
MASACRE
#Offensive: Damage Over Time#Mercenary#Size: M#2018#AW: Decay#Magic Thief#Squad Builder#Red Faction#7 Grade#PLAYABLE
Attributes
Rank 6
Sig.
Prestige33,843
Challenge Rating250
Attack10,217
Health132,779
Critical Rating1,481
Critical Damage Rating1,547
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating688
Block Proficiency6,900
Physical Resistance0
Energy Resistance0
Gains | Inflicts
PIERCE
POWER GAIN
REDUCED POWER
PRECISION
EVADE
Direct Damage
INCINERATE
CONCUSSION
DISORIENT
BLEED
INTIMIDATE
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,605.34
ContactPhysical
Medium Attacks(2 Hits)
2x
4,064.32
ContactPhysical
Heavy Attacks(4 Hits)
3x
1,736.89
ContactPhysical
1x
3,473.78
ContactPhysical
Special Attack 1(4 Hits)
1x
1,021.7
ProjectileEnergyContactPhysical
3x
3,065.1
ContactPhysical
Special Attack 2(2 Hits)
1x
4,086.8
ProjectilePhysicalContact
1x
6,130.2
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
30,344.49
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.2.64.4.3
ELDER'S WAR
5.2.6
REBIRTH
6.1.26.1.56.2.36.2.56.3.36.4.16.4.36.4.46.4.5
THE UNION
7.1.27.2.37.2.67.3.17.3.67.4.6
THE RADIANCE
8.2.48.3.48.4.1
REVELATION
9.1.19.2.49.3.1
Special Event
THE CRUCIBLE
2.12.2
Synergies
Masacre, Deadpool, Deadpool (X-Force), Goldpool: Increase Critical Rating by 250 while the Opponent is suffering from a Bleed Debuff (or Shbleeding!).
Unique Synergy: Does not stack with duplicate synergies.
Masacre: Ignited’s Duration increases by 25%.
Gwenpool: Incinerate Debuffs have their Durations increased by 25%.
Venompool: Debuffs and Buffs have their Durations increased by 25%.
Unique Synergy: Does not stack with duplicate synergies.
Masacre: At the start of the fight, and when Ignited expires, gain between 1 and 5 Ignition Charges.
Domino: Debuffs last 1 second(s) longer.
Unique Synergy: Does not stack with duplicate synergies.
Masacre: Gain a 10% chance to Evade against an Incinerated Opponent while not Blocking.
Daredevil (Classic): Evading a Projectile grants a Passive Precision, increasing Critical Rating by 100 for 10 seconds.
Devil of H.K.: Keeps half his Combo Meter between fights. Max amount retained between fights: 30 Combo Meter.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Bat attacks gain +300 Critical Rating.
Unique Synergy: Does not stack with duplicate synergies.
Dazzler: Performing a Dazzling Dash inflicts an Debuff dealing 20% of Attack as Energy Damage over 10 seconds.
Other Synergy Champions: Incinerate and Plasma Debuffs gain 15% duration.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions except for Kushala: Incinerate effects are 15% more potent.
Kushala: For each Damaging effect on the Opponent, Heavy Attacks deal extra damage equal to 5% of Kushala’s Base Attack.
Unique Synergy: Does not stack with duplicate synergies.
Valkyrie and Hulkling: Increase the potency of effects by 10%.
Masacre: The final hit of Masacre’s Heavy Attack inflicts an Intimidate Debuff for 10 second(s), making the Opponent more defensive and reducing their Block Proficiency by 20%. This ability can’t be activated again until the next time Masacre’s bat ignites.
Unique Synergy: Does not stack with duplicate synergies.
Vulture: Gain +5% Attack Rating & Immunity to Shock effects.
Other Synergy Champions: +5% Attack Rating & +15% Debuff Duration.
Unique Synergy: Does not stack with duplicate synergies.
Cosmic and Skill Champion's Basic Hits pause one of each Buff on them for 0.2 second(s).
Unique Synergy: Does not stack with duplicate synergies.
ENTHUSIASTIC PUNISHMENTChampion Attacks - If Opponent has 0 Incinerate Debuffs
Masacre’s fervor for the job grants him the following:
+10.03 - 30.02 while attacking.
+1,125.13 - 2,644.77 Critical Rating.
Gains | Inflicts
PIERCE
POWER GAIN
REDUCED POWER
PRECISION
EVADE
Direct Damage
INCINERATE
CONCUSSION
DISORIENT
BLEED
INTIMIDATE
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,605.34
ContactPhysical
Medium Attacks(2 Hits)
2x
4,064.32
ContactPhysical
Heavy Attacks(4 Hits)
3x
1,736.89
ContactPhysical
1x
3,473.78
ContactPhysical
Special Attack 1(4 Hits)
1x
1,021.7
ProjectileEnergyContactPhysical
3x
3,065.1
ContactPhysical
Special Attack 2(2 Hits)
1x
4,086.8
ProjectilePhysicalContact
1x
6,130.2
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
30,344.49
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.2.64.4.3
ELDER'S WAR
5.2.6
REBIRTH
6.1.26.1.56.2.36.2.56.3.36.4.16.4.36.4.46.4.5
THE UNION
7.1.27.2.37.2.67.3.17.3.67.4.6
THE RADIANCE
8.2.48.3.48.4.1
REVELATION
9.1.19.2.49.3.1
Special Event
THE CRUCIBLE
2.12.2
Abilities
Failed Incinerate Effects
Each time an Incinerate effect fails to apply due to an Immunity, the target instead takes a burst of 6,896.48 Energy Damage.
Baseball Bat Attacks
First, second and third Light Attack, as well as the first Medium and Heavy attack utilize the Baseball Bat.
Baseball Bat Attacks - While Building Ignition Charges
This attack gains +916.67 Block Penetration.
Landing a Critical Hit, being Blocked, or striking an opponent that has an Incinerate Debuff grants 1 Ignition Charge for 20 seconds.
Critical Hits deal an additional 1,021.7% of damage dealt as a burst of Energy Damage for each Ignition Charge.
While Ignited, Masacre cannot gain Ignition Charges.
Upon reaching 10 Ignition Charges, all Charges are consumed and Masacre’s Bat becomes Ignited for 20 seconds.
Baseball Bat Attacks - While Ignited
This attack gains +1,833.33 Block Penetration.
When Striking a Block, Passively gain Power equal to what an unblocked Attack would have granted.
This attack Incinerates the enemy, dealing 6,896.48 Energy Damage over 5 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
These Incinerate Debuffs gain +1 second(s) duration for each Incinerate on the opponent. Max: +5 Seconds.
When Blocked
Opponent suffers -50% Ability Accuracy if they have at least 1 Debuff.
Heavy Attacks
Each bat hit against an Incinerated Opponent, grants an additional Ignition Charge.
Special Attack 1
100% chance to inflict a Disorient Debuff lasting 12 seconds and reducing Defensive Ability Accuracy and Block Proficiency by 50%. +200% Duration if the opponent doesn't have an Incinerate Debuff.
100% chance to refresh all active Incinerate Debuffs on the opponent.
Machete Hits have a 100% chance to inflict a Bleed Debuff, causing 7,662.75 direct damage over 20 seconds.
Special Attack 2
+136,662.59 Attack Rating if Blocked.
+1,833.33 Block Penetration if Ignited.
If Masacre strikes into a Block, he will avoid incoming attacks for 1 seconds granting them a 100% chance to Miss.
Special Attack 3
This attack Incinerates the enemy, dealing 30,651 Energy Damage over 5 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
Gains | Inflicts
PIERCE
POWER GAIN
REDUCED POWER
PRECISION
EVADE
Direct Damage
INCINERATE
CONCUSSION
DISORIENT
BLEED
INTIMIDATE
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,605.34
ContactPhysical
Medium Attacks(2 Hits)
2x
4,064.32
ContactPhysical
Heavy Attacks(4 Hits)
3x
1,736.89
ContactPhysical
1x
3,473.78
ContactPhysical
Special Attack 1(4 Hits)
1x
1,021.7
ProjectileEnergyContactPhysical
3x
3,065.1
ContactPhysical
Special Attack 2(2 Hits)
1x
4,086.8
ProjectilePhysicalContact
1x
6,130.2
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
30,344.49
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.2.64.4.3
ELDER'S WAR
5.2.6
REBIRTH
6.1.26.1.56.2.36.2.56.3.36.4.16.4.36.4.46.4.5
THE UNION
7.1.27.2.37.2.67.3.17.3.67.4.6
THE RADIANCE
8.2.48.3.48.4.1
REVELATION
9.1.19.2.49.3.1
Special Event
THE CRUCIBLE
2.12.2
Synergies
Masacre, Deadpool, Deadpool (X-Force), Goldpool: Increase Critical Rating by 250 while the Opponent is suffering from a Bleed Debuff (or Shbleeding!).
Unique Synergy: Does not stack with duplicate synergies.
Masacre: Ignited’s Duration increases by 25%.
Gwenpool: Incinerate Debuffs have their Durations increased by 25%.
Venompool: Debuffs and Buffs have their Durations increased by 25%.
Unique Synergy: Does not stack with duplicate synergies.
Masacre: At the start of the fight, and when Ignited expires, gain between 1 and 5 Ignition Charges.
Domino: Debuffs last 1 second(s) longer.
Unique Synergy: Does not stack with duplicate synergies.
Masacre: Gain a 10% chance to Evade against an Incinerated Opponent while not Blocking.
Daredevil (Classic): Evading a Projectile grants a Passive Precision, increasing Critical Rating by 100 for 10 seconds.
Devil of H.K.: Keeps half his Combo Meter between fights. Max amount retained between fights: 30 Combo Meter.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Bat attacks gain +300 Critical Rating.
Unique Synergy: Does not stack with duplicate synergies.
Dazzler: Performing a Dazzling Dash inflicts an Debuff dealing 20% of Attack as Energy Damage over 10 seconds.
Other Synergy Champions: Incinerate and Plasma Debuffs gain 15% duration.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions except for Kushala: Incinerate effects are 15% more potent.
Kushala: For each Damaging effect on the Opponent, Heavy Attacks deal extra damage equal to 5% of Kushala’s Base Attack.
Unique Synergy: Does not stack with duplicate synergies.
Valkyrie and Hulkling: Increase the potency of effects by 10%.
Masacre: The final hit of Masacre’s Heavy Attack inflicts an Intimidate Debuff for 10 second(s), making the Opponent more defensive and reducing their Block Proficiency by 20%. This ability can’t be activated again until the next time Masacre’s bat ignites.
Unique Synergy: Does not stack with duplicate synergies.
Vulture: Gain +5% Attack Rating & Immunity to Shock effects.
Other Synergy Champions: +5% Attack Rating & +15% Debuff Duration.
Unique Synergy: Does not stack with duplicate synergies.
Cosmic and Skill Champion's Basic Hits pause one of each Buff on them for 0.2 second(s).
Unique Synergy: Does not stack with duplicate synergies.
















