
SCORPION
#Offensive: Burst#Metal#Villain#Sinister Six#Size: M#2022#AW: Subdue#AW: Crush 2.0#House of Mirrors#Squad Builder#Green Faction#11 Grade#PLAYABLE
Immunities
Attributes
Rank 5
Sig.
Prestige13,498
Challenge Rating150
Attack4,581
Health45,253
Critical Rating599
Critical Damage Rating1,266
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating563
Block Proficiency7,268
Physical Resistance563
Energy Resistance563
Gains | Inflicts
EVADE
FURY
REGENERATION
PERFECT BLOCK CHANCE
POISON
SHOCK
RUPTURE
TORMENT
TAUNT
SUPPRESSION
PETRIFY
STUN
SLOW
Attack Details
Hits
Damage
Damage Type
Light Attacks(5 Hits)
2x
1,168.16
ContactPhysical
1x
1,168.16
ContactPhysical
1x
1,168.16
ContactPhysical
1x
Zero
ProjectilePhysicalContact
Medium Attacks(2 Hits)
2x
1,822.32
ContactPhysical
Heavy Attacks(1 Hits)
1x
3,893.85
ContactPhysical
Special Attack 1(5 Hits)
2x
687.15
ContactPhysical
2x
916.2
ContactPhysical
1x
1,374.3
ContactPhysical
Special Attack 2(5 Hits)
1x
1,145.25
ContactPhysical
3x
687.15
ContactPhysical
1x
1,374.3
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
14,842.44
ContactPhysical
Found In
Act
Quest Index
Story
THE RADIANCE
8.2.48.4.6
REVELATION
9.2.69.3.4
Special Event
ETERNITY OF PAIN - ACCEPTANCE
1.12.1
THE CRUCIBLE
2.12.2
Synergies
Scorpion: If Scorpion-Sense is active and Scorpion is Stunned, Scorpion’s Evade Ability Accuracy is increased to 100%.
Spider-Man 2099: When Striking the Opponent's Block, each Wither Debuff on the Opponent has 50% chance to inflict an additional Rupture.
Unique Synergy: Does not stack with duplicate synergies.
Scorpion: 25% chance to inflict Sting Debuffs on light attacks.
Spider-Ham: When triggering Porker Poppers 30% chance to inflict a Concussion Debuff, reducing Ability Accuracy by 40% for 10 second(s).
Unique Synergy: Does not stack with duplicate synergies.
"Scorpion: Gain 15% Perfect Block Chance while Scorpion-Sense is active.
Spider-Man (Stealth Suit): Dashing back causes Spider-Man’s Web Cartridge Debuffs to be paused for 3.5 seconds.
Spider-Man (Stark Enhanced): Refreshing a Taunt by Dodging Back and Idling for 1 second also inflicts a Cowardice Debuff on the Opponent reducing Special Attack Damage by 25% for 10 seconds.
Unique Synergy: Does not stack with duplicate synergies."
Scorpion: Gain a Fury Passive for each Sting Debuff on the Opponent, increasing Attack Rating by 10%.
Venom: Gain 25 Power per Unique Buff over 5 seconds whenever Venom gains a Genetic Memory Buff.
Agent Venom: When inflicting the Opponent with Bleed, also inflict an Incinerate Debuff, reducing Block Proficiency by 50% and dealing 220% of Attack in Energy Damage over 4 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: When fighting #Heroes is increased by 10%.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain +250 Critical Resistance, doubled when fighting #Spider-Verse Heroes.
Unique Synergy: Does not stack with duplicate synergies.
Toad: 30% chance to inflict a non-stacking Disorient Debuff reducing Defensive Ability Accuracy and Block Proficiency by 50% for 8 seconds when a Poison expires.
Scorpion: On a Heavy Attack inflict a Debuff lasting for 10 second(s). Opponents with Natural Class Advantage cannot be slowed. When the Opponent fails to Evade, Scorpion inflicts a burst of Sting Debuff Damage.
Unique Synergy: Does not stack with duplicate synergies.
CYBERNETICALLY ENHANCED ARMORPassive
While the Opponent is inflicted with Taunt, Scorpion can block Unblockable Special Attacks. Scorpion-Sense is consumed when the Special Attack is finished. This ability does not trigger against Skill Champions.
If the Opponent is inflicted with Petrify and they attempt to Heal, Scorpion Passively Regenerates 12.21 - 100% of the Health denied to them due to any reduced Regeneration Rate. Each tick of this healing cannot exceed 90.51 health, this value scales with Base Health.
Gains | Inflicts
EVADE
FURY
REGENERATION
PERFECT BLOCK CHANCE
POISON
SHOCK
RUPTURE
TORMENT
TAUNT
SUPPRESSION
PETRIFY
STUN
SLOW
Attack Details
Hits
Damage
Damage Type
Light Attacks(5 Hits)
2x
1,168.16
ContactPhysical
1x
1,168.16
ContactPhysical
1x
1,168.16
ContactPhysical
1x
Zero
ProjectilePhysicalContact
Medium Attacks(2 Hits)
2x
1,822.32
ContactPhysical
Heavy Attacks(1 Hits)
1x
3,893.85
ContactPhysical
Special Attack 1(5 Hits)
2x
687.15
ContactPhysical
2x
916.2
ContactPhysical
1x
1,374.3
ContactPhysical
Special Attack 2(5 Hits)
1x
1,145.25
ContactPhysical
3x
687.15
ContactPhysical
1x
1,374.3
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
14,842.44
ContactPhysical
Found In
Act
Quest Index
Story
THE RADIANCE
8.2.48.4.6
REVELATION
9.2.69.3.4
Special Event
ETERNITY OF PAIN - ACCEPTANCE
1.12.1
THE CRUCIBLE
2.12.2
Abilities
Pre-Fight: Sting Debuff - Max 30 Stacks
Sting Debuffs are Damage over Time Debuffs that Scorpion inflicts on Medium Attacks. His default Sting Debuff is a Poison Debuff, but he can choose between Shock and Rupture Debuffs in the .
Poison: inflict 137.43 Direct Damage Damage over 13 seconds and reducing health recovery by 30%.
Shock: inflict 320.67 Energy Damage over 13 seconds.
Rupture: inflict 320.67 Physical Damage over 13 seconds.
On fight entry Scorpion gains Immunity to the Damage over Time effects he did not select with this Pre-Fight, Shock and Rupture Immune by default.
If the Opponent triggers a Special Attack while suffering from his personal Sting Debuffs inflict a burst of 1,832.4 Sting Debuff Damage per stack of Sting Debuff.
Scorpion-Sense
When the Opponent Evades or at the end of their Special Attacks, Scorpion gains a non-stacking Scorpion-Sense Passive, granting 20% chance to Evade for 15 second(s). When Scorpion-Sense expires it goes on a cooldown for 10 seconds.
When Scorpion would Evade an attack, he inflicts a Sting Debuff. If he Evades successfully, his Scorpion-Sense Passive is removed, he Counter-Attacks, and he deals a burst of Sting Debuff Damage, scaling with Base Attack. Scorpion will not attempt to Evade while Blocking.
As a defender, he gains Scorpion-Sense every 15 second(s) unless the Attacker reaches their current Combo count plus 20 Combos by the end of this duration. Reaching the targeted Combo Count removes any existing Scorpion-Sense and triggers its cooldown.
Torment Debuff - While Heavy Charging
Charging a Heavy Attack grants a Torment Charge, however holding the Heavy Attack grants a Torment Charge every 0.4 second(s)
Landing a Heavy Attack converts all Charges into Torment Debuffs. Landing Special Attack 1 or 2 while charging converts one extra Debuff per Charge.
Torment Debuffs lasts for 10 second(s) but pauses during Specials, and causes all damaging Debuffs to last 1 second(s) longer flat.
Special Attack 1
Each hit inflicts a Sting Debuff. This effect has a 50% chance to go through block.
Final Hit: Inflict a Debuff for 12 seconds, reducing Attack Rating by 15%.
If the Opponent fails to launch a Special Attack before the Taunt Debuff expires, Scorpion inflicts a non-stacking Suppression Debuff, reducing Combat Power Rate by 25% for 12 seconds.
Special Attack 2
All Sting Debuffs are Paused for the duration of the Special, and refreshed by the end of it.
Final Hit inflicts 2 Bursts of Sting Debuff Damage per Sting Debuff on the Opponent, and also inflicts a Debuff of 40% Potency that lasts for 20 seconds. The Petrify can be inflicted through Block.
The Potency of the Sting Debuff Bursts are increased by 10% for each stack of Torment Debuff converted during this Special.
Special Attack 3
Inflict the Opponent with a Stun Debuff, stunning the Opponent for 3 seconds, and inflict 10 Torment Debuffs that last for 15 seconds.
While these Torments are active, charging Heavy grants a Fury Charge instead of Torment Charges.
Attacking from Heavy Charge grants a Fury Buff per charge, max 20 stacks, increasing Attack Rating by 916.2 for 20 second(s). While charging, Torment and Fury stacks are paused.
Gains | Inflicts
EVADE
FURY
REGENERATION
PERFECT BLOCK CHANCE
POISON
SHOCK
RUPTURE
TORMENT
TAUNT
SUPPRESSION
PETRIFY
STUN
SLOW
Attack Details
Hits
Damage
Damage Type
Light Attacks(5 Hits)
2x
1,168.16
ContactPhysical
1x
1,168.16
ContactPhysical
1x
1,168.16
ContactPhysical
1x
Zero
ProjectilePhysicalContact
Medium Attacks(2 Hits)
2x
1,822.32
ContactPhysical
Heavy Attacks(1 Hits)
1x
3,893.85
ContactPhysical
Special Attack 1(5 Hits)
2x
687.15
ContactPhysical
2x
916.2
ContactPhysical
1x
1,374.3
ContactPhysical
Special Attack 2(5 Hits)
1x
1,145.25
ContactPhysical
3x
687.15
ContactPhysical
1x
1,374.3
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
14,842.44
ContactPhysical
Found In
Act
Quest Index
Story
THE RADIANCE
8.2.48.4.6
REVELATION
9.2.69.3.4
Special Event
ETERNITY OF PAIN - ACCEPTANCE
1.12.1
THE CRUCIBLE
2.12.2
Synergies
Scorpion: If Scorpion-Sense is active and Scorpion is Stunned, Scorpion’s Evade Ability Accuracy is increased to 100%.
Spider-Man 2099: When Striking the Opponent's Block, each Wither Debuff on the Opponent has 50% chance to inflict an additional Rupture.
Unique Synergy: Does not stack with duplicate synergies.
Scorpion: 25% chance to inflict Sting Debuffs on light attacks.
Spider-Ham: When triggering Porker Poppers 30% chance to inflict a Concussion Debuff, reducing Ability Accuracy by 40% for 10 second(s).
Unique Synergy: Does not stack with duplicate synergies.
"Scorpion: Gain 15% Perfect Block Chance while Scorpion-Sense is active.
Spider-Man (Stealth Suit): Dashing back causes Spider-Man’s Web Cartridge Debuffs to be paused for 3.5 seconds.
Spider-Man (Stark Enhanced): Refreshing a Taunt by Dodging Back and Idling for 1 second also inflicts a Cowardice Debuff on the Opponent reducing Special Attack Damage by 25% for 10 seconds.
Unique Synergy: Does not stack with duplicate synergies."
Scorpion: Gain a Fury Passive for each Sting Debuff on the Opponent, increasing Attack Rating by 10%.
Venom: Gain 25 Power per Unique Buff over 5 seconds whenever Venom gains a Genetic Memory Buff.
Agent Venom: When inflicting the Opponent with Bleed, also inflict an Incinerate Debuff, reducing Block Proficiency by 50% and dealing 220% of Attack in Energy Damage over 4 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: When fighting #Heroes is increased by 10%.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain +250 Critical Resistance, doubled when fighting #Spider-Verse Heroes.
Unique Synergy: Does not stack with duplicate synergies.
Toad: 30% chance to inflict a non-stacking Disorient Debuff reducing Defensive Ability Accuracy and Block Proficiency by 50% for 8 seconds when a Poison expires.
Scorpion: On a Heavy Attack inflict a Debuff lasting for 10 second(s). Opponents with Natural Class Advantage cannot be slowed. When the Opponent fails to Evade, Scorpion inflicts a burst of Sting Debuff Damage.
Unique Synergy: Does not stack with duplicate synergies.




















