#Defensive: Tank#Hero#Guardians of the Galaxy#Size: XL#2015
Immunities
Resistances (Duration)
Attributes
Prestige12,531
Challenge Rating150
Attack3,811
Health60,337
Critical Rating367
Critical Damage Rating965
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating673
Block Proficiency2,864
Physical Resistance119
Energy Resistance0
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
3,811
contactphysical
Medium Attacks(2 hits)
2x
3,811
contactphysical
Heavy Attacks(1 hit)
1x
3,811
contactphysical
Special Attack 1(2 hits)
1x
1,143.3
ContactPhysical
1x
2,667.7
ContactPhysical
Special Attack 2(1 hit)
1x
3,811
ContactPhysical
Special Attack 3(1 hit)
1x
11,204.34
contactphysical
Signature Ability
GENTLE GIANTPassive
Groot grows tired of watching his friends get hurt in combat and begins the fight with 2 Pacifism charges. Additionally, each Fury stack gained from throwing off his gentle nature has a 20 - 69.98% chance to activate a charge of Resist Physical, increasing by 278.09 each.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
3,811
contactphysical
Medium Attacks(2 hits)
2x
3,811
contactphysical
Heavy Attacks(1 hit)
1x
3,811
contactphysical
Special Attack 1(2 hits)
1x
1,143.3
ContactPhysical
1x
2,667.7
ContactPhysical
Special Attack 2(1 hit)
1x
3,811
ContactPhysical
Special Attack 3(1 hit)
1x
11,204.34
contactphysical
Abilities
When Struck by Critical Hits
Groot’s gentle nature is put to the test any time the opponent strikes with a Critical Hit or uses a Special Attack against him, with a 100% chance to gain a Pacifism charge. Each time a charge is gained, Groot has a 10% chance per charge to throw off his gentle nature.
Passive
When Groot throws off his gentle nature, he gains one Fury and one Cruelty effect for each Pacifism charge, increasing Attack by 800.31 for 10 seconds.
Each Cruelty effect increases Groot's Critical Damage Rating by 118.42.
Passive
Unique physiology allows Debuff effects to be shrugged off 55% faster than normal.
A lack of blood provides full immunity to Bleeding.
Special Attack 1
This attack pierces 85% of the target's Armor.
Special Attack 2
Advanced cellular regeneration allows up to 8,447.18 Health to be recovered over 6 seconds, based on lost health.
Special Attack 3
100% chance to inflict a Bleed Debuff, dealing 3,620.45 Direct Damage over 3 seconds.