mantis_featured
MANTIS
#Offensive: Burst#Defensive: Utility#Hero#Guardians of the Galaxy#Avengers#Size: S#2022#EQ: Romance#EQ: It's Complicated#Genesis#Squad Builder#Yellow Faction#10 Grade#PLAYABLE
Attributes
Rank 6
Sig.
Prestige
34,525
Challenge Rating
250
Attack
13,018
Health
131,458
Critical Rating
340
Critical Damage Rating
2,784
Armor Penetration
0
Block Penetration
0
Critical Resistance
42
Armor Rating
688
Block Proficiency
3,958
Physical Resistance
0
Energy Resistance
0
CELESTIAL MADONNAAlways Active
All
effects under 100% potency have their potency increased by 5 - 25% flat.
Inflicting a Mixed Emotion Passive while the Opponent is inflicted with
effect pauses all Tranquilize effects for 0.2 - 1.2 seconds.
Abilities
Tranquilize
While not performing an action, rather than running, Mantis stands still to inflict a 25% potency
Passive, or 100% against Science Champions. This Tranquilize begins paused and lasts for 1 second when Mantis performs an action.
Mantis can toggle her ability to stand still when not performing an action by double tapping Block.
As a Defender, Mantis’ Opponent is permanently inflicted with a 25% potency
Passive, or 100% against Science Champions. While the Opponent has a Regen effect active, this Tranquilize is removed. The Salve and Willpower Masteries do not remove this Ability.
Whenever the Opponent fails to inflict a Debuff due to Ability Accuracy Reduction while inflicted with Tranquilize, the Opponent gains 1 indefinite Mixed Emotion Passive.
Mixed Emotions - Max: 20
Dashing backwards after landing the first, second, or third Light Attack inflicts a non-stacking Infuriate Debuff for 7 seconds, making the Opponent more aggressive and reducing their Offensive Ability Accuracy by 50%. This ability has a 14 second Cooldown.
Intercepting the Opponent while they are inflicted with this Infuriate Debuff inflicts 2 indefinite Mixed Emotion Passives.
Landing a Light Combo Ender inflicts a non-stacking 687.5 potency
Debuff for 7 seconds. This ability has a 14 second Cooldown.
Hitting the Opponent's Block while they are inflicted with this Intimidate Debuff inflicts 2 indefinite Mixed Emotion Passives.
Opponents can only be inflicted with either an Infuriate or Intimidate. Inflicting one will remove the other or its cooldown.
For each Mixed Emotion on the Opponent, they lose 96.79 Block Proficiency. Whenever Mantis is knocked down, she loses her focus and the Opponent loses 1 Mixed Emotion Passive.
Heavy Attacks
Charging a Heavy Attack while close to the Opponent consumes all Mixed Emotions on the Opponent to inflict a
Passive for 0.5 seconds, increased up to 4 seconds based on the amount of Mixed Emotions consumed. This ability cannot be activated with no Mixed Emotions on the Opponent and cannot be activated on Defense.
Mantis’ Heavy Attack can be charged for an extended duration. While charging, Mantis builds up Fury Passives over time, each increasing Attack Rating by 3,905.4. When Mantis releases her Heavy attack, these Furies remain for 5 seconds. Max: 10.
Each hit grants Mantis a Cruelty Buff, increasing her Critical Damage Rating by 645.06 for 12 seconds. Max: 2.
Special Attack 1
Mantis waves her hand to inflict an Encroaching Sleep Passive for 14 seconds. Upon expiry, inflict a
Passive for 2 seconds. This Encroaching Sleep can be removed early if Mantis is struck by a Special Attack while the Opponent has a Prowess effect.
On activation, Mantis attempts to Purify up to 2 Debuffs. For each Purify that does not remove a Debuff, Mantis gains a Cleanse Passive for 16 seconds. Each Cleanse will consume itself to instantly Purify the next Debuff applied to Mantis.
Whenever a Debuff is purified due to these effects, Mantis inflicts 2 indefinite Mixed Emotion Passives on the Opponent.
Special Attack 2
If this Special Attack was activated during Mantis’ Heavy Attack, this Special Attack deals Guaranteed Critical Hits.
Special Attack 3
Inflict a 100% potency
Debuff for 26 seconds.
Gains | Inflicts
FURY
CRUELTY
CLEANSE
PRECISION
PHYSICAL RESIST
TRUE ACCURACY
UNSTOPPABLE
TRANQUILIZE
INFURIATE
INTIMIDATE
SLEEP
Attack Details
Hits
Damage
Damage Type
Light Attacks
(4 Hits)
4x
3,319.59
ContactPhysical
Medium Attacks
(2 Hits)
2x
5,178.56
ContactPhysical
Heavy Attacks
(4 Hits)
2x
1,659.79
ContactPhysical
1x
2,766.33
ContactPhysical
1x
4,979.39
ContactPhysical
Special Attack 1
(3 Hits)
2x
3,905.4
ContactPhysical
1x
5,207.2
ContactPhysical
Special Attack 2
(2 Hits)
1x
5,207.2
ContactPhysical
1x
7,810.8
ContactPhysical
Special Attack 3
(1 Hits)
1x
42,178.32
ContactPhysical
Found In
Act
Quest Index
Story
THE RADIANCE
8.3.4
Special Event
THE NECROPOLIS
3.1
Synergies
THIS ONE CAN SENSE THAT IT'S COMPLICATED
star_lord
gamora
Mantis: The duration of personal Infuriate and Intimidate Debuffs are increased by 2 seconds. Gamora: While Gamora has at least 6 personal Buffs active, her Special 2 becomes
. Star-Lord: Elemental Guns are no longer random, effects can be cycled by double tapping Block. Effects are cycled: Fire, Air, Water, Earth. Unique Synergy: Does not stack with duplicate synergies.
THIS ONE WON'T LET ANYTHING GO OVER YOUR HEAD!
drax
Mantis: Mantis' Sleep inflicted by charging Heavy Attack has its duration increased by 0.5 seconds flat. Drax: Drax can now Parry non-contact hits. Unique Synergy: Does not stack with duplicate synergies.
THIS ONE THINKS VIOLENCE IS NOT THE SOLUTION
rocket
Mantis: While at least 1 personal Cruelty Buff is active, gain a Precision Passive, increasing Critical Rating by 350. Rocket Raccoon: Inflicting Power Drains with Special 1 now consumes 12 Scrap Metal instead of 15. Unique Synergy: Does not stack with duplicate synergies.
THIS ONE HAS FOUND ROMANCE
silversurfer
vision
All Champions gain +5%
.
THIS ONE HAS ENEMIES
loki
dormammu
thanos
All Champions gain +155 Critical Rating.
THIS ONE ALSO HAS MIXED EMOTIONS!
psychoman
Mantis: Whenever Mantis inflicts a Mixed Emotion Passive, there is a 25% chance to inflict another. Psychoman: Whenever Psychoman cycles his Control Box Mode, he gains 20% of a bar of Power over 1 second. Unique Synergy: Does not stack with duplicate synergies.
THIS ONE PUTS THE GUARD IN GUARDIAN!
agent_venom
nebula
yondu
adamwarlock
#Guardian Champions and Synergy Champions: Gain 350 Block Proficiency for each Synergy Champion present.
WAKE ME UP
vox
Synergy Members: Incoming Sleep effects gain 30% increased duration, but grant a 50% Fury Buff for 10 seconds when they expire. Unique Synergy: Does not stack with duplicate synergies.
PSYCHO-MANTIS
moondragon
Moondragon: While Psionic Transcendence is not active, gain a +750 Energy Resistance Buff. Mantis: Start each fight with a dormant Physical Resistance Charge. When struck, the charge is removed and replaced with a 1,400 Physical Resistance Buff for 6 seconds. Unique Synergy: Does not stack with duplicate synergies.
BRING ME A DREAM
sandman
Mantis: Gain a True Accuracy Buff for 10 seconds when the Opponent is inflicted with Sleep. Sandman: After Special Attack 3, Sandman gains a Fury Passive granting 30% Attack Rating for 10 seconds. Unique Synergy: Does not stack with duplicate synergies.
BOOGIE BOOGIE UPRISING
baronzemo
Synergy Champions: Dodging back and holding Block activates a 1.2 second timer. Releasing Block just as the timer expires grants a Jiggy With It Buff for 20 seconds, increasing Critical Rating by +150 and granting an
Passive while Dodging backwards or Dashing forwards. Unique Synergy: Does not stack with duplicate synergies.
MANTIS - Khonshu's Ankh