enchantress_featured
ENCHANTRESS
mystic_class Mystic
Tags
#Defensive: Utility#Control: Denial#Villain#Size: S#God#2024
Immunities
Attributes
Prestige
68,196
Challenge Rating
250
Attack
8,897
Health
142,688
Critical Rating
411
Critical Damage Rating
1,547
Armor Penetration
0
Block Penetration
0
Critical Resistance
0
Armor Rating
688
Block Proficiency
3,958
Physical Resistance
0
Energy Resistance
0
Signature Ability
TAKE YOUR HEARTNew Enchantment Spell:
: ↑ , ↓ , ↑
Enchantment Spell effects last an additional +3 - 10 seconds.
Whenever a Buff fails to activate on the Opponent for a reason other than chance, or they are Immune to a Damaging effect, Enchantress instantly 1 - 4% of their Max Power. As an Attacker, this potency is reduced by 75%.
Abilities
Artist of Seduction
The ultimate thief of hearts, Enchantress’s Light and Medium Attacks deal Energy Damage and up to 1% of her Opponent’s Max Power. This ability can’t affect the Opponent if they have their Special Attack 3.
Enchantress is Immune to Power Lock and her and can’t be reduced below 50%.
When inflicted with an Opposing Champion’s effect that would cause her to lose Power, Enchantress Passively Gains that same amount of Power over 7 seconds.
Charging a Heavy Attack after landing any non-Combo Ending Basic Attack inflicts a Stun Passive for 0.75 seconds. The following Heavy Attack grants Enchantress no Power.
The first and second hits of Enchantress’s Heavy Attack prevent her from using her Special Attack 3 and Special Attack 2 respectively until the Heavy Attack finishes.
Enchantress uses her Special Attack 1 to cast Spells. Casting a Spell inflicts or grants a corresponding temporary effect. Spells themselves are indefinite and unaffected by Ability Accuracy.
When Enchantress is struck by a Special Attack while 9 or more Spells are active, she loses concentration and all are removed, each dealing a burst of 2,669.1 Direct Damage to the Opponent.
Abjurative Casting - As a Defender
For each active Spell, 20% of all incoming damage is prevented. If any Spells are still active at the start of Enchantress’s next Special Attack, the prevented damage is sent back to the Attacker as Direct Damage. This is unaffected by Ability Accuracy.
Each Debilitate effect on Enchantress counts as a negative Spell for the purposes of this ability.
At the start of each fight, and when using her Special Attack 1, Enchantress casts a of 3 Spells at random. Doing so depletes 60% of her current Power.
Until she has thrown her Special Attack 1 two times, Enchantress cannot throw her Special Attack 2 and is more likely to throw Special Attacks. This resets after throwing her Special Attack 2.
Enchantress’s and are reduced by -20%.
Special Attack 1
As an Attacker, after the first hit of this attack, time will slow. Swiping Up, Down, Left, or Right in any combination corresponding to one of the Spells in Enchantress’s Spellbook exits slowed time and casts that Spell.
Tapping the Block input twice or inputting a combination that is not a Spell exits slowed time and casts an Evocation Spell at random.
Amora’s Spellbook - Evocation
: ↓ , ↓ ,→; : ↑ , ↑ ,→; : ↑ , ↑ , ↓
Damaging effects are inflicted by the final hit of Enchantress’s Special Attacks, including through Block, and deal 4,448.5 damage over 10 seconds.
As a Defender, these effects are Passives instead of Debuffs.
Removal Trigger: All active Evocation Spells end if Enchantress is Intercepted while not .
Amora’s Spellbook - Transmutation
: ↑ , ↑ , ↑; : →,→,→; : ←,←,←
Effects granted by Transmutation Spells last 20 seconds. If they have a potency or chance, that value is 30%. They do not stack and are removed when Enchantress has no active Transmutation Spells.
Removal Trigger: All active Transmutation Spells end when Enchantress’s Heavy Attack is interrupted or punished.
Amora’s Spellbook - Enchantment
: ↓ , ↑ , ↓; : →,←,→; : ←,→,←
Effects inflicted by Enchantment Spells last 25 seconds. If they have a potency, that potency is 30%. They do not stack and are removed when Enchantress has no active Enchantment Spells.
Removal Trigger: All active Enchantment Spells end when Enchantress is knocked down.
Special Attack 2
This attack gains +4,092.62 Attack Rating for each active Spell up to 12, as well as different effects for each category of Spell that has, or is tied for, the highest number of active instances.
Evocation: Gain +687.5 Critical Rating for each active Spell. Doubled if the Spell is Evocation.
Transmutation: Lifesteal 0.15% of damage dealt for each active Spell.  Doubled if the Spell is Transmutation. Max Lifesteal: 1.8%.
Enchantment: Reactivate the effect of each active Spell. Double the effect’s potency if the Spell is Enchantment.
Special Attack 3
Inflict a non-stacking 25% Debuff for 50 seconds and up to 1 Bar of Power.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks
(4 hits)
4x
8,897
contactenergy
Medium Attacks
(2 hits)
2x
8,897
contactenergy
Heavy Attacks
(3 hits)
2x
2,669.1
contactenergy
1x
3,558.8
contactenergy
Special Attack 1
(4 hits)
4x
2,224.25
ProjectileEnergy
Special Attack 2
(5 hits)
4x
1,779.4
ProjectileEnergy
1x
1,779.4
ProjectilePhysical
Special Attack 3
(1 hit)
1x
28,826.28
contactenergy
dazzler
hulkonslaughtvision
valkyrie
thorheimdall
ladydeathstrikepsylockespiral
helaloki