karnak_featured
KARNAK
trained_class Skill
Tags
#Offensive: Raw Damage#Mercenary#Inhuman#Inhuman Royal Family#Size: M#2016#AW: Sturdy
Resistances (Potency)
Resistances (Duration)
Attributes
Prestige
16,555
Challenge Rating
150
Attack
4,023
Health
54,096
Critical Rating
398
Critical Damage Rating
965
Armor Penetration
0
Block Penetration
0
Critical Resistance
0
Armor Rating
0
Block Proficiency
4,000
Physical Resistance
673
Energy Resistance
0
Signature Ability
ALL WILL BE AS DUSTAlways Active
A stricter training regimen allows Karnak to begin the fight with 1 Focus Charge. Additionally, his Basic Attacks are enhanced in the following ways:
Ignore 30 - 100% of the opponent’s positive .
When Striking a Block, Passively gain Power equal to 65 - 110% of what an unblocked Attack would have granted.
Abilities
Always Active
Karnak’s training and unmatched focus grants him the following:
+672.08 .
+195.65 Block Proficiency against Basic Attacks.
Incoming non-damaging Debuffs suffer -60% duration.
Incoming Poison effects deal -65% damage.
Focus Charges
Every 12 seconds, Karnak gains a Focus Charge to a max of 3. Karnak’s Focus timer is Paused for 10 seconds each time he’s struck and he loses a Charge of Focus if struck by a Special Attack.
1+ Charge: +2,750 Critical Rating.
2+ Charges: Basic attacks can land Critical Hits into the opponent’s Block. Critical Hit based abilities will not trigger through a Block.
3+ Charges: Basic attacks have a 50% chance to inflict a burst of Bleed Damage equal to 35% of the damage dealt by the attack.
Heavy Attacks
Consumes 1 Focus Charge to inflict a stacking 20 second Fragility Debuff. Attacking a Fragile opponent grants +562.5 Critical Damage Rating and reduces Block Proficiency by 50%.
This attack does not consume a Focus Charge if the opponent is intercepted, recovering from the use of a Special Attack, or charging or executing a Heavy Attack.
Special Attack 1
100% chance to gain a True Strike Passive lasting 15 seconds, allowing attacks to ignore Armor, Resistances, Auto-Block and Evade effects. Knocking down the opponent will pause the True Strike Passive for 3 seconds.
While this True Strike is active, Karnak will not stop gaining Focus if he’s struck.
Special Attack 2
100% chance to gain a Passive Fury effect, increasing attack by 2,011.5 for 30 seconds.
This Fury is Paused for 5 seconds each time the opponent is Knocked Down.
Special Attack 3
100% chance to inflict a Disorient Debuff, reducing Block Proficiency by 50% and Defensive Ability Accuracy by 80% for 30 seconds.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks
(4 hits)
4x
4,023
contactphysical
Medium Attacks
(2 hits)
2x
4,023
contactphysical
Heavy Attacks
(2 hits)
1x
1,206.9
contactphysical
1x
2,816.1
contactphysical
Special Attack 1
(1 hit)
1x
4,023
ContactPhysical
Special Attack 2
(2 hits)
1x
1,206.9
ContactPhysical
1x
2,816.1
ProjectilePhysical
Special Attack 3
(1 hit)
1x
13,034.52
contactphysical
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