,551.1
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.44.3.2
REBIRTH
6.1.16.1.46.1.56.2.16.2.36.2.56.4.16.4.36.4.46.4.56.4.6
THE UNION
7.1.57.1.67.2.67.3.17.3.67.4.2
THE RADIANCE
8.1.18.1.38.2.48.2.5
Special Event
THE CRUCIBLE
1.11.2
DEATHLESS MAUSOLEUM
1.11.2
SHOOTING STARS
1.5
Abilities
Passive
Sabretooth can withstand incredibly cold temperatures, providing him Immunity to Cold Damage like and Frostbite.
Sabretooth does not let his prey go easily. Stun Debuffs on the Opponent cannot have their duration reduced.
Persistent Charge
At the start of the fight, if Sabretooth has 0 Persistent Charges, he will randomly receive between 3 and 6 Persistent Charges.
At the start of the fight, if Sabretooth has a Persistent Charge, he consumes one, re-activating up to 30 of his Fury effects that were active at the end of his last fight as permanent Passive Fury effects.
All Attacks
Every 10 hits on Sabretooth’s or 5 hits on the opponent’s Combo Meters, Sabretooth gains a Fury. Against Skill Champions, Sabretooth also inflicts an Armor Break if he is attacking, reducing the opponents Armor Rating by 687.5 for 10 seconds.
Fury increases Attack Rating by 2,273.25 for 6 seconds.
Sabretooth lives for the thrill of the kill and starts each fight in Battlegrounds with 5 Passive versions of this Fury.
Passive
Dodging back and allowing Sabretooth to idle for 1.4 second allows him to convert a temporary Fury Buff into a permanent passive effect.
Sabretooth can convert a maximum of 5 permanent Fury passives in a fight. Fury effects from previous fights do not count towards this limitation.
Sabretooth cannot convert his passive Fury effects while fighting if he has 15 or more permanent passive Fury effects active.
Once Sabretooth has converted the maximum number of Fury Passives during a fight, the Fury Buff from his Combo Gain gains 200% increased duration and 50% increased potency.
Special Attacks
80% chance to inflict Bleed, dealing 7,274.4 Direct Damage over 8 seconds.
Special Attack 1
On activation and on the final hit, converts personal Fury Buffs into a permanent Passive Fury effect.
Special Attack 2
Activates a Fury effect and immediately converts it to a Passive effect, increasing Attack Rating by 1,363.95 permanently.
The final hit grants Sabretooth a Regeneration Passive, recovering 909.3% of missing Health over 15 seconds.
Special Attack 3
Gains a Fury Buff, increasing Attack Rating by 4,091.85 for 2 seconds.
Gains | Inflicts
FURY
REGENERATION
UNBLOCKABLE
ARMOR BREAK
BLEED
CONCUSSION
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,318.72
ContactPhysical
Medium Attacks(2 Hits)
2x
3,617.2
ContactPhysical
Heavy Attacks(3 Hits)
1x
1,545.81
ContactPhysical
2x
3,091.62
ContactPhysical
Special Attack 1(3 Hits)
2x
2,273.25
ContactPhysical
1x
4,546.5
ContactPhysical
Special Attack 2(3 Hits)
1x
6,365.1
ContactPhysical
2x
1,363.95
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
24,551.1
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.44.3.2
REBIRTH
6.1.16.1.46.1.56.2.16.2.36.2.56.4.16.4.36.4.46.4.56.4.6
THE UNION
7.1.57.1.67.2.67.3.17.3.67.4.2
THE RADIANCE
8.1.18.1.38.2.48.2.5
Special Event
THE CRUCIBLE
1.11.2
DEATHLESS MAUSOLEUM
1.11.2
SHOOTING STARS
1.5
Synergies
Sabretooth: 20% chance for his low-kick first Medium Attack to be Unblockable. Additionally, If the opponent activates an unstoppable effect as a result of this attack, it expires instantly.
Old Man Logan: +120% Regeneration Rate when hitting opponents.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Start each fight against Mutant Champions with an indefinite Fury Buff granting +15% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Sabretooth: Inflicting a Debuff reduces the Opponent’s Ability Accuracy by 100% for 0.7 seconds.
Other Synergy Champions: +30% Offensive when hitting Opponents that are suffering from a Debuff.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Potency of the Champion’s Bleed Debuffs increases with their Combo Meter, up to a +50% increase in potency at 200 Combo Meter.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man 2099: Gain +85 Critical Rating per Unique Debuff on the Opponent.
Sabretooth: Blocking an attack has a 10% chance to grant a Regeneration Passive that heals 25% of the damage taken from the Block over 25 seconds.
Longshot: Nullifying a Regeneration Buff grants a Regeneration Buff, healing 5% of Base Health over 10 seconds.
Psylocke: Attacking an Opponent with 0 Power reduces their Defensive Ability Accuracy by 50%.
Unique Synergy: Does not stack with duplicate synergies.
Magneto: Knocking the opponent down has a 100% chance to inflict a 12 second Heal Block Debuff. [Magnet] Inflict a Heal Block Passive instead.
Solo: Only affects this Champion and does not stack.
All Champions except Guardian: The first 3 blocks have a 100% chance to be Perfect Blocks.
Unique Synergy: Does not stack with duplicate synergies.
Sasquatch: During Wrath of Tanaraq gain +12% Attack.
Man-Thing:Striking a Buffed Opponent with a Medium Attack builds +5 additional Agitation.
Sabretooth:Once per fight, throwing Special Attack 3 grants 1 Persistent charge.
Unique Synergy: Does not stack with duplicate synergies.
Red Guardian: While the Ablative Shield is Fractured, gain an indefinite Passive Fury, granting +10% Attack Rating until the Shield is repaired.
Sabretooth: Potency of Fury effects are increased by 10%.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: +15% Bleed Debuff potency.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Passive Fury, Prowess, Regeneration, Indestructible, and Limbo effects last 10% longer.
Unique Synergy: Does not stack with duplicate synergies.
Domino: Each time Domino avoids an attack by Dashing Back, the chance for her to be Lucky increases by +6% the next time she fills a Bar of Power.
Old Man Logan or Sabretooth: Regeneration and Fury are 12% more effective.
Unique Synergy: Does not stack with duplicate synergies.
Omega Red: 30% faster rate to inflict Death Spores and 30% longer rate for Death Spores to be removed.
Deadpool (X-Force): +25% Power Rate while the opponent is suffering from a Bleed Debuff (or Shbleed Dooboof!).
Sabretooth: 30% chance Basic Claw hits inflict Bleed, dealing 40% of Attack as Direct Damage over 4 seconds.
Unique Synergy: Does not stack with duplicate synergies.


















