
HIGH EVOLUTIONARY
#Defensive: Guard#Offensive: Burst#Villain#Size: M#2025#Saga Champions#Fantastic#Wrath#PLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige35,123
Challenge Rating250
Attack9,973
Health142,688
Critical Rating411
Critical Damage Rating1,417
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating917
Block Proficiency6,417
Physical Resistance0
Energy Resistance0
Gains | Inflicts
AUTO-BLOCK
WITHER
EXHAUSTION
COMBO DETONATION
DEVOLVE
INVERTED CONTROLS
Direct Damage
SLOW
SPECIAL CONCUSSION
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,543.12
ContactPhysical
Medium Attacks(2 Hits)
2x
3,967.26
ContactPhysical
Heavy Attacks(2 Hits)
1x
2,543.12
ContactPhysical
1x
5,933.93
ContactPhysical
Special Attack 1(5 Hits)
4x
1,495.95
ContactPhysical
1x
3,989.2
ContactPhysical
Special Attack 2(6 Hits)
5x
1,495.95
ProjectileEnergyContactPhysical
1x
2,493.25
ProjectileEnergyContactPhysical
Special Attack 3(1 Hits)
1x
32,312.52
ContactPhysical
Synergies
High Evolutionary: When the Opponent activates a Special Attack inside the Evolutionary Field, all personal Severe Wither Debuffs on them are refreshed.
Rocket Raccoon: At the start of each fight, gain 25 Scrap Metal.
Unique Synergy: Does not stack with duplicate synergies.
High Evolutionary: At the start of each fight, inflict 5 Devolve Debuffs.
Scarlet Witch: At the start of each fight, gain 3 Instability.
Quicksilver: Personal Trauma potency is increased by 15%.
Unique Synergy: Does not stack with duplicate synergies.
High Evolutionary: The personal Inverse Controls is replaced by a 25% Passive.
Adam Warlock: Special Attack 1 Stun cannot have its duration reduced.
Unique Synergy: Does not stack with duplicate synergies.
High Evolutionary: Personal Wither potency is increased by 25%.
Spider-Woman: Power Stings gain 25% increased duration.
Unique Synergy: Does not stack with duplicate synergies.
MASTER OF EVOLUTIONPassive
At the end of a fight against the High Evolutionary, each Debuff on the Opponent becomes a 1.6% Debuff. These Cross-Fight Debuffs carry over to the next 3 fights. Max stacks: 10.
For each Debuff on the Opponent reduce their Regeneration Rate by 20%, up to a max of 100%. This effect replaces the Despair Mastery, and it is also granted to the Opponent of a Champion suffering from the Cross-Fight Devolve Debuff.
The potency of the bursts of damage granted by the Evolutionary Field are increased by 13.75 - 100%.
When inflicting a Devolve Debuff, 13.75 - 100% chance to gain an indefinite 1.6% Passive. Max stacks: 10.
Gains | Inflicts
AUTO-BLOCK
WITHER
EXHAUSTION
COMBO DETONATION
DEVOLVE
INVERTED CONTROLS
Direct Damage
SLOW
SPECIAL CONCUSSION
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,543.12
ContactPhysical
Medium Attacks(2 Hits)
2x
3,967.26
ContactPhysical
Heavy Attacks(2 Hits)
1x
2,543.12
ContactPhysical
1x
5,933.93
ContactPhysical
Special Attack 1(5 Hits)
4x
1,495.95
ContactPhysical
1x
3,989.2
ContactPhysical
Special Attack 2(6 Hits)
5x
1,495.95
ProjectileEnergyContactPhysical
1x
2,493.25
ProjectileEnergyContactPhysical
Special Attack 3(1 Hits)
1x
32,312.52
ContactPhysical
Abilities
Evolved Physiology - Always Active
The High Evolutionary is Immune to Buffs granted by the Opponent and Immune to any and .
The High Evolutionary’s can only be reduced by Skill Champions.
While the Opponent is suffering from a personal Debuff, they lose and cannot gain or effects.
When Blocked or when Blocking an attack, 25% chance to inflict a 10% Debuff for 15 seconds. 100% chance on Well-Timed Blocks and Auto-Blocks. Max stacks: 10.
Basic Hits have a 25% chance to inflict a 27.78 Debuff for 15 seconds. Max stacks: 10.
Evolutionary Exoskeleton - Auto-Block
When the High Evolutionary would be struck with the same Basic Attack twice in a row, he removes any Stuns and gains a 100% Auto-Block Passive, lasting until he’s attacked 3 more times.
Once it ends, this Auto-Block is disabled and cannot be gained again until the High Evolutionary is struck 18 times by Basic Attacks. As a Defender, each personal Debuff on the Opponent when the Auto-Block ends reduces this count by 1 to a minimum of 5.
This Auto-Block does not count as a Well-Timed Block, resists Block Breaks from Heavy Attacks, and cannot be prevented by Ability Accuracy reduction.
Combo Detonation
While Combo Detonation is not active, when striking or when struck with Basic Attacks, gain 1 Combo Detonation Charge. When the High Evolutionary would inflict a personal Debuff, gain 5 Charges.
When the Opponent gains a Bar of Power, consume 50 Charges for a 150% chance to inflict a 16 hit 37,897.4 Passive for 18 seconds. hits from non-Skill Champions do not count towards this Combo Detonation. As a Defender, damage scales with Base Attack only.
As an Attacker, Combo Detonation is paused during the Opponent’s Special Attacks, but as a Defender, it only pauses during the High Evolutionary’s own Special Attack 2.
Evolutionary Field - Special 2 and 3
The Evolutionary Field is an area of effect placed in the stage by the High Evolutionary around the Opponent for 12 seconds. The expiration rate decreases by 75% while either Champion is inside of it.
When the Opponent enters the field, they are inflicted with an indefinite 1.6% Debuff. Max Stacks: 10.
While the Opponent is inside of the field, all personal Debuffs are paused. Additionally, while suffering from a non-Damaging Debuff, they suffer a Passive.
While the High Evolutionary is inside the field, all attacks deal a burst of 34% of the damage dealt as Direct Damage.
While either Champion is inside the field during the High Evolutionary’s Special Attack 1, he gains +9,973 Attack Rating, and the potency of his Combo Detonation increases by 4.5% per Debuff on the Opponent, up to a max of 25 Debuffs.
Special Attacks
While the Opponent is inside of the Evolutionary Field, they are not pushed back when struck by Special Attack hits and are Passively for the duration of the Special Attack.
Special Attack 1
On activation, inflict 5 personal Severe Debuffs.
As an Attacker, the final hit immediately expires the High Evolutionary’s , but if it expires naturally during this Special while the Opponent is inside the Evolutionary Field, it re-inflicts itself when the Special ends.
Special Attack 2
0.7 seconds after activation, place the Evolutionary Field.
If the personal Auto-Block is disabled due to activation, it becomes enabled.
Special Attack 3
On activation, inflict 5 personal Severe Wither Debuffs and place the Evolutionary Field.
Gains | Inflicts
AUTO-BLOCK
WITHER
EXHAUSTION
COMBO DETONATION
DEVOLVE
INVERTED CONTROLS
Direct Damage
SLOW
SPECIAL CONCUSSION
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,543.12
ContactPhysical
Medium Attacks(2 Hits)
2x
3,967.26
ContactPhysical
Heavy Attacks(2 Hits)
1x
2,543.12
ContactPhysical
1x
5,933.93
ContactPhysical
Special Attack 1(5 Hits)
4x
1,495.95
ContactPhysical
1x
3,989.2
ContactPhysical
Special Attack 2(6 Hits)
5x
1,495.95
ProjectileEnergyContactPhysical
1x
2,493.25
ProjectileEnergyContactPhysical
Special Attack 3(1 Hits)
1x
32,312.52
ContactPhysical
Synergies
High Evolutionary: When the Opponent activates a Special Attack inside the Evolutionary Field, all personal Severe Wither Debuffs on them are refreshed.
Rocket Raccoon: At the start of each fight, gain 25 Scrap Metal.
Unique Synergy: Does not stack with duplicate synergies.
High Evolutionary: At the start of each fight, inflict 5 Devolve Debuffs.
Scarlet Witch: At the start of each fight, gain 3 Instability.
Quicksilver: Personal Trauma potency is increased by 15%.
Unique Synergy: Does not stack with duplicate synergies.
High Evolutionary: The personal Inverse Controls is replaced by a 25% Passive.
Adam Warlock: Special Attack 1 Stun cannot have its duration reduced.
Unique Synergy: Does not stack with duplicate synergies.
High Evolutionary: Personal Wither potency is increased by 25%.
Spider-Woman: Power Stings gain 25% increased duration.
Unique Synergy: Does not stack with duplicate synergies.







