#Hero#Spider-Verse Heroes#Metal#Offensive: Damage Over Time#Defensive: Guard#Size: XL#2021#AW: Armor Burn#AW: Sturdy#House of Mirrors#Secutor
Immunities
Attributes
Prestige53,770
Challenge Rating250
Attack11,146
Health126,834
Critical Rating448
Critical Damage Rating1,179
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating1,686
Block Proficiency2,343
Physical Resistance0
Energy Resistance0
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
11,146
contactphysical
Medium Attacks(2 hits)
2x
11,146
contactphysical
Heavy Attacks(2 hits)
1x
3,343.8
contactphysical
1x
7,802.2
contactphysical
Special Attack 1(7 hits)
5x
1,114.6
ContactPhysical
1x
1,671.9
ContactPhysical
1x
3,901.1
ContactPhysical
Special Attack 2(11 hits)
1x
2,229.2
ContactPhysical
1x
3,901.1
ContactPhysical
9x
557.3
ProjectilePhysical
Special Attack 3(1 hit)
1x
36,113.04
contactphysical
Signature Ability
TEENAGE WEAPONAlways Active
When the Opponent fills a bar of Power or recovers more than 5% of Max Health at once, inflict a Heal Block Passive, preventing the Opponent from healing for 2.02 - 6 second(s).
Whenever the Opponent Heals while Heal Blocked, inflict an instant Incinerate dealing 5.01 - 15% of the Health they would have gained as Energy Damage. If the Salve Mastery is active, the Mastery is removed.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
11,146
contactphysical
Medium Attacks(2 hits)
2x
11,146
contactphysical
Heavy Attacks(2 hits)
1x
3,343.8
contactphysical
1x
7,802.2
contactphysical
Special Attack 1(7 hits)
5x
1,114.6
ContactPhysical
1x
1,671.9
ContactPhysical
1x
3,901.1
ContactPhysical
Special Attack 2(11 hits)
1x
2,229.2
ContactPhysical
1x
3,901.1
ContactPhysical
9x
557.3
ProjectilePhysical
Special Attack 3(1 hit)
1x
36,113.04
contactphysical
Abilities
SP//dr Suit - Always Active
Immune to Poison and Incinerate Effects due to Oscorp’s cutting-edge SP//dr Suit technology.
Opponent's True Strike, , and True Sense effects suffer -100% Ability Accuracy.
When the Opponent fills a bar of Power, gain +1Spider-Sense charge(s), up to 10 charge(s). Any additional charges last for 22 second(s). Charges cannot be prevented by Ability Accuracy.
Sync-Shield
Peni starts the fight with an active Sync-Shield. The Sync-Shield’s max strength is based on her Opponent’s Attack Rating. This ability is not affected by Class Advantage. While fighting as Defender, max strength is increased by 100%.
When Peni would take damage from a Blocked or Auto-Blocked Hit, the Sync-Shield takes up to 100% of the damage instead.
When the Sync-Shield runs out of strength, it goes on cooldown for 20 seconds, after which it reactivates at max strength.
Sync-Shield - While Active
SPIDER-PROTOCOL: When Peni would be Struck, +8% chance per Spider-Sense charge to consume 4 charges, purifying any Stun Debuffs and gaining 100% chance to Auto-Block for 2 second(s). This does not trigger and cannot be prevented by Ability Accuracy.
When Peni would Auto-Block a Hit, Burn 25% of a bar of Power and inflict Direct Damage proportionate to the amount lost. This ability cannot be prevented by Ability Accuracy. All personal Power Burn Effects scale with Base Attack only.
When Blocking or Auto-Blocking a Hit, Peni cannot be Stunned and Locks the Opponent’s Power.
When Peni would be Struck by a Heavy Hit while Auto-Blocking, gain 100% chance to Resist a Block Break.
When performing a Well-Timed Block, gain 6% of a bar of Power.
Special Attack 1
SPIDER-PROTOCOL: With 11+ Spider-Sense charges on activation, inflict a Power Burn Debuff during this Special Attack, burning 75% of a bar of Power over 6 second(s).
After activation, gain +4Spider-Sense charges. Additionally, if the Opponent fills a bar of Power during this Special Attack, gain +3 bonus Spider-Sense charges.
The first hit doesn’t grant Power and Burns 25% of a bar of Power.
Special Attack 2
On activation, pause the duration of all Spider-Sense charges until the Special Attack ends.
Each Web Shooter hit inflicts an instant Incinerate, dealing 1,337.52 Energy Damage for each Spider-Sense charge.
SPIDER-PROTOCOL: With 8+ Spider-Sense charges, the last hit consumes all charges inflicting an Incinerate Debuff per charge, each dealing 15,047.1 Energy Damage over 8 second(s). Incinerate also removes Perfect Block chance and lowers Block Proficiency by 50%.
Special Attack 3
Inflict a Power Burn Debuff, burning 150% of a bar of Power over 15 seconds.
If the Sync-Shield's on cooldown, it’s restored at 100% strength. Add a flat 50% to the Sync-Shield’s current strength. Max 200% strength.