
MAGNETO (HOUSE OF X)
#Offensive: Damage Over Time#Hero#Brotherhood of Mutants#X-Men#Psychic Shielding#Size: M#2015#AW: Crush 2.0#Coda#PLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige33,294
Challenge Rating250
Attack9,973
Health136,082
Critical Rating822
Critical Damage Rating1,547
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating688
Block Proficiency4,889
Physical Resistance0
Energy Resistance0
Gains | Inflicts
PROWESS
CONCUSSION
CRUELTY
FURY
MAGNETIZED
CONCUSSION
REDUCED POWER
ARMOR BREAK
BLEED
DEGENERATION
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,543.12
ContactEnergy
Medium Attacks(2 Hits)
2x
3,967.26
ContactEnergy
Heavy Attacks(1 Hits)
1x
8,477.05
ContactEnergy
Special Attack 1(1 Hits)
1x
9,973
ProjectilePhysicalContactEnergy
Special Attack 2(2 Hits)
1x
2,991.9
ContactEnergy
1x
6,981.1
ProjectilePhysicalContactEnergy
Special Attack 3(1 Hits)
1x
32,312.52
ContactEnergy
Found In
Act
Quest Index
Story
REBELLION
4.1.44.2.44.4.1
ELDER'S WAR
5.1.35.1.45.2.15.2.35.2.45.3.25.3.35.4.4
REBIRTH
6.1.36.2.36.2.46.3.6
THE UNION
7.1.27.1.57.2.27.3.17.4.27.4.4
THE RADIANCE
8.1.38.1.68.2.38.2.48.4.4
REVELATION
9.1.39.3.3
Special Event
THE CRUCIBLE
1.11.2
Synergies
Hero Champions: +8% Attack Rating.
Metal Champions: +10% Ability Accuracy.
Unique Synergy: Does not stack with duplicate Synergies.
Magneto (House of X): Gain an indefinite Prowess Buff, granting +20% Special Attack damage.
Wolverine (X-23): Bleed & Cruelty effects gain +35% duration.
Cable: Gain 60% Poison Resistance.
Taskmaster: Exploit Weakness attacks deal +40% damage.
Unique Synergy: Does not stack with duplicate Synergies.
Professor X: All of Professor X's Prowess Buffs gain 20% duration.
Apocalypse: Horsemen gain +30% Prowess potency.
Magneto (House of X): +5% Attack Rating during the fight and Magneto’s Atonement Synergy gains +25% potency.
Unique Synergy: Does not stack with duplicate Synergies.
Colossus: Opponent’s Nullify & effects suffer -65% Ability Accuracy.
Guardian: Gain Force Field charges 3.5 seconds faster.
Magneto (House of X): Defeating #Villain Champions grants 1 Persistent Charge. +10% Attack while fighting #Villains.
Unique Synergy: Does not stack with duplicate Synergies.
Synergy Champions: Special Attack 2 grants a +20% Buff for 6 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Onslaught: When defeating a Mutant Champion, Onslaught Passively Regenerates 15% of his missing Health.
Solo Synergy: Only affects this Champion and does not stack.
Omega Sentinel: Self Repair Buffs gain +35% potency.
Professor X, Magneto (House of X): Gain an additional Persistent Charge whenever an Opponent is defeated.
Unique Synergy: Does not stack with duplicate synergies.
All Mutants and X-Men except Professor X: Gain a Mental Barrier with 2.5% of Current Health for each Cerebro Charge. Max: 10% Health. Whenever the Champion would take damage except from a Special Attack 3, the Barrier takes 75% of the damage until it reaches 0 Health.
Magneto: +15% Attack Rating while fighting #Metal Champions.
Magneto (House of X): Guidance's bonus Attack Rating is increased by a flat +5%, or +15% on the final node of a Quest.
Iceman: Inflict 3 personal Frostbite Passives whenever the Opponent Purifies a Debuff.
Unique Synergy: Does not stack with duplicate synergies.
All Mutants and X-Men except Professor X: Gain a Mental Barrier with 2.5% of Current Health for each Cerebro Charge. Max: 10% Health. Whenever the Champion would take damage except from a Special Attack 3, the Barrier takes 75% of the damage until it reaches 0 Health.
Magneto: +15% Attack Rating while fighting #Metal Champions.
Magneto (House of X): Guidance's bonus Attack Rating is increased by a flat +5%, or +15% on the final node of a Quest.
Iceman: Inflict 3 personal Frostbite Passives whenever the Opponent Purifies a Debuff.
Unique Synergy: Does not stack with duplicate synergies.
All Mutants and X-Men except Professor X: Gain a Mental Barrier with 2.5% of Current Health for each Cerebro Charge. Max: 10% Health. Whenever the Champion would take damage except from a Special Attack 3, the Barrier takes 75% of the damage until it reaches 0 Health.
Magneto: +15% Attack Rating while fighting #Metal Champions.
Magneto (House of X): Guidance's bonus Attack Rating is increased by a flat +5%, or +15% on the final node of a Quest.
Iceman: Inflict 3 personal Frostbite Passives whenever the Opponent Purifies a Debuff.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Start each fight against Mutant Champions with an indefinite Fury Buff granting +15% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
All Champions gain +16.5% Energy Damage once a Combo of 15 or more hits is reached.
All Mutants: Gain +20% Passive Fury when fighting with Class Disadvantage.
Unique Synergy: Does not stack with duplicate synergies.
EVOLVE BUT REMEMBERPassive
Magneto’s Bleed and Armor Break Debuffs gain up to +48.3 - 80.81% duration based on how much bonus special damage he’s gaining from Prowess Effects. Max Potency at +150% Prowess.
Knocking out an opponent grants an additional Persistent Charge.
Gains | Inflicts
PROWESS
CONCUSSION
CRUELTY
FURY
MAGNETIZED
CONCUSSION
REDUCED POWER
ARMOR BREAK
BLEED
DEGENERATION
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,543.12
ContactEnergy
Medium Attacks(2 Hits)
2x
3,967.26
ContactEnergy
Heavy Attacks(1 Hits)
1x
8,477.05
ContactEnergy
Special Attack 1(1 Hits)
1x
9,973
ProjectilePhysicalContactEnergy
Special Attack 2(2 Hits)
1x
2,991.9
ContactEnergy
1x
6,981.1
ProjectilePhysicalContactEnergy
Special Attack 3(1 Hits)
1x
32,312.52
ContactEnergy
Found In
Act
Quest Index
Story
REBELLION
4.1.44.2.44.4.1
ELDER'S WAR
5.1.35.1.45.2.15.2.35.2.45.3.25.3.35.4.4
REBIRTH
6.1.36.2.36.2.46.3.6
THE UNION
7.1.27.1.57.2.27.3.17.4.27.4.4
THE RADIANCE
8.1.38.1.68.2.38.2.48.4.4
REVELATION
9.1.39.3.3
Special Event
THE CRUCIBLE
1.11.2
Abilities
Magnetism - Fighting #Metal Champions
#Metal opponents suffer an indefinite Magnetized Passive which is applied 1 second(s) after the start of the fight and does the following:
-70% Ability Accuracy & 15% . Incoming Debuffs gain +25% duration.
Magneto gains +2,991.9 Attack rating.
Mutation - Always Active
Magneto’s attacks deal Energy damage instead of Physical. Additionally, he gains +10% base Special Attack damage.
Magneto’s mastery over metal is so great he can staunch the flow of bleeding with a thought, granting Immunity to Bleed effects.
Persistent Charge - Max: 10
Magneto begins each Quest with 6 Persistent Charges.
Defeating an opponent grants 1 Persistent Charge. If they’re #Metal, gain 2 Persistent Charges.
Landing hits and being struck grants a 5% chance per Persistent Charge to gain a 10 second Prowess Buff, granting +10% Special Damage. Max Stacks: 7.
Pre-Fight: Guidance Boost
Magneto can spend 2 Persistent Charges in the pre-fight screen to place a Guidance effect on the fight, which lasts until the Defender is defeated. These effects don’t stack and can be used by Allies.
Attackers in the fight gain +15% Attack rating.
#Metal and #Hero attackers trigger Passive Stun effects with the Mastery instead of Debuffs which gain +0.5 seconds duration.
Heavy Attacks
100% chance to gain a Prowess Buff, lasting 30 seconds and granting +35% Special Attack damage. Max Stacks: 3.
Special Attacks
All Prowess Buffs are Paused for the duration of the attack. Magneto’s personal Special Attack effects gain bonuses based on how many Prowess Buffs Magneto has when the attack starts.
1+ Prowess: +50% Ability Accuracy.
3+ Prowess: +50% Buff & Debuff Duration.
6+ Prowess: +50% Buff & Debuff Potency.
9+ Prowess: Attack grants the opponent 80% less Power.
Special Attack 1
70% chance to inflict an Armor Break Debuff, removing 1 Armor Up Buff and reducing Armor Rating by 1,480.77 for 14 seconds.
Special Attack 2
70% chance to inflict a Bleed Debuff, causing 11,967.6 direct damage over 6 seconds. If the opponent is #Metal, instead inflict a Degeneration Debuff. 70% chance to inflict an additional Bleed or Degen Debuff if the opponent has an Armor Break Debuff.
Special Attack 3
70% chance to gain a Cruelty Buff, increasing Critical Damage by 523.81 for 40 seconds. While this Cruelty Buff is active, Magneto’s existing Prowess Buffs remain Paused.
Gains | Inflicts
PROWESS
CONCUSSION
CRUELTY
FURY
MAGNETIZED
CONCUSSION
REDUCED POWER
ARMOR BREAK
BLEED
DEGENERATION
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,543.12
ContactEnergy
Medium Attacks(2 Hits)
2x
3,967.26
ContactEnergy
Heavy Attacks(1 Hits)
1x
8,477.05
ContactEnergy
Special Attack 1(1 Hits)
1x
9,973
ProjectilePhysicalContactEnergy
Special Attack 2(2 Hits)
1x
2,991.9
ContactEnergy
1x
6,981.1
ProjectilePhysicalContactEnergy
Special Attack 3(1 Hits)
1x
32,312.52
ContactEnergy
Found In
Act
Quest Index
Story
REBELLION
4.1.44.2.44.4.1
ELDER'S WAR
5.1.35.1.45.2.15.2.35.2.45.3.25.3.35.4.4
REBIRTH
6.1.36.2.36.2.46.3.6
THE UNION
7.1.27.1.57.2.27.3.17.4.27.4.4
THE RADIANCE
8.1.38.1.68.2.38.2.48.4.4
REVELATION
9.1.39.3.3
Special Event
THE CRUCIBLE
1.11.2
Synergies
Hero Champions: +8% Attack Rating.
Metal Champions: +10% Ability Accuracy.
Unique Synergy: Does not stack with duplicate Synergies.
Magneto (House of X): Gain an indefinite Prowess Buff, granting +20% Special Attack damage.
Wolverine (X-23): Bleed & Cruelty effects gain +35% duration.
Cable: Gain 60% Poison Resistance.
Taskmaster: Exploit Weakness attacks deal +40% damage.
Unique Synergy: Does not stack with duplicate Synergies.
Professor X: All of Professor X's Prowess Buffs gain 20% duration.
Apocalypse: Horsemen gain +30% Prowess potency.
Magneto (House of X): +5% Attack Rating during the fight and Magneto’s Atonement Synergy gains +25% potency.
Unique Synergy: Does not stack with duplicate Synergies.
Colossus: Opponent’s Nullify & effects suffer -65% Ability Accuracy.
Guardian: Gain Force Field charges 3.5 seconds faster.
Magneto (House of X): Defeating #Villain Champions grants 1 Persistent Charge. +10% Attack while fighting #Villains.
Unique Synergy: Does not stack with duplicate Synergies.
Synergy Champions: Special Attack 2 grants a +20% Buff for 6 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Onslaught: When defeating a Mutant Champion, Onslaught Passively Regenerates 15% of his missing Health.
Solo Synergy: Only affects this Champion and does not stack.
Omega Sentinel: Self Repair Buffs gain +35% potency.
Professor X, Magneto (House of X): Gain an additional Persistent Charge whenever an Opponent is defeated.
Unique Synergy: Does not stack with duplicate synergies.
All Mutants and X-Men except Professor X: Gain a Mental Barrier with 2.5% of Current Health for each Cerebro Charge. Max: 10% Health. Whenever the Champion would take damage except from a Special Attack 3, the Barrier takes 75% of the damage until it reaches 0 Health.
Magneto: +15% Attack Rating while fighting #Metal Champions.
Magneto (House of X): Guidance's bonus Attack Rating is increased by a flat +5%, or +15% on the final node of a Quest.
Iceman: Inflict 3 personal Frostbite Passives whenever the Opponent Purifies a Debuff.
Unique Synergy: Does not stack with duplicate synergies.
All Mutants and X-Men except Professor X: Gain a Mental Barrier with 2.5% of Current Health for each Cerebro Charge. Max: 10% Health. Whenever the Champion would take damage except from a Special Attack 3, the Barrier takes 75% of the damage until it reaches 0 Health.
Magneto: +15% Attack Rating while fighting #Metal Champions.
Magneto (House of X): Guidance's bonus Attack Rating is increased by a flat +5%, or +15% on the final node of a Quest.
Iceman: Inflict 3 personal Frostbite Passives whenever the Opponent Purifies a Debuff.
Unique Synergy: Does not stack with duplicate synergies.
All Mutants and X-Men except Professor X: Gain a Mental Barrier with 2.5% of Current Health for each Cerebro Charge. Max: 10% Health. Whenever the Champion would take damage except from a Special Attack 3, the Barrier takes 75% of the damage until it reaches 0 Health.
Magneto: +15% Attack Rating while fighting #Metal Champions.
Magneto (House of X): Guidance's bonus Attack Rating is increased by a flat +5%, or +15% on the final node of a Quest.
Iceman: Inflict 3 personal Frostbite Passives whenever the Opponent Purifies a Debuff.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Start each fight against Mutant Champions with an indefinite Fury Buff granting +15% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
All Champions gain +16.5% Energy Damage once a Combo of 15 or more hits is reached.
All Mutants: Gain +20% Passive Fury when fighting with Class Disadvantage.
Unique Synergy: Does not stack with duplicate synergies.


























