
BEAST
#Offensive: Raw Damage#Hero#X-Men#Illuminati#Size: L#2016#PLAYABLE
Resistances
(Potency)
Resistances
(Duration)
Attributes
Rank 5
Sig.
Prestige11,893
Challenge Rating150
Attack3,965
Health56,696
Critical Rating429
Critical Damage Rating965
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating367
Block Proficiency2,438
Physical Resistance337
Energy Resistance-209
Gains | Inflicts
FURY
REGENERATION
PRECISION
INDESTRUCTIBLE
CRITICAL RESISTANCE
COMBO SHIELD
PROWESS
BLEED
CRUELTY
REDUCED POWER
STUN
Direct Damage
CONCUSSION
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,011.08
ContactPhysical
Medium Attacks(2 Hits)
2x
1,577.28
ContactPhysical
Heavy Attacks(2 Hits)
2x
1,685.13
ContactPhysical
Special Attack 1(2 Hits)
1x
1,189.5
ContactPhysicalPunch
1x
2,775.5
ContactPhysicalKick
Special Attack 2(3 Hits)
2x
1,189.5
ContactPhysicalWeaponPunch
1x
1,586
ContactPhysicalWeaponPunch
Special Attack 3(1 Hits)
1x
10,705.5
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.34.3.54.4.4
ELDER'S WAR
5.1.45.1.65.2.35.3.25.3.35.3.55.4.15.4.35.4.45.4.6
REBIRTH
6.2.56.3.66.4.26.4.3
THE UNION
7.1.17.2.37.2.47.4.3
THE RADIANCE
8.1.48.2.4
REVELATION
9.1.4
Special Event
SHOOTING STARS
1.5
Synergies
Bastion: For each defeated Synergy Champion on the team, gain +6% Attack Rating.
Mutant Champions: For each Mutant Champion on the team, gain +4% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Start each fight with an indefinite Failsafe Charge. When struck by a Special Attack 1 or 2, consume the Failsafe to gain an Passive for the duration of the Special.
Unique Synergy: Does not stack with duplicate synergies.
Quicksilver: Whiplash damage increases by 25%.
Magneto,Professor X,Wolverine,Beast: Reduce the Opponent’s Purify Ability Accuracy by -100% for 3 second(s) after a Well-Timed Block.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain 15% Attack Rating for being under 50% Health and an extra 25% Attack Rating for being under 20% Health.
Sauron: While under 20% Health, also gain 20% Crit Damage.
Beast: While under 20% Health, also gain 20% Crit Resist.
Sasquatch: While under 20% Health, also gain 20% .
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Stunning a Stun Immune Champion will instead inflict a non-stacking Concussion Debuff, reducing Ability Accuracy by 60% for 5 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Gamora: Godslayer Strike recharges 20% faster. Additionally, gain +20% Attack Rating during Special Attacks.
All Synergy Champions: +5% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Unique Synergy: Does not stack with duplicate synergies.
All Mutants and X-Men except Professor X: Gain 6% of a bar of Power every 10 second(s) for each Cerebro Charge. Max 24%.
Beast: Increase the duration of Freestyle and Acrobatic Combo Success by 5 second(s).
Nightcrawler, Archangel: +30% Bleed Potency.
Unique Synergy: Does not stack with duplicate synergies.
All Mutants and X-Men except Professor X: Gain 6% of a bar of Power every 10 second(s) for each Cerebro Charge. Max 24%.
Beast: Increase the duration of Freestyle and Acrobatic Combo Success by 5 second(s).
Nightcrawler, Archangel: +30% Bleed Potency.
Unique Synergy: Does not stack with duplicate synergies.
All Mutants and X-Men except Professor X: Gain 6% of a bar of Power every 10 second(s) for each Cerebro Charge. Max 24%.
Beast: Increase the duration of Freestyle and Acrobatic Combo Success by 5 second(s).
Nightcrawler, Archangel: +30% Bleed Potency.
Unique Synergy: Does not stack with duplicate synergies.
All Mutants and X-Men except Professor X: Gain 6% of a bar of Power every 10 second(s) for each Cerebro Charge. Max 24%.
Beast: Increase the duration of Freestyle and Acrobatic Combo Success by 5 second(s).
Nightcrawler, Archangel: +30% Bleed Potency.
Unique Synergy: Does not stack with duplicate synergies.
Hit-Monkey: Critical Hits have a 30% chance to Armor Break the Opponent for 6 second(s), reducing their Armor Rating by 700.
Rocket Raccoon: Critical Hits grant Rocket 1 additional Scrap Metal.
Squirrel Girl, Beast: Activate Combo Shield for 5 second(s) when this Champion would lose their Combo Meter from being struck. This activates only once per fight.
Unique Synergy: Does not stack with duplicate synergies.
Elsa Bloodstone: The Cooldown for Elsa’s Evade counter attack is reduced by 2 seconds.
Beast: Beast’s Special 3 Fury is maintained until his Combo Meter is Lost
Unique Synergy: Does not stack with duplicate Synergies.
All Champions gain +130 Armor Rating. Increased to up to +330 based on Sunspot's Signature Level.
All Champions: Each member of this Synergy increases the teams Attack Rating by +8% for as long as they are alive (max 24%).
Unique Synergy: Does not stack with duplicate synergies.
Mutant Champions gain a permanent Passive +20% Prowess.
Unique Synergy: Does not stack with duplicate synergies.
CHAIN COMBOPassive
While in Freestyle combat form, performing a Medium hit followed by a Light, Light, Light and Medium combo inflicts 240.32 - 1,313.41 Direct Damage per blow.
While in Acrobatic combat form, Blocking an attack followed by a Medium, Light, Light, Medium combo Regenerates 185.68 - 1,031.87 Health per move.
Successfully completing a Freestyle combo increases Beast's Critical Rating by 118.42 for 5 seconds.
Successfully completing an Acrobatic combo causes opponents to get 50% less Power when getting hit and attacking for 5 seconds.
When unsuccessfully performing a combo, there will be a 5 second delay before you can start a new combo.
Gains | Inflicts
FURY
REGENERATION
PRECISION
INDESTRUCTIBLE
CRITICAL RESISTANCE
COMBO SHIELD
PROWESS
BLEED
CRUELTY
REDUCED POWER
STUN
Direct Damage
CONCUSSION
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,011.08
ContactPhysical
Medium Attacks(2 Hits)
2x
1,577.28
ContactPhysical
Heavy Attacks(2 Hits)
2x
1,685.13
ContactPhysical
Special Attack 1(2 Hits)
1x
1,189.5
ContactPhysicalPunch
1x
2,775.5
ContactPhysicalKick
Special Attack 2(3 Hits)
2x
1,189.5
ContactPhysicalWeaponPunch
1x
1,586
ContactPhysicalWeaponPunch
Special Attack 3(1 Hits)
1x
10,705.5
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.34.3.54.4.4
ELDER'S WAR
5.1.45.1.65.2.35.3.25.3.35.3.55.4.15.4.35.4.45.4.6
REBIRTH
6.2.56.3.66.4.26.4.3
THE UNION
7.1.17.2.37.2.47.4.3
THE RADIANCE
8.1.48.2.4
REVELATION
9.1.4
Special Event
SHOOTING STARS
1.5
Abilities
Passive
Beast's thick hide makes him resistant to Bleed effects, decreasing their Potency and Duration by 65%.
Passive
When starting the battle with more than 50% Health, Beast employs a Freestyle combat form; Critical hits have a 60% chance to inflict 2,775.5 Bleed damage over 4 seconds.
When starting the battle with less than 50% health, Beast employs an Acrobatic combat form. This grants him a 85% chance when receiving Physical Critical Hits to reduce their Critical Damage by 85%. Additionally, the opponent gets 55% less Power when getting hit by Beast.
Special Attack 1
Beast analyses the situation and employs a Freestyle combat form.
55% chance to Stun for 1.5 second(s).
Special Attack 2
Using his impressive power of deductive reasoning, Beast decides that employing an Acrobatic combat form is essential to his survival.
80% chance to inflict a 2.5 second Stun Debuff.
Special Attack 3
Increases Attack by 118.95 per hit in the combo meter, up to a maximum of 150% total Attack increase.
Gains | Inflicts
FURY
REGENERATION
PRECISION
INDESTRUCTIBLE
CRITICAL RESISTANCE
COMBO SHIELD
PROWESS
BLEED
CRUELTY
REDUCED POWER
STUN
Direct Damage
CONCUSSION
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,011.08
ContactPhysical
Medium Attacks(2 Hits)
2x
1,577.28
ContactPhysical
Heavy Attacks(2 Hits)
2x
1,685.13
ContactPhysical
Special Attack 1(2 Hits)
1x
1,189.5
ContactPhysicalPunch
1x
2,775.5
ContactPhysicalKick
Special Attack 2(3 Hits)
2x
1,189.5
ContactPhysicalWeaponPunch
1x
1,586
ContactPhysicalWeaponPunch
Special Attack 3(1 Hits)
1x
10,705.5
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.34.3.54.4.4
ELDER'S WAR
5.1.45.1.65.2.35.3.25.3.35.3.55.4.15.4.35.4.45.4.6
REBIRTH
6.2.56.3.66.4.26.4.3
THE UNION
7.1.17.2.37.2.47.4.3
THE RADIANCE
8.1.48.2.4
REVELATION
9.1.4
Special Event
SHOOTING STARS
1.5
Synergies
Bastion: For each defeated Synergy Champion on the team, gain +6% Attack Rating.
Mutant Champions: For each Mutant Champion on the team, gain +4% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Start each fight with an indefinite Failsafe Charge. When struck by a Special Attack 1 or 2, consume the Failsafe to gain an Passive for the duration of the Special.
Unique Synergy: Does not stack with duplicate synergies.
Quicksilver: Whiplash damage increases by 25%.
Magneto,Professor X,Wolverine,Beast: Reduce the Opponent’s Purify Ability Accuracy by -100% for 3 second(s) after a Well-Timed Block.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain 15% Attack Rating for being under 50% Health and an extra 25% Attack Rating for being under 20% Health.
Sauron: While under 20% Health, also gain 20% Crit Damage.
Beast: While under 20% Health, also gain 20% Crit Resist.
Sasquatch: While under 20% Health, also gain 20% .
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Stunning a Stun Immune Champion will instead inflict a non-stacking Concussion Debuff, reducing Ability Accuracy by 60% for 5 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Gamora: Godslayer Strike recharges 20% faster. Additionally, gain +20% Attack Rating during Special Attacks.
All Synergy Champions: +5% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Unique Synergy: Does not stack with duplicate synergies.
All Mutants and X-Men except Professor X: Gain 6% of a bar of Power every 10 second(s) for each Cerebro Charge. Max 24%.
Beast: Increase the duration of Freestyle and Acrobatic Combo Success by 5 second(s).
Nightcrawler, Archangel: +30% Bleed Potency.
Unique Synergy: Does not stack with duplicate synergies.
All Mutants and X-Men except Professor X: Gain 6% of a bar of Power every 10 second(s) for each Cerebro Charge. Max 24%.
Beast: Increase the duration of Freestyle and Acrobatic Combo Success by 5 second(s).
Nightcrawler, Archangel: +30% Bleed Potency.
Unique Synergy: Does not stack with duplicate synergies.
All Mutants and X-Men except Professor X: Gain 6% of a bar of Power every 10 second(s) for each Cerebro Charge. Max 24%.
Beast: Increase the duration of Freestyle and Acrobatic Combo Success by 5 second(s).
Nightcrawler, Archangel: +30% Bleed Potency.
Unique Synergy: Does not stack with duplicate synergies.
All Mutants and X-Men except Professor X: Gain 6% of a bar of Power every 10 second(s) for each Cerebro Charge. Max 24%.
Beast: Increase the duration of Freestyle and Acrobatic Combo Success by 5 second(s).
Nightcrawler, Archangel: +30% Bleed Potency.
Unique Synergy: Does not stack with duplicate synergies.
Hit-Monkey: Critical Hits have a 30% chance to Armor Break the Opponent for 6 second(s), reducing their Armor Rating by 700.
Rocket Raccoon: Critical Hits grant Rocket 1 additional Scrap Metal.
Squirrel Girl, Beast: Activate Combo Shield for 5 second(s) when this Champion would lose their Combo Meter from being struck. This activates only once per fight.
Unique Synergy: Does not stack with duplicate synergies.
Elsa Bloodstone: The Cooldown for Elsa’s Evade counter attack is reduced by 2 seconds.
Beast: Beast’s Special 3 Fury is maintained until his Combo Meter is Lost
Unique Synergy: Does not stack with duplicate Synergies.
All Champions gain +130 Armor Rating. Increased to up to +330 based on Sunspot's Signature Level.
All Champions: Each member of this Synergy increases the teams Attack Rating by +8% for as long as they are alive (max 24%).
Unique Synergy: Does not stack with duplicate synergies.
Mutant Champions gain a permanent Passive +20% Prowess.
Unique Synergy: Does not stack with duplicate synergies.


























