
PLATINUMPOOL
#Defensive: Utility#Mercenary#Size: M#blessed#winning#goals#nofilter#noexcuses#2020#Canadian#PLAYABLE
Resistances
(Duration)
Attributes
Rank 6
Sig.
Prestige33,381
Challenge Rating250
Attack8,995
Health136,082
Critical Rating822
Critical Damage Rating1,547
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating688
Block Proficiency4,889
Physical Resistance0
Energy Resistance0
Gains | Inflicts
REGENERATION
PROWESS
POWER GAIN
UNBLOCKABLE
UNSTOPPABLE
FURY
PRECISION
CRUELTY
INDESTRUCTIBLE
BLEED
STUN
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,293.73
ContactPhysical
Medium Attacks(2 Hits)
2x
3,578.21
ContactPhysical
Heavy Attacks(2 Hits)
2x
3,822.88
ContactPhysical
Special Attack 1(1 Hits)
1x
8,995
ContactPhysicalPunch
Special Attack 2(1 Hits)
1x
8,995
ContactPhysicalWeaponSwordMetal
Special Attack 3(1 Hits)
1x
29,143.8
ContactPhysical
Found In
Act
Quest Index
Story
THE UNION
7.2.5
Special Event
THE CRUCIBLE
1.11.2
Synergies
Platinumpool: Increase the chance to draw the Blood Drive Card.
Solo: Only affects this Champion and does not stack.
Platinumpool: Increase the chance to draw the Throwing Fists Card.
Solo: Only affects this Champion and does not stack.
Platinumpool: Increase the chance to draw the Payback Card.
Solo: Only affects this Champion and does not stack.
Platinumpool: Increase the chance to draw the Sumopool Card.
Solo: Only affects this Champion and does not stack.
Platinumpool: Increase the potency of the Special Surprise Card by 30%.
Solo: Only affects this Champion and does not stack.
Negasonic: Opponents that are Immune to personal Incinerates are inflicted with matching Rupture Passives with 60% of the original potency. These Ruptures are still treated as Incinerates by the rest of Negasonic's abilities and effects.
Deadpools: 10% increased Regeneration and Bleed (and Shbleed!) potency.
Unique Synergy: Does not stack with duplicate synergies.
Negasonic: Opponents that are Immune to personal Incinerates are inflicted with matching Rupture Passives with 60% of the original potency. These Ruptures are still treated as Incinerates by the rest of Negasonic's abilities and effects.
Deadpools: 10% increased Regeneration and Bleed (and Shbleed!) potency.
Unique Synergy: Does not stack with duplicate synergies.
Venompool: When the Cookin' Meter hits 100, 40% chance to gain a Regeneration Buff, recovering 5% of Max Health over 15 seconds.
Synergy Champions: +4% Health & Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Howard the Duck: Knocking the Opponent down grants Howard 1 Prowess Buff for each Prowess effect on them, each increasing Special Attack Damage by 10% for 10 seconds. Then all their Prowess are Invalidated.
Other Synergy Champions: +12% Prowess duration and Potency.
Unique Synergy: Does not stack with duplicate synergies.
Mercenary & Villain Champions: +5% Attack Rating & +400 Critical Damage Rating.
Crossbones: [Contempt] is expanded to include any Non-Villain Champion.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Ham: Porker Popper duration is increased by 20%.
Gwenpool: Gain Vigilance while the Opponent is Bleeding, making attacks unable to Miss.
Goldpool, Platinumpool: Gain an indefinite Fury Buff whenever a Debuff expires on the Opponent, increasing Attack Rating by +10%, stacking up to 10 times.
Squirrel Girl: Well-Timed Blocks have 30% Perfect Block chance, and inflict Tippy's Medium Attack Bleed.
Unique Synergy: Does not stack with duplicate synergies.
Legendary BoostPassive
Unlock a very low chance to draw the Legendary Boost Card.
Increase the potency of all Common Card effects by 20.34 - 60%.
Gains | Inflicts
REGENERATION
PROWESS
POWER GAIN
UNBLOCKABLE
UNSTOPPABLE
FURY
PRECISION
CRUELTY
INDESTRUCTIBLE
BLEED
STUN
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,293.73
ContactPhysical
Medium Attacks(2 Hits)
2x
3,578.21
ContactPhysical
Heavy Attacks(2 Hits)
2x
3,822.88
ContactPhysical
Special Attack 1(1 Hits)
1x
8,995
ContactPhysicalPunch
Special Attack 2(1 Hits)
1x
8,995
ContactPhysicalWeaponSwordMetal
Special Attack 3(1 Hits)
1x
29,143.8
ContactPhysical
Found In
Act
Quest Index
Story
THE UNION
7.2.5
Special Event
THE CRUCIBLE
1.11.2
Abilities
Passive
Autofight? Booooring, fast forward!
Platinumpool’s Guide to the Battlerealm Deck - Max 6 Cards
Platinumpool draws 3 Cards before each fight. You thought I just made cards for Super Villains? Think again!
At the start of the fight, each drawn Card is revealed, granting a random effect.
There are 4 rarities of Cards: Brown Pants, Common, Rare and Epic. One of these is not like the others...
The rarity of a Card determines the chance it will be drawn. By default, Brown Pants Cards cannot be drawn. Epic Cards cannot be drawn when fighting on the final node of a quest.
Platinumpool can draw duplicates of all Common Cards.
Drawing Cards is not affected by Ability Accuracy modification.
When brought below 35% Max Health
Once per fight, Platinumpool gains a Regeneration Buff, recovering 16,329.84 Health over 8 second(s).
When Knocked Down
Platinumpool has a 25% chance to draw a Card when he is knocked down.
Basic Attacks
Pause the duration of all Personal Bleed effects for 1 second(s).
Heavy Attacks
When landing the first hit, gain a Prowess Buff, increasing Special Attack Damage by 25% for 10 seconds.
Special Attack 1
Inflict a Bleed Debuff, dealing 10,794 Direct Damage over 16 seconds. This Bleed scales with Special Attack Damage.
Special Attack 2
If the Opponent is currently bleeding, Platinumpool inflicts a Stun Debuff lasting 2 seconds. Cruel… but very effective.
If Platinumpool completes his dance after this attack, he draws and reveals 1 Card.
The chance to draw a Brown Pants Card is increased each time Platinumpool draws a card in this way. While Platinumpool is defending Brown Pants Cards cannot be drawn. This is why I never risk it, you do NOT want to end up with Brown Pants.
Once per fight, if Platinumpool is interrupted before completing his dance during his Special 2 Attack, he gains a Regeneration Buff, recovering 10,206.15 Health over 8 second(s).
Special Attack 3
Inflict a Bleed Debuff, dealing 14,841.75 Direct Damage over 32 seconds. This Bleed scales with Special Attack Damage.
Discard all active Cards and draw 3 more. Hold on, there’s more?! I don't think I have the attention span for this...
Platinumpool’s Guide to the Battlerealm Cards
Brown Pants: Reduce the potency of Platinumpool’s Block Proficiency, Perfect Block Chance, Critical Rating and Power Rate by -100% for 8 seconds. This card does not count towards the max.
Attack Boost: Increase Attack Rating by 899.5.
Heal Boost: Increase Regeneration Rate by 20%.
Stun Boost: Increase the duration of Stun Debuffs inflicted on the Opponent by 30% and reduce the duration of Stun Debuffs inflicted on Platinumpool by 30%.
Power Boost: Gain a Power Gain Buff, generating 75% of bar of Power over 20 seconds. Increase Power Rate by 10%.
Special Attack Boost: Increase Special Attack Damage by 15%.
Blood Drive: While the Opponent is bleeding and Platinumpool has a lower percent of Health remaining, attacking the Opponent inflicts a Bleed Debuff dealing 4,497.5 Direct Damage over 12 seconds. This Bleed scales with Special Attack Damage.
Throwing Fists: Gain up to 200% increased Special Attack Damage, increasing for each hit in the Combo Meter to a max of 200 hits. Every 15 hits in either Champion’s Combo Meter, gain an Unblockable Buff for 3 seconds.
Payback: When Platinumpool hasn’t been attacked by the Opponent for 7 seconds, gain a Payback Passive for 5 seconds. After Payback expires, gain a Regeneration Buff, recovering all damage taken while Payback was active over 5 second(s) and inflicting a Bleed Debuff on the Opponent, dealing 75% of all damage taken while Payback was active as Direct Damage over 5 seconds. This Bleed scales with Special Attack Damage.
Sumopool: While either Champion has a Fury effect, Platinumpool becomes Unstoppable against the last hit of incoming Special 1, Special 2 and Heavy Attacks. Additionally, damage received from this hit can’t exceed 15% of the Opponent’s Attack. When Platinumpool is in either corner, gain a Fury Buff, increasing Attack Rating by 8,995 until Platinumpool leaves the corner.
Special Surprise: When activating a Special Attack, gain 1 Buff for each bar of Power filled by the Opponent, lasting 6 seconds. Buffs include Fury, Precision, Cruelty, Prowess, Unblockable, Indestructible and Unstoppable.
Mode Mixer: Rotate through Light, Medium, Heavy and Special Modes. Attacks associated with each mode gain 22,487.5 Attack Rating and all other attacks have -80% Attack Rating. Modes rotate every 10 seconds. I totally zoned out, is he done? Alright! Let’s get back to fighting!
Gains | Inflicts
REGENERATION
PROWESS
POWER GAIN
UNBLOCKABLE
UNSTOPPABLE
FURY
PRECISION
CRUELTY
INDESTRUCTIBLE
BLEED
STUN
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,293.73
ContactPhysical
Medium Attacks(2 Hits)
2x
3,578.21
ContactPhysical
Heavy Attacks(2 Hits)
2x
3,822.88
ContactPhysical
Special Attack 1(1 Hits)
1x
8,995
ContactPhysicalPunch
Special Attack 2(1 Hits)
1x
8,995
ContactPhysicalWeaponSwordMetal
Special Attack 3(1 Hits)
1x
29,143.8
ContactPhysical
Found In
Act
Quest Index
Story
THE UNION
7.2.5
Special Event
THE CRUCIBLE
1.11.2
Synergies
Platinumpool: Increase the chance to draw the Blood Drive Card.
Solo: Only affects this Champion and does not stack.
Platinumpool: Increase the chance to draw the Throwing Fists Card.
Solo: Only affects this Champion and does not stack.
Platinumpool: Increase the chance to draw the Payback Card.
Solo: Only affects this Champion and does not stack.
Platinumpool: Increase the chance to draw the Sumopool Card.
Solo: Only affects this Champion and does not stack.
Platinumpool: Increase the potency of the Special Surprise Card by 30%.
Solo: Only affects this Champion and does not stack.
Negasonic: Opponents that are Immune to personal Incinerates are inflicted with matching Rupture Passives with 60% of the original potency. These Ruptures are still treated as Incinerates by the rest of Negasonic's abilities and effects.
Deadpools: 10% increased Regeneration and Bleed (and Shbleed!) potency.
Unique Synergy: Does not stack with duplicate synergies.
Negasonic: Opponents that are Immune to personal Incinerates are inflicted with matching Rupture Passives with 60% of the original potency. These Ruptures are still treated as Incinerates by the rest of Negasonic's abilities and effects.
Deadpools: 10% increased Regeneration and Bleed (and Shbleed!) potency.
Unique Synergy: Does not stack with duplicate synergies.
Venompool: When the Cookin' Meter hits 100, 40% chance to gain a Regeneration Buff, recovering 5% of Max Health over 15 seconds.
Synergy Champions: +4% Health & Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Howard the Duck: Knocking the Opponent down grants Howard 1 Prowess Buff for each Prowess effect on them, each increasing Special Attack Damage by 10% for 10 seconds. Then all their Prowess are Invalidated.
Other Synergy Champions: +12% Prowess duration and Potency.
Unique Synergy: Does not stack with duplicate synergies.
Mercenary & Villain Champions: +5% Attack Rating & +400 Critical Damage Rating.
Crossbones: [Contempt] is expanded to include any Non-Villain Champion.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Ham: Porker Popper duration is increased by 20%.
Gwenpool: Gain Vigilance while the Opponent is Bleeding, making attacks unable to Miss.
Goldpool, Platinumpool: Gain an indefinite Fury Buff whenever a Debuff expires on the Opponent, increasing Attack Rating by +10%, stacking up to 10 times.
Squirrel Girl: Well-Timed Blocks have 30% Perfect Block chance, and inflict Tippy's Medium Attack Bleed.
Unique Synergy: Does not stack with duplicate synergies.










