
MISTER FANTASTIC
#Offensive: Raw Damage#Defensive: Utility#Hero#Fantastic Four#Size: M#Illuminati#2019#AW: Subdue#House of Mirrors#Secutor#Fantastic#Squad Builder#Green Faction#Iso Grade#PLAYABLE
Attributes
Rank 6
Sig.
Prestige33,873
Challenge Rating250
Attack9,973
Health136,082
Critical Rating822
Critical Damage Rating1,547
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating306
Block Proficiency4,889
Physical Resistance0
Energy Resistance0
Gains | Inflicts
EVADE
UNBLOCKABLE
FURY
POWER GAIN
INDESTRUCTIBLE
PROWESS
WEAKNESS - SP 1
WEAKNESS - SP 2
WEAKNESS - SP 3
TAUNT
STAGGERED
SHOCK
POWER STING
WEAKNESS
INCINERATE
HEAL BLOCK
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
1x
2,543.12
ContactPhysical
1x
2,543.12
ContactPhysical
2x
2,543.12
ContactPhysical
Medium Attacks(2 Hits)
2x
3,967.26
ContactPhysical
Heavy Attacks(1 Hits)
1x
8,477.05
ContactPhysical
Special Attack 1(3 Hits)
2x
1,994.6
ContactPhysical
1x
5,983.8
ContactPhysical
Special Attack 2(3 Hits)
1x
2,991.9
ContactPhysical
1x
3,989.2
ContactPhysical
1x
2,991.9
ProjectileEnergyContactPhysical
Special Attack 3(1 Hits)
1x
32,312.52
ContactPhysical
Found In
Act
Quest Index
Story
REBIRTH
6.4.5
THE UNION
7.2.17.2.57.2.67.3.37.3.57.4.17.4.4
THE RADIANCE
8.1.48.1.58.2.38.2.48.3.38.4.6
REVELATION
9.1.3
Special Event
THE NECROPOLIS
3.1
Synergies
Other Synergy Champions: If at or below 20% health at the start of the fight, heal 10% of Max Health over 6 second(s). Otherwise gain 60% of a Bar of Power over 6 second(s) instead.
Unique Synergy: Does not stack with duplicate synergies.
If all other Champions in this Synergy are present:
Thing: Whenever you would gain a Rock Stack, gain an additional one.
Human Torch: Incinerate and Nova Flame duration increased by 30%.
Invisible Woman: Invisibility only has a 15% chance to unpause during a Well-Timed Block.
Mister Fantastic: For each unique Debuff on the Opponent, they take 4% of Mister Fantastic’s current Attack Rating as Direct Damage per second.
Unique Synergy: Does not stack with duplicate synergies.
Mister Fantastic: Debuffs last 25% longer.
Unique Synergy: Does not stack with duplicate synergies.
Mister Fantastic: Increase Attack Rating by 0%.
The potency of this synergy is increased by a flat 30% for each other Mister Fantastic on your team.
Unique Synergy: Does not stack with duplicate synergies.
Mister Fantastic: Gain 5% of his Max Power each time a Buff is Nullified or its Duration expires off the Opponent.
Doctor Doom: Heavy Attacks apply up to 1 Armor Break Debuff for 10 second(s), reducing Armor Rating by 15%.
Unique Synergy: Does not stack with duplicate synergies.
Cosmic and Skill Champion's Basic Hits pause one of each Buff on them for 0.2 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Tech and Science Champion's Debuffs also apply an indefinite Power Sting, dealing Direct Damage equal to 60% of their Attack Rating when the Opponent activates a Special Attack. The Power Sting stacks up to 3 times.
Unique Synergy: Does not stack with duplicate synergies.
The Maker: Increase Attack Rating by 0%. The potency of this synergy is increased by a flat +30% for each other Reed Richards on your team.
Synergy Champions: The potency increase in all Council of Reeds synergies account for all versions of Reed Richards.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Start each fight with an indefinite Failsafe Charge. When struck by a Special Attack 1 or 2, consume the Failsafe to gain an Passive for the duration of the Special.
Unique Synergy: Does not stack with duplicate synergies.
Infamous Iron Man: Gains +4,900 Critical Rating while the Opponent has 2 or more Bars of Power.
Thing: When Rock Stacks are removed, Thing gains an extra Fury Passive.
Human Torch: Chance to Incinerate when Struck increased by a flat 100%.
Mr. Fantastic: Imprison the Opponent’s Soul at the start of the fight, reducing their chance to activate Buffs by 100% for 15 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Galan: All Incinerate Debuff durations are increased by 50%.
Mister Fantastic: Whenever a Personal Debuff expires on the Opponent, gain 20% of a bar of Power.
Unique Synergy: Does not stack with duplicate synergies.
Gamora: +20% Fury & Cruelty Buff Potency.
All Synergy Champions: +5% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Dragon Man: Ineptitude reduces the Opponents Armor Rating, Attack Rating, Critical Rating, and Critical Damage Rating by 10%.
Mister Fantastic: Each Careful Study Passive on the Opponent increases Mister Fantastic’s matching Special Attacks damage by 50%.
Unique Synergy: Does not stack with duplicate Synergies.
Hulkbuster: Each Shock Debuff reduces the opponent’s Offensive Ability Accuracy during Special Attacks by 15%.
Mr. Fantastic: +1000 [k=glossary\phys_res]Physical Resistance[\k].
Black Panther: +25% Bleed Debuff Duration.
Black Panther (Civil War): Reflect Charges last 2 additional seconds.
Unique Synergy: Does not stack with duplicate Synergies.
Doctor Doom: Shock and Incinerate Debuffs have +20% increased Potency.
Solo: Only affects this Champion and does not stack.
Other Synergy Champions: Block Proficiency increased by 5%. Perfect Block chance increased by 10%.
If all other Champions in this Synergy are present, Well-Timed Blocks inflict up to one 10% Weakness Debuff on the Opponent for 6 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Invisible Woman: When the Opponent activates a Special Attack, if the Force Field is active, it gains 10% strength for each Bar of Power spent.
Unique Synergy: Does not stack with duplicate synergies.
Other Synergy Champions: The last hit of Special Attack 1 Incinerates the Opponent for 6 second(s).
This also inflicts Heal Block if all other Champions in this Synergy are present.
Unique Synergy: Does not stack with duplicate synergies.
Other Synergy Champions: The last hit of Special Attack 2 grants a Fury Buff for 6 seconds, increasing Attack by 15% of Base Attack.
This effect is doubled if all other Champions in this Synergy are present.
Unique Synergy: Does not stack with duplicate synergies.
THE SMARTEST MAN IN THE BATTLEREALMAll Attacks
Mister Fantastic’s Offensive is increased by 10 - 50% for each Careful Study Passive on the Opponent.
Mister Fantastic gains an additional flat 20% chance to Evade any Unblockable attack. This increases by 3% every time the Opponent starts an Unblockable hit, capped at 50% for basic attacks.
Gains | Inflicts
EVADE
UNBLOCKABLE
FURY
POWER GAIN
INDESTRUCTIBLE
PROWESS
WEAKNESS - SP 1
WEAKNESS - SP 2
WEAKNESS - SP 3
TAUNT
STAGGERED
SHOCK
POWER STING
WEAKNESS
INCINERATE
HEAL BLOCK
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
1x
2,543.12
ContactPhysical
1x
2,543.12
ContactPhysical
2x
2,543.12
ContactPhysical
Medium Attacks(2 Hits)
2x
3,967.26
ContactPhysical
Heavy Attacks(1 Hits)
1x
8,477.05
ContactPhysical
Special Attack 1(3 Hits)
2x
1,994.6
ContactPhysical
1x
5,983.8
ContactPhysical
Special Attack 2(3 Hits)
1x
2,991.9
ContactPhysical
1x
3,989.2
ContactPhysical
1x
2,991.9
ProjectileEnergyContactPhysical
Special Attack 3(1 Hits)
1x
32,312.52
ContactPhysical
Found In
Act
Quest Index
Story
REBIRTH
6.4.5
THE UNION
7.2.17.2.57.2.67.3.37.3.57.4.17.4.4
THE RADIANCE
8.1.48.1.58.2.38.2.48.3.38.4.6
REVELATION
9.1.3
Special Event
THE NECROPOLIS
3.1
Abilities
Passive
and increased by +1,178.57.
5% flat chance to Evade for each non-Damaging Debuff on either Champion. Does not trigger during a Well-Timed Block.
Attack Rating is increased by +797.84 for each Debuff on the Opponent.
Prepared for Anything - Pre-Fight Ability
Before the fight, choose up to 3 unique Debuffs to place on the Opponent at the start of the next fight. Each Debuff costs 1 Persistent Charge.
Mister Fantastic starts with 4 Persistent Charge(s), and can have up to 9. When Mr. Fantastic finishes a fight, he gains 1 Persistent Charge for each unique Debuff on the Opponent.
These Debuffs each last 15 second(s), and are refreshed when the Opponent is knocked down.
The Debuffs are applied even if a different Champion enters the fight.
Debuff potency scales with the rarity of Mr. Fantastic. If different versions of a Debuff are applied, only the strongest one triggers.
Prepared for Anything - Pre-Fight Debuffs - Max: 3 Each
Inflict a of 35% Potency.
Suppress the Opponent, decreasing their by 22%.
Debuff Siphon the Opponent, increasing the potency of Damage over Time Debuffs on them by 22%, and reducing the potency of those effects on allies by the same amount. This does not affect abilities that trigger at the start of the fight.
Opponent activates a Special Attack
When the Opponent activates a Special Attack, place an indefinite Careful Study Debuff on them for that Special Attack.
A Careful Study Debuff lowers the Attack Rating of each Hit in the Special Attack by 25%.
If Mister Fantastic was struck by the last hit of the Special Attack, place 1 additional copy of the Debuff.
All copies of the Debuff are Purified when the Opponent activates a different Special Attack than the one that triggered the Debuff.
Careful Study - Cross-Fight Ability
When the Opponent has 3 copies of a Careful Study Debuff, they are combined into a Passive that lasts for the rest of the fight, and the next 5 fights the Opponent participates in.
Careful Study Passives count as 3 Debuffs for Reed’s other abilities.
Each Passive prevents future matching Careful Study Debuffs.
Heavy Attacks
On the last hit, pause Pre-Fight Debuffs for 3 second(s).
Special Attacks
If no Pre-Fight Debuffs were selected, Special Attacks are Unblockable.
Special Attack 1
When this Attack is activated, 100% chance to place a Debuff and a Debuff that lowers Attack Rating by 0.4%. Each lasts for 9 second(s).
This is removed when the Opponent activates any Special Attack.
The next time a Opponent triggers a Buff, that Buff and all other Buffs triggered at the same time will be immediately Nullified.
Special Attack 2
When this Attack is activated, re-trigger Mister Fantastic's selected Pre-Fight Debuffs once each.
The last hit Shocks the Opponent, dealing 5,983.8 Energy Damage over 5 second(s).
Special Attack 3
If the Opponent has at least 1 Debuff, gain a Passive Fury for 20 second(s), increasing Attack Rating by 2,991.9 for each Debuff on the Opponent.
Gains | Inflicts
EVADE
UNBLOCKABLE
FURY
POWER GAIN
INDESTRUCTIBLE
PROWESS
WEAKNESS - SP 1
WEAKNESS - SP 2
WEAKNESS - SP 3
TAUNT
STAGGERED
SHOCK
POWER STING
WEAKNESS
INCINERATE
HEAL BLOCK
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
1x
2,543.12
ContactPhysical
1x
2,543.12
ContactPhysical
2x
2,543.12
ContactPhysical
Medium Attacks(2 Hits)
2x
3,967.26
ContactPhysical
Heavy Attacks(1 Hits)
1x
8,477.05
ContactPhysical
Special Attack 1(3 Hits)
2x
1,994.6
ContactPhysical
1x
5,983.8
ContactPhysical
Special Attack 2(3 Hits)
1x
2,991.9
ContactPhysical
1x
3,989.2
ContactPhysical
1x
2,991.9
ProjectileEnergyContactPhysical
Special Attack 3(1 Hits)
1x
32,312.52
ContactPhysical
Found In
Act
Quest Index
Story
REBIRTH
6.4.5
THE UNION
7.2.17.2.57.2.67.3.37.3.57.4.17.4.4
THE RADIANCE
8.1.48.1.58.2.38.2.48.3.38.4.6
REVELATION
9.1.3
Special Event
THE NECROPOLIS
3.1
Synergies
Other Synergy Champions: If at or below 20% health at the start of the fight, heal 10% of Max Health over 6 second(s). Otherwise gain 60% of a Bar of Power over 6 second(s) instead.
Unique Synergy: Does not stack with duplicate synergies.
If all other Champions in this Synergy are present:
Thing: Whenever you would gain a Rock Stack, gain an additional one.
Human Torch: Incinerate and Nova Flame duration increased by 30%.
Invisible Woman: Invisibility only has a 15% chance to unpause during a Well-Timed Block.
Mister Fantastic: For each unique Debuff on the Opponent, they take 4% of Mister Fantastic’s current Attack Rating as Direct Damage per second.
Unique Synergy: Does not stack with duplicate synergies.
Mister Fantastic: Debuffs last 25% longer.
Unique Synergy: Does not stack with duplicate synergies.
Mister Fantastic: Increase Attack Rating by 0%.
The potency of this synergy is increased by a flat 30% for each other Mister Fantastic on your team.
Unique Synergy: Does not stack with duplicate synergies.
Mister Fantastic: Gain 5% of his Max Power each time a Buff is Nullified or its Duration expires off the Opponent.
Doctor Doom: Heavy Attacks apply up to 1 Armor Break Debuff for 10 second(s), reducing Armor Rating by 15%.
Unique Synergy: Does not stack with duplicate synergies.
Cosmic and Skill Champion's Basic Hits pause one of each Buff on them for 0.2 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Tech and Science Champion's Debuffs also apply an indefinite Power Sting, dealing Direct Damage equal to 60% of their Attack Rating when the Opponent activates a Special Attack. The Power Sting stacks up to 3 times.
Unique Synergy: Does not stack with duplicate synergies.
The Maker: Increase Attack Rating by 0%. The potency of this synergy is increased by a flat +30% for each other Reed Richards on your team.
Synergy Champions: The potency increase in all Council of Reeds synergies account for all versions of Reed Richards.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Start each fight with an indefinite Failsafe Charge. When struck by a Special Attack 1 or 2, consume the Failsafe to gain an Passive for the duration of the Special.
Unique Synergy: Does not stack with duplicate synergies.
Infamous Iron Man: Gains +4,900 Critical Rating while the Opponent has 2 or more Bars of Power.
Thing: When Rock Stacks are removed, Thing gains an extra Fury Passive.
Human Torch: Chance to Incinerate when Struck increased by a flat 100%.
Mr. Fantastic: Imprison the Opponent’s Soul at the start of the fight, reducing their chance to activate Buffs by 100% for 15 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Galan: All Incinerate Debuff durations are increased by 50%.
Mister Fantastic: Whenever a Personal Debuff expires on the Opponent, gain 20% of a bar of Power.
Unique Synergy: Does not stack with duplicate synergies.
Gamora: +20% Fury & Cruelty Buff Potency.
All Synergy Champions: +5% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Dragon Man: Ineptitude reduces the Opponents Armor Rating, Attack Rating, Critical Rating, and Critical Damage Rating by 10%.
Mister Fantastic: Each Careful Study Passive on the Opponent increases Mister Fantastic’s matching Special Attacks damage by 50%.
Unique Synergy: Does not stack with duplicate Synergies.
Hulkbuster: Each Shock Debuff reduces the opponent’s Offensive Ability Accuracy during Special Attacks by 15%.
Mr. Fantastic: +1000 [k=glossary\phys_res]Physical Resistance[\k].
Black Panther: +25% Bleed Debuff Duration.
Black Panther (Civil War): Reflect Charges last 2 additional seconds.
Unique Synergy: Does not stack with duplicate Synergies.
Doctor Doom: Shock and Incinerate Debuffs have +20% increased Potency.
Solo: Only affects this Champion and does not stack.
Other Synergy Champions: Block Proficiency increased by 5%. Perfect Block chance increased by 10%.
If all other Champions in this Synergy are present, Well-Timed Blocks inflict up to one 10% Weakness Debuff on the Opponent for 6 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Invisible Woman: When the Opponent activates a Special Attack, if the Force Field is active, it gains 10% strength for each Bar of Power spent.
Unique Synergy: Does not stack with duplicate synergies.
Other Synergy Champions: The last hit of Special Attack 1 Incinerates the Opponent for 6 second(s).
This also inflicts Heal Block if all other Champions in this Synergy are present.
Unique Synergy: Does not stack with duplicate synergies.
Other Synergy Champions: The last hit of Special Attack 2 grants a Fury Buff for 6 seconds, increasing Attack by 15% of Base Attack.
This effect is doubled if all other Champions in this Synergy are present.
Unique Synergy: Does not stack with duplicate synergies.































