karnak_featured
KARNAK
#Offensive: Raw Damage#Mercenary#Inhuman#Inhuman Royal Family#Size: M#2016#PLAYABLE
Resistances
(Potency)
Resistances
(Duration)
Attributes
Rank 5
Sig.
Prestige
13,008
Challenge Rating
150
Attack
4,023
Health
54,096
Critical Rating
398
Critical Damage Rating
965
Armor Penetration
0
Block Penetration
0
Critical Resistance
0
Armor Rating
0
Block Proficiency
4,000
Physical Resistance
673
Energy Resistance
0
ALL WILL BE AS DUSTAlways Active
A stricter training regimen allows Karnak to begin the fight with 1 Focus Charge. Additionally, his Basic Attacks are enhanced in the following ways:
Ignore 30 - 100% of the opponent’s positive
.
When Striking a Block, Passively gain Power equal to 65 - 110% of what an unblocked Attack would have granted.
Abilities
Always Active
Karnak’s training and unmatched focus grants him the following:
+672.08
.
+195.65 Block Proficiency against Basic Attacks.
Incoming non-damaging Debuffs suffer -60% duration.
Incoming Poison effects deal -65% damage.
Focus Charges
Every 12 seconds, Karnak gains a Focus Charge to a max of 3. Karnak’s Focus timer is Paused for 10 seconds each time he’s struck and he loses a Charge of Focus if struck by a Special Attack.
1+ Charge: +2,750 Critical Rating.
2+ Charges: Basic attacks can land Critical Hits into the opponent’s Block. Critical Hit based abilities will not trigger through a Block.
3+ Charges: Basic attacks have a 50% chance to inflict a burst of Bleed Damage equal to 35% of the damage dealt by the attack.
Heavy Attacks
Consumes 1 Focus Charge to inflict a stacking 20 second Fragility Debuff. Attacking a Fragile opponent grants +562.5 Critical Damage Rating and reduces Block Proficiency by 50%.
This attack does not consume a Focus Charge if the opponent is intercepted, recovering from the use of a Special Attack, or charging or executing a Heavy Attack.
Special Attack 1
100% chance to gain a True Strike Passive lasting 15 seconds, allowing attacks to ignore Armor, Resistances, Auto-Block and Evade effects. Knocking down the opponent will pause the True Strike Passive for 3 seconds.
While this True Strike is active, Karnak will not stop gaining Focus if he’s struck.
Special Attack 2
100% chance to gain a Passive Fury effect, increasing attack by 2,011.5 for 30 seconds.
This Fury is Paused for 5 seconds each time the opponent is Knocked Down.
Special Attack 3
100% chance to inflict a Disorient Debuff, reducing Block Proficiency by 50% and Defensive Ability Accuracy by 80% for 30 seconds.
Gains | Inflicts
PRECISION
TRUE STRIKE
FURY
POWER GAIN
BLEED
FRAGILE
DISORIENT
CONCUSSION
PHYSICAL VULNERABILITY
Attack Details
Hits
Damage
Damage Type
Light Attacks
(4 Hits)
4x
1,025.87
ContactPhysical
Medium Attacks
(2 Hits)
2x
1,600.35
ContactPhysical
Heavy Attacks
(2 Hits)
1x
1,025.86
ContactPhysical
1x
2,393.69
ContactPhysical
Special Attack 1
(1 Hits)
1x
4,023
ContactPhysical
Special Attack 2
(2 Hits)
1x
1,206.9
ContactPhysical
1x
2,816.1
ProjectilePhysicalContact
Special Attack 3
(1 Hits)
1x
13,034.52
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.2.64.3.64.4.2
ELDER'S WAR
5.1.55.2.25.2.55.2.65.3.15.3.35.3.65.4.15.4.4
REBIRTH
6.1.46.2.56.2.6
THE UNION
7.1.37.4.3
THE RADIANCE
8.1.28.2.18.3.3
REVELATION
9.1.19.2.5
Special Event
SHOOTING STARS
1.1
Synergies
ENEMIES Lv. 3
magneto
magneto_white
psychoman
All Champions gain +155 Critical Rating.
FAMILY Lv. 3
black_bolt
medusa
All Champions gain +6% Health.
TEAMMATES Lv. 3
beast_allnew
magik
All Champions gain +5% Perfect Block Chance.
TEAMMATES Lv. 3
captain_marvel
msmarvel
All Champions gain +5% Perfect Block Chance.
BENDERS OF EARTH
dust
Synergy Champions: +4% Attack Rating for each unique Synergy Champion on the team.
JOIN OR DIE
vox
Vox: For each #Inhuman a Vox has defeated over the course of the Quest, they start the fight with a Corrupted Intensify. Inhuman Royal Family: Start the fight with an indefinite Fury Buff for each #Inhuman a Vox has defeated over the course of the quest, each granting 100% Attack Rating. Unique Synergy: Does not stack with duplicate synergies.
INHUMAN ROYAL FAMILY
medusa
Medusa: Heavy Attacks inflict indefinite Armor Break Debuffs to a max of 4. Karnak: Striking into the opponent’s Block reduces their Ability Accuracy by 30% per Focus Charge. Unique Synergy: Does not stack with duplicate synergies.
FAMILY Lv. 1
black_bolt
All Champions gain +4% Health.
FAMILY Lv. 2
black_bolt
All Champions gain +5% Health.
FAMILY Lv. 3
black_bolt
All Champions gain +6% Health.
FAMILY Lv. 3
black_bolt
All Champions gain +6% Health.
FAMILY Lv. 3
black_bolt
All Champions gain +6% Health.
RIVALS Lv. 2
quake
All Champions gain +90 Critical Damage Rating.
RIVALS Lv. 3
quake
All Champions gain +115 Critical Damage Rating.
RIVALS Lv. 3
quake
All Champions gain +115 Critical Damage Rating.
RIVALS Lv. 3
quake
All Champions gain +115 Critical Damage Rating.
KARNAK - Khonshu's Ankh