dust_featured
DUST
#Offensive: Burst#Defensive: Utility#Control: Denial#Hero#Psychic Shielding#X-Men#Champions#Size: S#2024#RAIDS: Assault#AW: Crush 2.0#X-Magica#Provocateur#Saga Champions#Coda#Wrath#PLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige
33,942
Challenge Rating
250
Attack
10,559
Health
151,936
Critical Rating
1,236
Critical Damage Rating
1,686
Armor Penetration
0
Block Penetration
86
Critical Resistance
604
Armor Rating
688
Block Proficiency
6,733
Physical Resistance
176
Energy Resistance
0
TURAABAlways Active
When either Champion’s Combo Meter reaches a multiple of 10, Dust has a 60.01 - 100.01% chance to inflict a
Debuff for 6 seconds.
When fighting against Skill Champions and while Sandstorm is active, Dust gains a
Passive.
Whenever Dust prevents a Bleed effect via Immunity, there is a 39.99 - 99.99% chance to inflict 1 Sand Debuff on the Opponent for 6 seconds.
Abilities
Sentient Storm - Always Active
Dust is Immune to Bleed,
, and
effects.
Dust’s Light and Heavy Attacks do not make contact with the Opponent.
Incoming attacks during Dust's Well-Timed Block window have a 100% chance to
. As a Defender, this triggers for any incoming Basic Attack as long as Dust is Blocking.
If the Opponent has the Willpower Mastery active, it is removed.
Sand Effects
Whenever the Opponent or their Block is struck by a Medium Attack or has a hit
, they are inflicted with a
Debuff for 6 seconds.
Punishing a Heavy Attack or Special Attack with a Light or Medium Attack inflicts 2
Debuffs for 6 seconds.
When the Opponent
a Debuff, Dust deals a burst of 1,055.9 Physical Damage and inflicts 1 indefinite
Passive. If the
Debuff was a
Debuff, 2 additional
Passives are inflicted.
As an Attacker, Dust’s Light Attacks
her most recently inflicted personal Debuff on the Opponent on hit.
Inflicting Dust with an
or
effect will crystalize her sand, removing 1
effect from her Opponent.
Sandstorm
As an Attacker, when Dust performs a Heavy Attack, she spins up a Sandstorm for 16 seconds. When finished, Sandstorm goes on cooldown for 8 seconds.
As a Defender, when Dust’s Opponent reaches 4
effects, Dust spins up a Sandstorm for 8 seconds. This Sandstorm does not have a cooldown.
When a Sandstorm is spun up, Dust removes all
effects on the Opponent. For each effect removed, Dust gains a 3.5%
Passive until the Sandstorm ends. Sandstorm and its
effects are not affected by Ability Accuracy modification. Max Prowess: 99.
While Sandstorm is active
Whenever Dust would inflict a
effect, she instead gains an additional
Passive, and a
Passive reducing the cost of Special Attacks by 3% for 8 seconds. Dust’s Light Attacks pause these
Passives for 0.3 seconds.
As an Attacker, the Opponent’s Basic Attacks have a 60% chance to
when hitting Dust’s Block.
Opponents are dealt 1,478.26 Physical Damage every second. This damage scales with Base Attack only and is reduced by 60% while the Opponent is Blocking.
Dust gains a
Passive.
Sandstorm is paused during the Opponent’s Special Attacks and expires 50% slower during Dust’s Special Attacks. Additionally, Sandstorm cannot end during Dust’s Special Attacks.
Special Attack 1
Each hit inflicts 1
Debuff for 6 seconds. These can be inflicted through Block. The final 2 hits inflict an additional
Debuff.
Special Attack 2
The final 3 hits each inflict a 239.13
Debuff for 20 seconds. If these Debuffs are
, they are replaced with Passive versions with their potency increased by 50%.
If Sandstorm is active, the final hit inflicts a Stun Passive for 2 seconds.
Special Attack 3
This Special Attack does not consume Power, but cannot be activated while Sandstorm or its cooldown are active.
This Special Attack spins up a Sandstorm for 22 seconds. This Sandstorm does not have a cooldown.
Gains | Inflicts
GLANCING
PROWESS
POWER EFFICIENCY
GRIT
STEADFAST
UNBLOCKABLE
SAND
Direct Damage
PHYSICAL VULNERABILITY
STUN
Attack Details
Hits
Damage
Damage Type
Light Attacks
(4 Hits)
4x
2,692.55
ProjectilePhysical
Medium Attacks
(2 Hits)
2x
4,200.37
ContactPhysical
Heavy Attacks
(1 Hits)
1x
8,975.15
ProjectilePhysical
Special Attack 1
(3 Hits)
1x
4,223.6
ProjectilePhysical
2x
3,167.7
ProjectilePhysical
Special Attack 2
(4 Hits)
1x
1,847.82
ContactPhysical
3x
2,903.73
ProjectilePhysical
Special Attack 3
(1 Hits)
1x
17,422.35
Physical
Found In
Act
Quest Index
Special Event
WHEEL OF FATE
1.11.21.3
Synergies
ROOMMATES
x23
Dust: Striking an Unstoppable Opponent while Sandstorm is active grants Dust a personal Prowess Passive. Wolverine (X-23): Start each fight with a Disguise Charge. When struck by an attack that would deal more than 5% of Wolverine’s Max Health, consume the Charge to lower the damage to 0. This ability does not work against Special Attack 3. Unique Synergy: Does not stack with duplicate synergies.
BENDERS OF EARTH
sandman
terrax
magneto
karnak
magneto_white
Synergy Champions: +4% Attack Rating for each unique Synergy Champion on the team.
FRIENDS Lv. 3
msmarvel_kamala
wolverine
phoenix
x23
All Champions gain +130 Armor Rating.
CONNECTED FAITH
msmarvel_kamala
Dust: After spinning up a Sandstorm, Dust’s next Special Attack is Passively Unblockable. Ms. Marvel (Kamala Khan): When Kamala’s Poison Immunity is triggered, she gains a Fury Buff, increasing her Attack Rating by +15% for 5 seconds. Max stacks: 3. Unique Synergy: Does not stack with duplicate synergies.
THE SHALLOW TWINS
jubilee
Dust: When Dust’s Opponent Purifies any Debuff, there is a 35% chance to inflict an additional
Passive. Jubilee: When Jubilee’s Opponent Purifies a Debuff, pause the current Fireworks Surge for 2 seconds. Unique Synergy: Does not stack with duplicate synergies.
CHAMPIONS
ironheart
Spiderman (Miles Morales), Ms. Marvel, Dust: Final hit of Special Attack 1 Pauses all personal Debuffs and Furies for 3 seconds. Ironheart, Viv Vision: Reduce the duration of Armor Up cooldowns by 2 seconds. Unique Synergy: Does not stack with duplicate synergies.
DUST - Khonshu's Ankh