airwalker_featured
AIR-WALKER
#Control: Counter#Villain#Flying#Size: L#Metal#2020#PLAYABLE
Resistances
(Potency)
Resistances
(Duration)
Attributes
Rank 5
Sig.
Prestige
13,329
Challenge Rating
150
Attack
3,003
Health
56,696
Critical Rating
429
Critical Damage Rating
965
Armor Penetration
0
Block Penetration
0
Critical Resistance
0
Armor Rating
-428
Block Proficiency
3,375
Physical Resistance
0
Energy Resistance
0
HERALD OF THE DESTROYERPassive
Inflict a Dark Tide Debuff on the opponent every 20 - 8 second(s).
Abilities
Passive
Offensive Combat Power Rate is decreased by 40%.
Power Cosmic - Persistent Buff - Max 3
Gain 3.5% of a Bar of Power every 1 second(s).
+964.29 Armor Rating.
+450.45 Attack Rating.
Air-Walker starts the quest with 1 Power Cosmic Buff(s), which persists between fights. He gains 1 Power Cosmic Buff(s) when he wins a fight.
When Air-Walker has no Power Cosmic Buffs, he will gain one after a 7.5 second cooldown.
Special Attack 3 can only be used if Air-Walker has 3 Power Cosmic Buffs or is Defending.
When Power Drained, Power Locked, or Power Burned
Inflict 3 Dark Tide Debuffs.
The Dark Tide - Debuff - Max 10
Dark Tide Debuffs reduce Block Proficiency by 93.75 during their Opponent's Special Attacks, and last indefinitely.
Champions suffering from both Armor Break and Dark Tide take Direct Damage every 0.50 second(s). This damage is equal to 2% of their Opponent's Base Attack per Dark Tide.
Opponents remove one Dark Tide Debuff every time they fill a Bar of Power, or whenever the Power Cosmic is Nullified.
The Dark Tide - Passive - Cross Fight - Max 1
When the Opponent has 10 Dark Tide Debuffs, they are combined into a Passive that lasts for the rest of the fight and the next 2 fights they participate in.
The Dark Tide Passive counts as 10 Dark Tide Debuffs for Air-Walker's abilities, and also gains additional effects based on the Opponent’s Class.
If the Opponent has a Dark Tide Passive, Air-Walker’s fourth Light Hit refreshes 2 Armor Break Debuff(s) on them.
When Charging a Heavy Attack
Increase
by 300% and Heavy Charging can be held for an extended duration.
75% of any Power Gained while Charging is lost over 0.75 second(s) after the Charge stops.
If Air-Walker fills a Bar of Power, he gains an Unblockable Buff for 1 second(s) that is paused during his Special Attacks.
If Air-Walker activates a Special Attack, he gains a Fury Buff during that Special Attack, increasing Attack Rating by +3,003.
Special Attacks
Activating a Special Attack Armor Breaks the Opponent, reducing Armor Rating by 2,250 for 11 second(s), stacking up to 8 time(s).
If the last hit isn’t Blocked, apply 1 Dark Tide Debuff to the Opponent, and an additional one for each Buff on Air-Walker.
Special Attack 1
The last hit has a 50% chance to inflict a Stun Debuff for 2 second(s). The chance is increased by 50% flat if Air-Walker is Unblockable.
Special Attack 2
If the Opponent has a Dark Tide Passive, this attack deals an additional 40% of the damage dealt as a burst of Energy Damage.
Special Attack 3
Air-Walker replaces Power Cosmic with the Power of Galactus Buff for 20 second(s), granting:
+4,504.5 Attack Rating.
Regenerate +8,504.4 Health.
Gain 10.5% of a Bar of Power every 1 second(s).
Gain a Passive Unstoppable effect.
Every attack has a 100% chance to deal an additional burst of Direct Damage. The damage is equal to 5% of the damage dealt, per Dark Tide on the Opponent.
Power of Galactus sets Air-Walker’s Power to 0 when it ends.
The Dark Tide - Cross Fight Class Effects
Tech: Reduces the duration and potency of Power Drain, Lock and Burn effects by 70%.
Mutant: Reduces Offensive Ability Accuracy during Special Attacks by 33%.
Skill: Critical Rating is reduced by 634.62.
Science: Non-Damaging Debuffs have -25% Ability Accuracy.
Cosmic: Buffs potency is reduced by 50%.
Mystic: Mystical energies resist the Dark Tide, so it has no additional effect.
Gains | Inflicts
UNBLOCKABLE
FURY
REGENERATION
UNSTOPPABLE
PRECISION
INDESTRUCTIBLE
DARK TIDE
ARMOR BREAK
STUN
Direct Damage
Attack Details
Hits
Damage
Damage Type
Light Attacks
(4 Hits)
4x
765.77
PhysicalContact
Medium Attacks
(2 Hits)
1x
1,194.59
EnergyContact
1x
1,194.59
PhysicalContact
Heavy Attacks
(1 Hits)
1x
2,552.55
EnergyContact
Special Attack 1
(2 Hits)
1x
900.9
ContactPhysical
1x
2,102.1
ProjectileEnergyContact
Special Attack 2
(4 Hits)
1x
300.3
ContactPhysical
3x
900.9
ProjectileEnergyContact
Special Attack 3
(1 Hits)
1x
9,729.72
Contact
Found In
Act
Quest Index
Story
REBELLION
4.2.54.3.3
THE UNION
7.2.27.2.57.3.57.4.47.4.6
THE RADIANCE
8.4.2
REVELATION
9.1.69.2.5
Special Event
THE NECROPOLIS
3.1
Synergies
HERALDS OF GALACTUS
silversurfer
terrax
ghost_rider_cosmic
Air-Walker:
- The first fight Air-Walker participates in grants him an indefinite Precision Buff, increasing Critical Rating by +450 for that fight and the next 2 fights he participates in. Solo: Only affects this Champion and does not stack.
NOVA CORPS VETERANS
nova
Air-Walker: Whenever a Dark Tide Debuff is placed on the Opponent, 30% chance to place an additional one. Nova: Reaching 75 Nova Charges refreshes Nova’s Fury Buffs, even while at maximum stacks. Unique Synergy: Does not stack with duplicate synergies.
THE HIGH GROUND
green_goblin
phoenix
ebonymaw
Air-Walker: Heavy Charging increases
by an additional 150%, reduced by 50% for each Persistent Power Cosmic Air-Walker has. Green Goblin: Special Attack 1 Laser Blasts have +40% flat chance to Power Drain. Phoenix: Start each fight with 7 Phoenix Force Charges, paused until the next time a Charge is gained. Ebony Maw: Start the fight Focused and Persuade the Opponent 15% quicker. Unique Synergy: Does not stack with duplicate synergies.
ENEMIES Lv. 3
thing
johnnystorm
invisiblewoman
mrfantastic
All Champions gain +155 Critical Rating.
HERALDS ACROSS THE BATTLEREALM - I
galan
Air-walker: If this Champion is a Herald, all Unblockable Special Attacks inflict an additional 3 Armor Break and Dark Tide Debuffs. Unique Synergy: Does not stack with duplicate synergies.
WINGS AND FEAR
sauron
Sauron: When landing a Dash Attack, the Bleed damage inflicted now does 100% more damage and the duration increases by 20%. Airwalker: Armor Breaks from Specials now reduce Armor Rating by +30% for 11 seconds. Vulture: Exhaust Burn only costs 5 Core Charges and the non-stacking Incinerate debuff now does an additional 20% Attack Rating in damage over 5 seconds. Annihilus: Stifle duration is increased by 4 seconds and reduces Offensive
by an additional 15%. Unique Synergy: Does not stack with duplicate synergies.
ANGEL ATTACK
peniparker
Peni Parker: While the Sync-Shield is active, become Stun Immune. Air-Walker: Gain +1 Power Cosmic Buff(s) when winning a fight. Falcon: Lock On lasts 1 second longer. Unique Synergy: Does not stack with duplicate synergies.
COSMIC CONTROL
maestro_overseer
The Overseer: Increase Cosmic Mode duration by 0.66 second(s) per Gamma Power. Terrax, Air-Walker: When Heavy Charging gains an Unstoppable Buff that lasts for 1 second(s). If Struck while this effect is up, it goes on cooldown for 25 seconds. Unique Synergy: Does not stack with duplicate synergies.
Heralds of Galactus
ghost_rider_cosmic
Cosmic Ghost Rider: Once Per Fight: Dash Back and Hold Block for 1.2 seconds, the next Judgment you attempt to trigger has 100% Ability Accuracy. Unique Synergy: Does not stack with duplicate synergies.
HERALDS OF GALACTUS
terrax
Terrax: When the Rock Field starts, gain +1 Indestructible Charge Buff(s). Solo: Only affects this Champion and does not stack.
HERALDS OF GALACTUS
silversurfer
Silver Surfer: Once per fight, if Silver Surfer were to lose more than 25% of his life in a single hit he instead consumes the Power Cosmic Buff and gains an Indestructible Buff for 6 seconds. Solo: Only affects this Champion and does not stack.
AIR-WALKER - Khonshu's Ankh