gwenpool_featured
GWENPOOL
#Offensive: Damage Over Time#Mercenary#Hero#Size: S#2017#PLAYABLE
Resistances
(Potency)
Attributes
Rank 6
Sig.
Prestige
32,766
Challenge Rating
250
Attack
10,559
Health
126,834
Critical Rating
1,236
Critical Damage Rating
1,834
Armor Penetration
0
Block Penetration
0
Critical Resistance
0
Armor Rating
688
Block Proficiency
3,958
Physical Resistance
0
Energy Resistance
0
PLOT ARMORPassive
Gwenpool’s read enough comics to know that the main character doesn’t die, preventing her from losing more than 82.24 - 51.94% of her current health per hit from Special Attacks. She also reduces her opponent's Defensive Ability Accuracy, based on her current combo count.
Abilities
All Attacks
3% chance to Stun per Bleed active on target, lasting for 0.75 seconds.
30% chance to inflict Bleed, dealing 9,819.87 Direct Damage over 6 seconds.
Heavy Attacks
If target isn't Bleeding when the last strike hits, it has a 5% Chance to cause Bleed, doing 9,819.87 Direct Damage over 6 seconds.
If target is already Bleeding, the attack instead gains a 100% chance to convert one existing Bleed into a Bleed causing 52,795 Direct Damage, over 27 seconds.
Special Attack 1
This attack Incinerates the enemy, dealing 12,142.85 Energy Damage over 14 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
When this effect expires, it has a 100% chance to consume 1 Bleed effect to reapply itself.
Special Attack 2
100% chance to inflict an Enervate Debuff, preventing the opponent from gaining Power when struck for 7 seconds.
When this effect expires, it has a 100% chance to consume 1 Bleed effect to reapply itself.
Special Attack 3
100% chance to inflict an Armor Break Debuff, removing 1 Armor Up Buff and reducing Armor Rating by 8,250 for 16 seconds.
When this effect expires, it has a 100% chance to consume 1 Bleed effect to reapply itself.
Gains | Inflicts
PROTECTION
FURY
VIGILANCE
BLEED
STUN
INCINERATE
ENERVATE
ARMOR BREAK
CONCUSSION
Attack Details
Hits
Damage
Damage Type
Light Attacks
(4 Hits)
4x
2,692.55
ContactPhysical
Medium Attacks
(2 Hits)
2x
4,200.37
ContactPhysical
Heavy Attacks
(3 Hits)
2x
1,795.03
ContactPhysical
1x
5,385.09
ContactPhysical
Special Attack 1
(3 Hits)
2x
2,111.8
ContactPhysical
1x
6,335.4
ProjectilePhysicalContact
Special Attack 2
(2 Hits)
1x
2,111.8
ContactPhysicalPunch
1x
8,447.2
ProjectilePhysicalContact
Special Attack 3
(1 Hits)
1x
34,211.16
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.54.3.54.4.3
ELDER'S WAR
5.1.15.1.25.1.45.1.65.2.55.2.65.3.35.3.55.3.65.4.15.4.25.4.6
REBIRTH
6.1.16.1.56.2.26.2.36.2.56.3.26.3.66.4.16.4.36.4.4
THE UNION
7.1.17.2.67.3.47.4.4
THE RADIANCE
8.1.48.2.58.4.3
Special Event
THE EPOCH OF PAIN
1.1
SHOOTING STARS
1.5
Synergies
FRIENDS Lv. 3
howardmech
All Champions gain +130 Armor Rating.
ENEMIES Lv. 3
thor_janefoster
All Champions gain +155 Critical Rating.
IDOL Lv. 3
deadpool_xforce
deadpool
All Champions gain +4% Health & Attack Rating.
TEAMMATES Lv. 3
spiderman_morales
All Champions gain +5% Perfect Block Chance.
GET OUT OF MY DIMENSION!!
isophyne
Isophyne: Activating Special 1 at 3 Bars of Power inflicts 3 Energy Vulnerabilities. Howard the Duck: Parry Mastery Stun duration gains +0.4 seconds. Gwenpool: Whenever a personal effect is refreshed via Bleed consumption, gain an indefinite +15% Fury Passive. Max: 5. Spot: Untouchable expires 50% slower during the Opponent’s Special Attacks. The Maker: Isophyne is included as one of The Maker’s Planned Obsolescence synergy partners receiving full potency. Increase the potencies by 5% flat for both Champions. Unique Synergy: Does not stack with duplicate synergies.
GO FOR CHAMPIONS!
vivvision
Synergy Champions: Gain +3% Attack Rating for each unique Synergy Champion on the team. Unique Synergy: Does not stack with duplicate synergies.
GO FOR CHAMPIONS!
vivvision
Synergy Champions: Gain +5% Attack Rating for each unique Synergy Champion on the team. Viv: Once per Quest, after expending her Pre-Fight, Viv can gain an additional use by winning a fight. Unique Synergy: Does not stack with duplicate synergies.
WE AIN'T NO PUNCHLINE
howardmech
Howard the Duck: Critical Hits Pause all personal Debuffs for 0.5 seconds. Other Synergy Champions: +20%
, Incinerate & Bleed Debuff duration. Unique Synergy: Does not stack with duplicate synergies.
FOURTH WALL CRAWLER
spiderham
Spider-Ham: Porker Popper duration is increased by 20%. Gwenpool: Gain Vigilance while the Opponent is Bleeding, making attacks unable to Miss. Goldpool, Platinumpool: Gain an indefinite Fury Buff whenever a Debuff expires on the Opponent, increasing Attack Rating by +10%, stacking up to 10 times. Squirrel Girl: Well-Timed Blocks have 30% Perfect Block chance, and inflict Tippy's Medium Attack Bleed. Unique Synergy: Does not stack with duplicate synergies.
GET IN THE POOL
masacre
Masacre: Ignited’s Duration increases by 25%. Gwenpool: Incinerate Debuffs have their Durations increased by 25%. Venompool: Debuffs and Buffs have their Durations increased by 25%. Unique Synergy: Does not stack with duplicate synergies.
TEAM DEADPOOL AWESOME-FORCE
deadpool_gold
Deadpool Champions take -20% Bleed Damage.
CHAIR LARCENY
modok
M.O.D.O.K.: Flux is paused while at max for an additional 2 seconds. Gwenpool and Deadpool: +10% Bleed duration. Unique Synergy: Does not stack with duplicate synergies.
CHAIR LARCENY
modok
M.O.D.O.K.: Flux is paused while at max for an additional 2 seconds. Gwenpool and Deadpool: +10% Bleed duration. Unique Synergy: Does not stack with duplicate synergies.
CHAIR LARCENY
modok
M.O.D.O.K.: Flux is paused while at max for an additional 2 seconds. Gwenpool and Deadpool: +10% Bleed duration. Unique Synergy: Does not stack with duplicate synergies.
CHAIR LARCENY
modok
M.O.D.O.K.: Flux is paused while at max for an additional 2 seconds. Gwenpool and Deadpool: +10% Bleed duration. Unique Synergy: Does not stack with duplicate synergies.
GWENPOOL - Khonshu's Ankh