spiderman_stealth_featured
SPIDER-MAN (STEALTH SUIT)
#Offensive: Burst#Hero#Metal#Spider-Verse Heroes#Size: S#2019#AW: Decay#RAIDS: Assault#Saga Champions#Forbearance#PLAYABLE
Attributes
Rank 6
Sig.
Prestige
33,601
Challenge Rating
250
Attack
11,244
Health
105,695
Critical Rating
822
Critical Damage Rating
1,417
Armor Penetration
0
Block Penetration
0
Critical Resistance
0
Armor Rating
688
Block Proficiency
3,229
Physical Resistance
0
Energy Resistance
0
S.H.I.E.L.D. ENHANCED SPIDERPassive
Increases the Potency of Fury Passives by 10 - 40%.
Abilities
Passive
Spider-Man gains +1,833.33 Critical Rating versus Sinister Six and Symbiote champions.
When a Web Cartridge Debuff is replaced, gain a Fury Passive increasing Attack Rating by 16,866 for 25 seconds.
Spider-Man uses his web-shooters at point-blank range for his first and fourth Light Attacks. These hits do not make contact.
Spider-Sense
Spider-Man begins the fight with a Spider-Sense Charge granting him a Passive 100% chance to Evade incoming Basic Attacks when not Blocking.
When Spider-Man Evades an attack with his Spider-Sense, it goes on cooldown for 7 seconds.
Dashing back pauses Fury and Precision Passives for 3.5 seconds.
S.H.I.E.L.D. Web-Shooters - Pre-Fight Ability
Spider-Man has 1 Persistent Charge which can be consumed before the fight to load either a Tranquilizer, Web-Foam, or Flash Bang Cartridge into his web-shooters. Only 1 type of Cartridge may be loaded.
Spider-Man starts the fight with 5 Charges of his loaded Web Cartridge.
If no Cartridge type is loaded, Spider-Man brings in Flash Bang Web Cartridges by default.
Spider-Man expends Web Cartridge Charges inflicting Web Cartridge Debuffs when striking with Light Attack 4 or Special Attack 2.
At the start of the fight, gain back 1 Persistent Charge if it was spent.
S.H.I.E.L.D. Web Cartridge Debuffs
Tranquilizer - 100% chance to inflict Enervate preventing the Opponent from gaining Power when struck for 3.75 seconds.
Web-Foam - 100% chance to inflict a
Debuff for 12 seconds. While the opponent is Slowed Spider-Man cannot Miss.
Flash Bang - 100% chance to inflict a Fragility Debuff. When attacking a Fragile Opponent, increase Critical Damage Rating by 1,546.88 and decrease their Block Proficiency by 50% for 12 seconds.
Special Attack 1
Re-activates Spider-Sense if it is on cooldown.
If Spider-Sense is not on cooldown, gain a Precision Passive increasing Critical Rating by 11,000 for 20 seconds.
Special Attack 2
The last two hits of this attack each expend a Web Cartridge Charge to inflict a Web Cartridge Debuff. These Debuffs have 250% duration.
The duration increase lasts until a Web Cartridge Debuff expires. Debuffs that are replaced do not count as having expired.
Special Attack 3
Gain back all spent Web Cartridge Charges.
Gains | Inflicts
FURY
EVADE
PRECISION
ENERVATE
SLOW
FRAGILE
Direct Damage
ARMOR BREAK
DEGENERATION
WEAKNESS
Attack Details
Hits
Damage
Damage Type
Light Attacks
(4 Hits)
1x
2,867.22
ProjectilePhysical
2x
2,867.22
ContactPhysical
1x
2,867.22
ProjectilePhysical
Medium Attacks
(4 Hits)
1x
1,341.86
ContactPhysical
1x
3,131
ContactPhysical
2x
2,236.43
ContactPhysical
Heavy Attacks
(3 Hits)
1x
1,911.48
ContactPhysical
2x
3,822.96
ProjectilePhysical
Special Attack 1
(2 Hits)
1x
3,373.2
ContactPhysical
1x
7,870.8
ContactPhysical
Special Attack 2
(9 Hits)
1x
2,248.8
ContactPhysical
8x
4,497.6
ProjectileEnergyPhysical
Special Attack 3
(1 Hits)
1x
26,310.96
Physical
Found In
Act
Quest Index
Story
REBIRTH
6.3.26.4.16.4.26.4.36.4.46.4.5
THE UNION
7.1.17.1.27.2.17.3.37.4.57.4.6
THE RADIANCE
8.1.28.1.68.2.58.3.28.4.4
REVELATION
9.3.3
Special Event
THE CRUCIBLE
1.11.2
SHOOTING STARS
1.6
Synergies
BAD FOR BUSINESS
vulture_movie
Spider-Man (Stealth Suit): Striking an Enervated Opponent deals 10% of the Damage dealt as Energy Damage. Vulture: Start the fight with a Decoy Passive and Vulture stores 5 Chitauri Energy when striking an Opponent suffering from Siphon Charge Debuff. Unique Synergy: Does not stack with duplicate synergies.
STARK INTERNSHIP
ironman_movie
Spider-Man (Stealth Suit): Personal
effects also reduce the Ability Accuracy of Shock and Incinerate effects by a flat 100%. Iron Man (Infinity War): The duration of Incinerate and Plasma effects is increased by 50%. Unique Synergy: Does not stack with duplicate synergies.
SPIDER-MEN IN BLACK
spiderman_morales
spiderman_black
Spider-Man (Stealth Suit): +100% Flat Evade Ability Accuracy against Unblockable attacks while the Opponent has a Fragility Debuff. Spider-Man (Symbiote and Miles Morales): Evade does not trigger while Blocking. Spider-Man (Miles Morales): Special Attack 2 inflicts Power Sting for 8 seconds, dealing 100% of Attack as Direct Damage when the Opponent activates a Special Attack. Spider-Man (Symbiote): Heavy Attack inflicts a Fragility Debuff for 9 second(s). Unique Synergy: Does not stack with duplicate synergies.
CULTURE SHOCK
electro
Spider-Man (Stealth Suit): Increases the potency of Fury, and Precision effects that trigger while Spider-Sense is active by 15%. Electro: When one of Electro’s Stun abilities fail to trigger, he inflicts a Shock Debuff instead dealing 50% of Attack over 7 seconds. Unique Synergy: Does not stack with duplicate synergies.
YOU'RE LIKE ME!
spider_man
#Spider-Verse Heroes: Gain a 10% chance to Evade. Does not trigger while Blocking, except against Unblockable attacks. Unique Synergy: Does not stack with duplicate synergies.
I JUST WANT TO GO HOME
sandman
Spider-Man (Stark Enhanced): Increases the EMP Webshot's Power Drain potency by 15%. Spider-Man (Stealth Suit): +5% Physical Resistance per unspent Web Cartridge. Sandman: While the Opponent is Decelerated by Sandman’s Special Attack 2, Sandman cannot Miss. Unique Synergy: Does not stack with duplicate synergies.
INTO THE SPIDER VERSE
spiderman_supreme
Spider-Man (Supreme): Buffs granted by Blessing of the Web have a 25% chance to trigger twice. Spider-Man 2099: Debuff Pause duration increases by 3 second(s). Spider-Gwen: Enervate duration from Special 1 lasts 1.75 second(s) longer. Spider-Man (Stealth Suit): Evading or Dodging Purifies 1 Debuff. Spider-Man (Stark Enhanced): Reduces the EMP Webshot cooldown by 7.5 second(s). Unique Synergy: Does not stack with duplicate synergies.
JJJ DEMANDED IT
scorpion
"Scorpion: Gain 15% Perfect Block Chance while Scorpion-Sense is active. Spider-Man (Stealth Suit): Dashing back causes Spider-Man’s Web Cartridge Debuffs to be paused for 3.5 seconds. Spider-Man (Stark Enhanced): Refreshing a Taunt by Dodging Back and Idling for 1 second also inflicts a Cowardice Debuff on the Opponent reducing Special Attack Damage by 25% for 10 seconds. Unique Synergy: Does not stack with duplicate synergies."
SPIDER-VERSE MENTORS
spiderman_morales
Spider-Man (Morales): Spider-Challenges are slightly easier to complete. All Synergy Champions: +7% Health. Unique Synergy: Does not stack with duplicate synergies.
2. ACCURATELY MEASURE INGREDIENTS
venompool
Venompool: +300 Critical Rating for each Unique Buff. Synergy Champions: +4% Health & Attack Rating. Unique Synergy: Does not stack with duplicate synergies.
NEMESIS Lv. 1
vulture_movie
All Champions gain +4% Attack Rating.
NEMESIS Lv. 2
vulture_movie
All Champions gain +5% Attack Rating.
NEMESIS Lv. 3
vulture_movie
All Champions gain +6% Attack Rating.
NEW YORK BRAWLERS
howardmech
Howard the Duck: Opponent suffers -65% Evade Ability Accuracy. Other Synergy Champions: Up to +15% Attack Rating, based on missing health. Unique Synergy: Does not stack with duplicate synergies.
FROM LIGHT TO DARK
misternegative
#Spider-Verse Heroes: Start the fight with 2 indefinite Passive Dark Energy. When using any Special Attack, 1 Dark Energy is consumed to inflict a 15 second Debuff determined by the last basic attack landed. Light Attack: Armor Break, reducing Armor Rating by 300 Medium Attack: Degen, dealing 90% of Modified Attack. Heavy Attack: Weakness, reducing attack rating by 30%.
TEAMMATES Lv. 3
falcon
All Champions gain +5% Perfect Block Chance & +3% Attack Rating.
NEMESIS Lv. 1
red_goblin
All Champions gain +4% Attack Rating.
NEMESIS Lv. 2
red_goblin
All Champions gain +5% Attack Rating.
NEMESIS Lv. 3
red_goblin
All Champions gain +6% Attack Rating.
ENHANCED ILLUSIONIST
mysterio
Mysterio: Reflection, Illusion and Frenzy Gas last for an additional 2 seconds. Solo: Only affects this Champion and does not stack.
NEMESIS Lv. 1
mysterio
All Champions gain +4% Attack Rating.
NEMESIS Lv. 2
mysterio
All Champions gain +5% Attack Rating.
NEMESIS Lv. 3
mysterio
All Champions gain +6% Attack Rating.
NEMESIS Lv. 99
mysterio
All Champions gain +8% Attack Rating.
TEAMMATES Lv. 1
spiderham
All Champions gain +3% Perfect Block Chance.
TEAMMATES Lv. 2
spiderham
All Champions gain +4% Perfect Block Chance.
TEAMMATES Lv. 3
spiderham
All Champions gain +5% Perfect Block Chance.
TEAMMATES Lv. 2
warmachine
All Champions gain +4% Perfect Block Chance.
TEAMMATES Lv. 3
warmachine
All Champions gain +5% Perfect Block Chance.
TEAMMATES Lv. 3
warmachine
All Champions gain +5% Perfect Block Chance.
TEAMMATES Lv. 3
warmachine
All Champions gain +5% Perfect Block Chance.
SPIDER-MAN - Khonshu's Ankh