#Offensive: Raw Damage#Defensive: Utility#Hero#Flying#Rising Power#Size: M#2023#RAIDS: Tactician#Magic Thief#Clarity
Immunities
Attributes
Prestige42,630
Challenge Rating250
Attack11,537
Health122,870
Critical Rating822
Critical Damage Rating1,547
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating688
Block Proficiency4,889
Physical Resistance0
Energy Resistance0
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
11,537
ContactPhysical
Medium Attacks(2 hits)
2x
11,537
ContactPhysical
Heavy Attacks(1 hit)
1x
11,537
ProjectileEnergy
Special Attack 1(3 hits)
1x
3,461.1
ProjectileEnergy
2x
4,037.95
ProjectileEnergy
Special Attack 2(6 hits)
2x
1,153.7
ProjectileEnergy
3x
1,730.55
ProjectileEnergy
1x
4,037.95
ContactPhysical
Special Attack 3(1 hit)
1x
37,379.88
Signature Ability
COSMIC REBIRTHAlways Active
When entering the Stasis Pod, gain a Regeneration Buff healing 2.01 - 10% of missing Health over 2 seconds unless suffering from a Soul Barb effect.
When the Opponent strikes into the Pod, they have a 10.16 - 100% chance to be inflicted with a Stun Debuff for 2 seconds unless suffering from a Soul Barb effect.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
11,537
ContactPhysical
Medium Attacks(2 hits)
2x
11,537
ContactPhysical
Heavy Attacks(1 hit)
1x
11,537
ProjectileEnergy
Special Attack 1(3 hits)
1x
3,461.1
ProjectileEnergy
2x
4,037.95
ProjectileEnergy
Special Attack 2(6 hits)
2x
1,153.7
ProjectileEnergy
3x
1,730.55
ProjectileEnergy
1x
4,037.95
ContactPhysical
Special Attack 3(1 hit)
1x
37,379.88
Abilities
Power Meter
Adam passively gains 2.5% of a Bar of Power each second, but his Combat Power Rate is reduced by 25%.
When Adam has his Power Stolen, he stops gaining Power overtime for 12 seconds.
When Adam has his power Drained or Burned, he gains a non-stacking 50% Energize Passive for 12 seconds.
Against non-Mystic Opponents, Adam’s Ability Power Rate cannot be reduced.
Sovereignty Counter
Landing Adam’s Light Attack 2 into Block or activating a Special Attack 1 or 2 starts the Sovereignty Counter for 2 seconds. When the Opponent receives a hit from any source, the Counter is refreshed and increased by 1.
Breaking the Opponent's Block with the first hit of the Sovereignty Counter increases it by 10 instead of 1 on this hit.
As the Sovereignty Counter increases, Adam gains non-stacking Buffs lasting 2 seconds, refreshed when the Opponent receives a hit from any source.
First Hit: Gain an Unblockable Buff.
10 Hits: Gain a True Damage Buff, allowing attacks to bypass Armor and Resistances.
20 Hits: Gain a Precision Buff, increasing Critical Rating by 24,750.
30 Hits: Gain a Fury Buff, increasing Attack Rating by 25,958.25.
40 Hits: End the Sovereignty Counter and all Buffs granted by it and gain a stackable Fury Buff increasing Attack Rating by 17,305.5 for 60 seconds, paused while the Sovereignty Counter is active. Max stacks: 2.
The Sovereignty Counter and all above non-stacking Buffs are refreshed and paused while Adam is inside the Stasis Pod and during Adam and his Opponent’s Special Attack 1 and 2.
When the Sovereignty Counter expires, it goes on cooldown for 10 seconds and grants a Sovereignty Buff that lasts for 30 seconds. This Buff is paused while the Sovereignty Counter is active.
Additionally, activating the Parry Mastery’s Stun Effect will end the Sovereignty Counter and all above non-stacking Buffs.
As a Defender, when Adam or his Opponent are struck by or Block attacks 20 times, Adam gains a Sovereignty Buff for 15 seconds.
Sovereignty Buff - Max: 1
This Buff cannot have its Ability Accuracy reduced or be Nullified, Staggered, or Fatesealed by Champions.
New personal Buffs become Sovereign. Sovereign Buffs cannot have their Ability Accuracy reduced.
Gain Immunity to Nullify, Stagger, and Fateseal caused by Champions.
Stun Debuffs inflicted by the Opponent’s Parry Mastery suffer 100% Ability Accuracy.
Stasis Pod
Once per fight as a Defender, if Adam started the fight with more than 25% of his Max Health, when he reaches 25%, after a 2 second delay he enters his Stasis Pod for 2 seconds.
Once per fight as an Attacker, double tapping Block causes Adam to enter his Stasis Pod for 2 seconds.
Stasis Pod - While Active
Adam is locked into place and cannot use any attacks or be Interrupted.
All incoming damage is reduced by 75%.
Instantly Regenerate 74% of all incoming damage unless suffering from a Soul Barb effect.
Lower the Ability Accuracy of Damaging Debuffs (excluding Soul Barb) and Heal Block effects by 100%.
When entering the Stasis Pod, gain an Energy Protection Buff granting Immunity to Shock, Incinerate, Coldsnap, and Frostbite for 60 seconds.
When emerging from the Stasis Pod, gain invulnerability for 0.25 seconds.
Adam immediately emerges from the Pod if the Opponent activates a Special Attack 3, not granting its benefits against the attack.
Master of Souls
While the Sovereignty Counter is active, inflict a 20% Taunt Debuff.
When the Sovereignty Counter’s cooldown is complete, inflict a 20% Intimidate Debuff for 4 seconds, removed when Adam strikes the Opponent’s Block.
Special Attack 1
While Adam has a personal Precision Buff, the final hit inflicts a Stun Debuff for 1.25 seconds.
Special Attack 2
After this attack, enter the Stasis Pod for 2 seconds. This ability can trigger multiple times in the fight. The Energy Protection Buff gained from this Stasis Pod only lasts 2 seconds.
Special Attack 3
Gain a non-stacking Fury Buff, increasing Attack Rating by 17,305.5 for 60 seconds. Max stacks: 1.