
VALKYRIE
#Offensive: Raw Damage#Hero#Defenders#Size: S#Metal#God#2022#EQ: Romance#Clarity#PLAYABLE
Immunities
Attributes
Rank 5
Sig.
Prestige13,343
Challenge Rating150
Attack4,504
Health57,737
Critical Rating429
Critical Damage Rating711
Armor Penetration0
Block Penetration94
Critical Resistance0
Armor Rating563
Block Proficiency4,000
Physical Resistance0
Energy Resistance0
Gains | Inflicts
POWER GAIN
COMBO SHIELD
PIERCE
BULWARK
EVADE
FURY
UNSTOPPABLE
BLEED
INTIMIDATE
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,148.52
ContactPhysical
Medium Attacks(2 Hits)
2x
1,791.69
ContactPhysical
Heavy Attacks(2 Hits)
1x
957.1
ContactPhysical
1x
2,871.3
ContactPhysical
Special Attack 1(5 Hits)
5x
900.8
ContactPhysical
Special Attack 2(5 Hits)
4x
900.8
ContactPhysical
1x
900.8
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
14,592.96
ContactPhysical
Found In
Act
Quest Index
Story
THE RADIANCE
8.2.28.2.38.4.3
REVELATION
9.2.1
Special Event
SHOOTING STARS
1.5
THE CRUCIBLE
2.12.2
THE NECROPOLIS
3.1
Synergies
Valkyrie: Valkyrie starts the fight with one of her Bulwark Buffs.
Thor: Striking into the Opponent’s Block inflicts an instant Shock dealing 50% of the damage that would’ve been dealt by the unblocked attack.
Korg: The maximum amount of Crowd Excitement Korg can generate from Blocking is doubled.
Hulk: While SMASHing, Hulk gains +70% Block Penetration.
Unique Synergy: Does not stack with duplicate synergies.
Valkyrie: Gain +21% Block Proficiency for each other Synergy Champion present.
Odin: When Odin bestows one or more of his Cross-Fight Buffs, the recipient also receives a Bulwark Buff increasing Block Proficiency by 10%, lasting as long as the Cross-Fight Buff.
Hela: The first time in the fight Hela is at or below 50% of her Maximum Health, she triggers her personal Physical Resistance Buff.
Unique Synergy: Does not stack with duplicate synergies.
Valkyrie: Whenever Valkyrie inverts or reverts her Combo Gain, she has a 30% chance to gain a dormant Evade charge.
Mister Negative: Converting Light Energy to Dark pauses all Debuffs on the Opponent for 2 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Valkyrie: While Valkyrie has an equal number of and Bulwark Buffs, she becomes Unstoppable while charging her Heavy Attack.
Misty Knight: Spending Anti-Metal or Cryogenic Charges pauses active Equilibrium Buffs for 11 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Valkyrie and Hulkling: Increase the potency of effects by 10%.
Masacre: The final hit of Masacre’s Heavy Attack inflicts an Intimidate Debuff for 10 second(s), making the Opponent more defensive and reducing their Block Proficiency by 20%. This ability can’t be activated again until the next time Masacre’s bat ignites.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: +3% Health and +3% Attack Rating. Once per fight, Evading an attack, Landing a Heavy Attack, or Knocking the Opponent down with a Special Attack grants +7% Attack Rating until the end of the fight.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: For each unique Synergy Champion on the team, all Champions gain +50 Critical Damage Rating and +80 Block Proficiency.
Enchantress: New Transmutation Spell: : ↓ , ↓ , ↓
Valkyrie: While her Combo is inverted, Valkyrie’s Block Proficiency is increased by +1,200.
All Champions gain +50 Armor Rating, Block Proficiency, Energy Resistance and Physical Resistance.
All Champions gain +70 Armor Rating, Block Proficiency, Energy Resistance and Physical Resistance.
All Champions gain +90 Armor Rating, Block Proficiency, Energy Resistance and Physical Resistance.
Synergy Champions: Gain an indefinite 50% Buff while the Opponent is at or below 20% Health.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Personal Buffs and Debuffs gain +10% potency.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: +5% Combat Power Rate, +130 Armor Rating, +5% Perfect Block Chance & +6% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
KING OF NEW ASGARDPassive
While Valkyrie has at least 4 - 1 effect(s) active (rounded up), Unstoppable Opponents react to hits as though they weren’t.
While Valkyrie has at least 4 - 1 Bulwark effect(s) active (rounded up), she is immune to Stun Debuffs.
Gains | Inflicts
POWER GAIN
COMBO SHIELD
PIERCE
BULWARK
EVADE
FURY
UNSTOPPABLE
BLEED
INTIMIDATE
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,148.52
ContactPhysical
Medium Attacks(2 Hits)
2x
1,791.69
ContactPhysical
Heavy Attacks(2 Hits)
1x
957.1
ContactPhysical
1x
2,871.3
ContactPhysical
Special Attack 1(5 Hits)
5x
900.8
ContactPhysical
Special Attack 2(5 Hits)
4x
900.8
ContactPhysical
1x
900.8
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
14,592.96
ContactPhysical
Found In
Act
Quest Index
Story
THE RADIANCE
8.2.28.2.38.4.3
REVELATION
9.2.1
Special Event
SHOOTING STARS
1.5
THE CRUCIBLE
2.12.2
THE NECROPOLIS
3.1
Abilities
Always Active
Valkyrie gains +1 Combo Meter when striking into an Opponent’s Block, as well as 1.1% of her Max Power.
When striking into her Opponent’s Block with 3 or more active Pierce effects, her mythical sword Dragonfang cuts through their defenses to inflict an instant Bleed dealing them 3,152.8 Direct Damage, scaling with her Block Penetration.
When afflicted by a Non-Damaging Debuff, Valkyrie’s conviction gives her up to a 90% chance to Purify it, scaling with her Block Proficiency.
Valkyrie starts the fight with an indefinite passive Combo Shield that, when struck, prevents her from losing Combo for 3 seconds before falling off. As a Defender, this Shield does not fall off when struck while below 11 Combo.
Combo Meter
Performing Valkyrie's Light Combo Ender inverts her Combo Gain. While inverted, any time the Combo Meter would increase or decrease by any amount, it changes by the opposite amount instead, excluding Combo lost when struck. This ability is unaffected by Ability Accuracy.
Performing her Medium Combo Ender reverts her Combo Gain back to normal. It is also reverted at any time her Combo is less than 3
Whenever Valkyrie's Combo Meter rises past a multiple of 10, she gains an indefinite Buff of 1,321.43 potency. Maximum of 3.
Whenever Valkyrie's Combo Meter drops past a multiple of 10, she gains an indefinite Bulwark Buff, granting 750 Block Proficiency. Maximum of 3.
When a or Bulwark Buff is replaced, consumed, or expires off of Valkyrie for any reason, she gains a Passive version of that Buff with double the original potency for 5 second(s).
Heavy Attacks
The final hit of this attack consumes all of Valkyrie’s and Bulwark Buffs, and inflicts an Intimidate Debuff on the Opponent, making them more defensive and reducing their Block Proficiency by 562.5, and lasting 1.2 second(s) for each Buff consumed this way.
This attack grants Valkyrie no Power.
Special Attack 1
Combo Gained during this attack is doubled.
On activation, grants 3 dormant Evade charges. Max. 4. Hitting the Opponent’s Block with a Combo Ender or the final hit of a Special Attack activates one of the charges, allowing Valkyrie to passively Evade one attack within the next 1 second(s), after which the charge expires.
Special Attack 2
On Activation, gain a Fury Passive lasting 13 seconds and granting 1,126 Attack Rating for each active and Bulwark effect. Hits into the Opponent’s Block gain double this Attack Rating increase.
While this Fury is active, Valkyrie’s and Bulwark effects are paused.
Special Attack 3
Inflicts an Intimidate Debuff, making the Opponent more defensive and reducing their Block Proficiency by 1,500 for 10 second(s).
Valkyrie gains another of her personal Combo Shields and 3 dormant Evade charges.
Gains | Inflicts
POWER GAIN
COMBO SHIELD
PIERCE
BULWARK
EVADE
FURY
UNSTOPPABLE
BLEED
INTIMIDATE
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,148.52
ContactPhysical
Medium Attacks(2 Hits)
2x
1,791.69
ContactPhysical
Heavy Attacks(2 Hits)
1x
957.1
ContactPhysical
1x
2,871.3
ContactPhysical
Special Attack 1(5 Hits)
5x
900.8
ContactPhysical
Special Attack 2(5 Hits)
4x
900.8
ContactPhysical
1x
900.8
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
14,592.96
ContactPhysical
Found In
Act
Quest Index
Story
THE RADIANCE
8.2.28.2.38.4.3
REVELATION
9.2.1
Special Event
SHOOTING STARS
1.5
THE CRUCIBLE
2.12.2
THE NECROPOLIS
3.1
Synergies
Valkyrie: Valkyrie starts the fight with one of her Bulwark Buffs.
Thor: Striking into the Opponent’s Block inflicts an instant Shock dealing 50% of the damage that would’ve been dealt by the unblocked attack.
Korg: The maximum amount of Crowd Excitement Korg can generate from Blocking is doubled.
Hulk: While SMASHing, Hulk gains +70% Block Penetration.
Unique Synergy: Does not stack with duplicate synergies.
Valkyrie: Gain +21% Block Proficiency for each other Synergy Champion present.
Odin: When Odin bestows one or more of his Cross-Fight Buffs, the recipient also receives a Bulwark Buff increasing Block Proficiency by 10%, lasting as long as the Cross-Fight Buff.
Hela: The first time in the fight Hela is at or below 50% of her Maximum Health, she triggers her personal Physical Resistance Buff.
Unique Synergy: Does not stack with duplicate synergies.
Valkyrie: Whenever Valkyrie inverts or reverts her Combo Gain, she has a 30% chance to gain a dormant Evade charge.
Mister Negative: Converting Light Energy to Dark pauses all Debuffs on the Opponent for 2 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Valkyrie: While Valkyrie has an equal number of and Bulwark Buffs, she becomes Unstoppable while charging her Heavy Attack.
Misty Knight: Spending Anti-Metal or Cryogenic Charges pauses active Equilibrium Buffs for 11 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Valkyrie and Hulkling: Increase the potency of effects by 10%.
Masacre: The final hit of Masacre’s Heavy Attack inflicts an Intimidate Debuff for 10 second(s), making the Opponent more defensive and reducing their Block Proficiency by 20%. This ability can’t be activated again until the next time Masacre’s bat ignites.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: +3% Health and +3% Attack Rating. Once per fight, Evading an attack, Landing a Heavy Attack, or Knocking the Opponent down with a Special Attack grants +7% Attack Rating until the end of the fight.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: For each unique Synergy Champion on the team, all Champions gain +50 Critical Damage Rating and +80 Block Proficiency.
Enchantress: New Transmutation Spell: : ↓ , ↓ , ↓
Valkyrie: While her Combo is inverted, Valkyrie’s Block Proficiency is increased by +1,200.
All Champions gain +50 Armor Rating, Block Proficiency, Energy Resistance and Physical Resistance.
All Champions gain +70 Armor Rating, Block Proficiency, Energy Resistance and Physical Resistance.
All Champions gain +90 Armor Rating, Block Proficiency, Energy Resistance and Physical Resistance.
Synergy Champions: Gain an indefinite 50% Buff while the Opponent is at or below 20% Health.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Personal Buffs and Debuffs gain +10% potency.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: +5% Combat Power Rate, +130 Armor Rating, +5% Perfect Block Chance & +6% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.

















