
CROSSBONES
#Offensive: Raw Damage#Villain#Mercenary#Hydra#Thunderbolts#Metal#Size: L#2016#Carina's Challengers#Magic Thief#Clarity#PLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige34,338
Challenge Rating250
Attack10,364
Health140,045
Critical Rating375
Critical Damage Rating1,179
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating604
Block Proficiency4,889
Physical Resistance0
Energy Resistance0
Gains | Inflicts
FURY
PRECISION
INDESTRUCTIBLE
CONCUSSION
INCINERATE
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,642.82
ContactPhysical
Medium Attacks(2 Hits)
2x
4,122.8
ContactPhysical
Heavy Attacks(1 Hits)
1x
8,809.4
ContactPhysical
Special Attack 1(2 Hits)
1x
3,109.2
ContactPhysical
1x
7,254.8
ContactPhysical
Special Attack 2(4 Hits)
1x
3,109.2
ContactPhysical
2x
2,072.8
PhysicalContact
1x
3,109.2
PhysicalContact
Special Attack 3(1 Hits)
1x
31,610.2
ContactPhysical
Found In
Act
Quest Index
Story
ELDER'S WAR
5.1.35.1.65.2.65.3.35.3.6
REBIRTH
6.1.36.1.46.1.56.2.36.2.46.4.2
THE UNION
7.3.57.3.67.4.2
THE RADIANCE
8.2.6
REVELATION
9.2.4
Special Event
THE CRUCIBLE
1.11.2
ETERNITY OF PAIN - ACCEPTANCE
1.12.1
Synergies
Mercenary & Villain Champions: +5% Health & +400 Critical Damage Rating.
Crossbones: [Contempt] Gain Immunity to Nullify & .
Unique Synergy: Does not stack with duplicate synergies.
Mercenary & Villain Champions: +5% Attack Rating & +400 Critical Damage Rating.
Crossbones: [Contempt] is expanded to include any Non-Villain Champion.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Woman: Against Mystic Champions, gaining a Buff inflicts a 50% Passive for 0.5 seconds which cannot affect Nodes. While in a fight, count as #Hydra and a #Villain instead of a #Hero.
Arnim Zola: The final hit of Special Attack 1 inflicts a Root Debuff for 3 seconds.
Red Skull: On a Well-Timed Block, 25% chance to not lose an Armor Up Buff.
Crossbones: While Overrun is on cooldown, Intercepts trigger Crossbones’ Fury pause ability.
Unique Synergy: Does not stack with duplicate synergies.
#Hydra Champions: Start each fight with an indefinite +10% Passive.
Captain America: While in a fight, Captain America counts as #Hydra and a #Villain instead of a #Hero.
Unique Synergy: Does not stack with duplicate synergies.
King Groot: While fighting #Hero Champions, Malice grants an additional Fury Buff and the chance to gain Fury Charges during Cooldown is increased by a flat +10%.
Crossbones: [Contempt] Start the fight with 2 Fury Buff(s).
Unique Synergy: Does not stack with duplicate synergies.
Taskmaster: Instantly gain 5% of his Max Power each time he Exploits a Weakness.
Crossbones: Gain 2 additional Fury Buff(s) when entering Overrun.
Unique Synergy: Does not stack with duplicate synergies.
HYDRA TRAININGPassive
Brock Rumlow’s brutal Hydra Training allows him a 40 - 90% chance to Purify incoming Debuffs. Each time he does so, he gains a Fury Buff. Chance temporarily decreases for consecutive triggers.
Gains | Inflicts
FURY
PRECISION
INDESTRUCTIBLE
CONCUSSION
INCINERATE
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,642.82
ContactPhysical
Medium Attacks(2 Hits)
2x
4,122.8
ContactPhysical
Heavy Attacks(1 Hits)
1x
8,809.4
ContactPhysical
Special Attack 1(2 Hits)
1x
3,109.2
ContactPhysical
1x
7,254.8
ContactPhysical
Special Attack 2(4 Hits)
1x
3,109.2
ContactPhysical
2x
2,072.8
PhysicalContact
1x
3,109.2
PhysicalContact
Special Attack 3(1 Hits)
1x
31,610.2
ContactPhysical
Found In
Act
Quest Index
Story
ELDER'S WAR
5.1.35.1.65.2.65.3.35.3.6
REBIRTH
6.1.36.1.46.1.56.2.36.2.46.4.2
THE UNION
7.3.57.3.67.4.2
THE RADIANCE
8.2.6
REVELATION
9.2.4
Special Event
THE CRUCIBLE
1.11.2
ETERNITY OF PAIN - ACCEPTANCE
1.12.1
Abilities
Personal Fury Buffs
Unless otherwise stated, Crossbones’ Fury Buffs grant +4,663.8 Attack Rating for 9 seconds. These Fury Buffs gain increased Potency equal to 20% of Crossbones’s Critical Damage Multiplier.
Critical Hit Replacement
Crossbones’ hydraulic gauntlets prevent him from landing Critical Hits. Whenever he would land one, he instead gains a Fury Buff.
Contempt for Heroes
While fighting #Hero Champions, Crossbones’ abilities gain special [Contempt] bonuses.
All Attacks
Reduce the opponent’s Defensive Ability Accuracy by 20% for each Fury Buff active. [Contempt] Reduction becomes 25% instead.
Overrun - Dash Back and Hold Block for 1.2 Seconds
Once activated, Overrun remains active for 12 seconds, after which it must go on cooldown for 8 seconds.
On Activation: Refresh the duration of all Personal Fury Buffs and gain 2 new ones. [Contempt] Gain an additional Fury Buff.
While Active: Hits on the opponent ignore positive and gain +50% .
Heavy Attacks
Spend 1 Fury Buff to Pause all remaining Fury Buffs for 5 seconds. If this attack Intercepts the opponent or strikes them while they are recovering from a Special Attack, it does not cost a Fury Buff.
Special Attack 1
100% chance to gain a Fury Buff.
[Contempt] Gain 2 an additional Fury Buff(s).
Special Attack 2
This attack Incinerates the enemy, dealing 10,364 Energy Damage over 8 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
[Contempt] Inflict an additional Incinerate Debuff.
Special Attack 3
100% chance to gain a +916.67 Buff for 40 seconds.
[Contempt] Precision Buff becomes Passive and lasts 70 seconds.
Gains | Inflicts
FURY
PRECISION
INDESTRUCTIBLE
CONCUSSION
INCINERATE
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,642.82
ContactPhysical
Medium Attacks(2 Hits)
2x
4,122.8
ContactPhysical
Heavy Attacks(1 Hits)
1x
8,809.4
ContactPhysical
Special Attack 1(2 Hits)
1x
3,109.2
ContactPhysical
1x
7,254.8
ContactPhysical
Special Attack 2(4 Hits)
1x
3,109.2
ContactPhysical
2x
2,072.8
PhysicalContact
1x
3,109.2
PhysicalContact
Special Attack 3(1 Hits)
1x
31,610.2
ContactPhysical
Found In
Act
Quest Index
Story
ELDER'S WAR
5.1.35.1.65.2.65.3.35.3.6
REBIRTH
6.1.36.1.46.1.56.2.36.2.46.4.2
THE UNION
7.3.57.3.67.4.2
THE RADIANCE
8.2.6
REVELATION
9.2.4
Special Event
THE CRUCIBLE
1.11.2
ETERNITY OF PAIN - ACCEPTANCE
1.12.1
Synergies
Mercenary & Villain Champions: +5% Health & +400 Critical Damage Rating.
Crossbones: [Contempt] Gain Immunity to Nullify & .
Unique Synergy: Does not stack with duplicate synergies.
Mercenary & Villain Champions: +5% Attack Rating & +400 Critical Damage Rating.
Crossbones: [Contempt] is expanded to include any Non-Villain Champion.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Woman: Against Mystic Champions, gaining a Buff inflicts a 50% Passive for 0.5 seconds which cannot affect Nodes. While in a fight, count as #Hydra and a #Villain instead of a #Hero.
Arnim Zola: The final hit of Special Attack 1 inflicts a Root Debuff for 3 seconds.
Red Skull: On a Well-Timed Block, 25% chance to not lose an Armor Up Buff.
Crossbones: While Overrun is on cooldown, Intercepts trigger Crossbones’ Fury pause ability.
Unique Synergy: Does not stack with duplicate synergies.
#Hydra Champions: Start each fight with an indefinite +10% Passive.
Captain America: While in a fight, Captain America counts as #Hydra and a #Villain instead of a #Hero.
Unique Synergy: Does not stack with duplicate synergies.
King Groot: While fighting #Hero Champions, Malice grants an additional Fury Buff and the chance to gain Fury Charges during Cooldown is increased by a flat +10%.
Crossbones: [Contempt] Start the fight with 2 Fury Buff(s).
Unique Synergy: Does not stack with duplicate synergies.
Taskmaster: Instantly gain 5% of his Max Power each time he Exploits a Weakness.
Crossbones: Gain 2 additional Fury Buff(s) when entering Overrun.
Unique Synergy: Does not stack with duplicate synergies.