#Defensive: Guard#Hero#Size: S#Avengers#A-Force#2021#Provocateur#Saga Champions
Attributes
Prestige41,857
Challenge Rating250
Attack11,537
Health126,834
Critical Rating967
Critical Damage Rating1,834
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating688
Block Proficiency5,459
Physical Resistance-222
Energy Resistance306
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
11,537
contactenergy
Medium Attacks(2 hits)
2x
11,537
contactenergy
Heavy Attacks(1 hit)
1x
11,537
contactenergy
Special Attack 1(2 hits)
1x
3,461.1
ProjectileEnergy
1x
8,075.9
ProjectileEnergy
Special Attack 2(4 hits)
2x
2,307.4
ProjectileEnergy
2x
3,461.1
ProjectileEnergy
Special Attack 3(1 hit)
1x
41,071.72
contactenergy
Signature Ability
Organized ChaosOn Activation of Chaos Surge
Against Cosmic, Mystic, Tech Opponents: 20% chance per Instability to inflict a or Armor Break Debuff for 3 seconds.
Against Cosmic, Mutant, Skill Opponents: 20% chance per Instability to inflict a Power Sting or Heal Block Debuff for 3 seconds.
of 40 - 100% Potency.
Armor Break: reducing Armor by 687.48 - 1,833.33.
Power Sting: Deal 6,922.14 - 13,844.4 direct damage on activation of Opponents Special Attacks.
Heal Block: Stopping all healing effects.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
11,537
contactenergy
Medium Attacks(2 hits)
2x
11,537
contactenergy
Heavy Attacks(1 hit)
1x
11,537
contactenergy
Special Attack 1(2 hits)
1x
3,461.1
ProjectileEnergy
1x
8,075.9
ProjectileEnergy
Special Attack 2(4 hits)
2x
2,307.4
ProjectileEnergy
2x
3,461.1
ProjectileEnergy
Special Attack 3(1 hit)
1x
41,071.72
contactenergy
Abilities
All Attacks
Deal Energy Damage instead of Physical.
Instability
On Special Activation, gain 1 indefinite Instability. 1 Instability is removed when knocked down by a Special Attack.
If 6+ Instability are active for 10 seconds, inflict Opponent with Degeneration, dealing 34,611 Direct Damage over 6 seconds.
When the above Degeneration expires, remove all Instability.
Chaos Surge
Every 4 seconds, activate Chaos Surge, granting both Champions a 20% chance per Instability to gain 1 randomly selected Buff. Small chance to grant all Buffs.
Armor Up, granting +1,480.77 Armor Rating for 12 seconds.
Fury, granting +5,768.5 Attack Rating for 12 seconds.
Cruelty, granting +305.56 Critical Damage Rating over 12 seconds.
Prowess, granting 120% Special Attack Damage for 12 seconds.
Unblockable, lasting 4 seconds.
Buffs are not granted to Champions launching Special Attacks.
If Scarlet Witch Nullifies any Armor Up, Fury, Cruelty, Prowess, or Unblockable Buffs, she gains her matching Chaos Surge Buff.
Before The Opponent Lands an Attack
While blocking, 15% chance to Nullify 1 Buff. Increased to 100% during the Well-Timed Block window.
Heavy Attacks
Consume 1 Instability to create a non-stacking Power Gain Buff, generating 100% of a Bar of Power over 10 seconds.
Special Attack 1
The first successful hit creates 1 Instability.
Special Attack 2
Each hit inflicts a Random Debuff. Duration is increased by 20% for each Buff on either Champion. Max 100%.
Poison, dealing 18,459.2 Direct Damage over 10 seconds. Poison also reduces the Opponents Regeneration Rate by 30%.
Inflicts , dealing 18,459.2 Energy Damage over 10 seconds.
Incinerate, dealing 18,459.2 Energy Damage over 10 seconds. Incinerate also prevents the activation of Perfect Block and reduces Block Proficiency by 50%.
Special Attack 3
Nullify up to 5 Buffs on the Opponent. Each Buff Nullified this way increases this attacks Attack Rating by 3,461.1.
Remove all Instabilities, each inflicting a Passive Degeneration dealing 31,726.75 Direct Damage over 10 seconds.