#Offensive: Raw Damage#Villain#Thunderbolts#Metal#Size: L#Mercenary#2016#Carina's Challengers#AW: Sturdy#Magic Thief#Clarity
Immunities
Attributes
Prestige59,956
Challenge Rating250
Attack10,364
Health140,045
Critical Rating375
Critical Damage Rating1,179
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating604
Block Proficiency4,889
Physical Resistance0
Energy Resistance0
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
10,364
contactphysical
Medium Attacks(2 hits)
2x
10,364
contactphysical
Heavy Attacks(1 hit)
1x
10,364
contactphysical
Special Attack 1(2 hits)
1x
3,109.2
ContactPhysical
1x
7,254.8
ContactPhysical
Special Attack 2(4 hits)
1x
3,109.2
ContactPhysical
2x
2,072.8
Physical
1x
3,109.2
Physical
Special Attack 3(1 hit)
1x
31,610.2
contactphysical
Signature Ability
HYDRA TRAININGPassive
Brock Rumlow’s brutal Hydra Training allows him a 40 - 90% chance to Purify incoming Debuffs. Each time he does so, he gains a Fury Buff. Chance temporarily decreases for consecutive triggers.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
10,364
contactphysical
Medium Attacks(2 hits)
2x
10,364
contactphysical
Heavy Attacks(1 hit)
1x
10,364
contactphysical
Special Attack 1(2 hits)
1x
3,109.2
ContactPhysical
1x
7,254.8
ContactPhysical
Special Attack 2(4 hits)
1x
3,109.2
ContactPhysical
2x
2,072.8
Physical
1x
3,109.2
Physical
Special Attack 3(1 hit)
1x
31,610.2
contactphysical
Abilities
Personal Fury Buffs
Unless otherwise stated, Crossbones’ Fury Buffs grant +4,663.8 Attack Rating for 9 seconds. These Fury Buffs gain increased Potency equal to 20% of Crossbones’s Critical Damage Multiplier.
Critical Hit Replacement
Crossbones’ hydraulic gauntlets prevent him from landing Critical Hits. Whenever he would land one, he instead gains a Fury Buff.
Contempt for Heroes
While fighting #Hero Champions, Crossbones’ abilities gain special [Contempt] bonuses.
All Attacks
Reduce the opponent’s Defensive Ability Accuracy by 20% for each Fury Buff active. [Contempt] Reduction becomes 25% instead.
Overrun - Dash Back and Hold Block for 1.2 Seconds
Once activated, Overrun remains active for 12 seconds, after which it must go on cooldown for 8 seconds.
On Activation: Refresh the duration of all Personal Fury Buffs and gain 2 new ones. [Contempt] Gain an additional Fury Buff.
While Active: Hits on the opponent ignore positive and gain +50% .
Heavy Attacks
Spend 1 Fury Buff to Pause all remaining Fury Buffs for 5 seconds. If this attack Intercepts the opponent or strikes them while they are recovering from a Special Attack, it does not cost a Fury Buff.
Special Attack 1
100% chance to gain a Fury Buff.
[Contempt] Gain 2 an additional Fury Buff(s).
Special Attack 2
This attack Incinerates the enemy, dealing 10,364 Energy Damage over 8 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
[Contempt] Inflict an additional Incinerate Debuff.
Special Attack 3
100% chance to gain a Precision Buff, increasing Critical Rating by +916.67 for 40 seconds.
[Contempt] Precision Buff becomes Passive and lasts 70 seconds.