iceman_featured
ICEMAN
#Offensive: Damage Over Time#Hero#X-Men#Size: M#2017#AW: Armor Burn#X-Magica#Coda#PLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige
32,973
Challenge Rating
250
Attack
9,826
Health
138,724
Critical Rating
822
Critical Damage Rating
1,547
Armor Penetration
0
Block Penetration
0
Critical Resistance
0
Armor Rating
524
Block Proficiency
4,889
Physical Resistance
0
Energy Resistance
0
ABSOLUTE ZEROAlways Active
While the Opponent has a Coldsnap Debuff, the chance to apply Frostbite on Critical Hits is increased by 5 - 30% flat.
Ice Armor reforms 3 seconds faster.
At the start of the fight, inflict a
Debuff dealing 9,924.26 - 24,126.29 Energy Damage over 12 seconds.
Abilities
Organic Ice
Iceman’s organic ice form grants him full Immunity to all Incinerate, Nova Flame, Bleed, Poison, Coldsnap, and Frostbite effects.
Ice Armor
Iceman begins the fight with an indefinite Ice Armor Buff, increasing his Armor Rating by +916.67. Ice Armor counts as an Armor Up effect.
If Iceman would lose more than 5% of his Max Health from a single source, his Ice Armor protects him from the blow reducing the health loss to 5%, then it is removed.
If Iceman would become Stunned while his Ice Armor is active, the Ice Armor negates the effect, then shatters.
Once removed, Ice Armor takes 15 seconds to reform.
If Ice Armor is removed due to Iceman’s abilities, all Frostbite effects expire instantly.
Critical Hits - Frostbite
70% chance to inflict a Frostbite Passive. Frostbite Passives last for 10 seconds and deal 8,352.1 Energy Damage when they expire.
Heavy Attacks
This attack causes all Frostbite Passives to expire instantly and deal an additional 3,930.4 Energy Damage each.
Special Attack 1
The final hit inflicts a
Debuff, dealing 14,739 Energy Damage over 14 seconds.
The final hit inflicts 2 personal Frostbite Passives.
Special Attack 2
Iceman consumes his Ice Armor to gain +14,739 Attack Rating for the duration of this attack.
Special Attack 3
Inflict a
Debuff, dealing 19,652 Energy Damage over 18 seconds.
This attack instantly reforms Ice Armor.
Gains | Inflicts
ARMOR UP
PROTECTION
FURY
PRECISION
FROSTBITE
COLDSNAP
Direct Damage
Attack Details
Hits
Damage
Damage Type
Light Attacks
(4 Hits)
4x
2,505.63
ContactPhysical
Medium Attacks
(2 Hits)
2x
3,908.78
ContactPhysical
Heavy Attacks
(1 Hits)
1x
8,352.1
ContactPhysical
Special Attack 1
(3 Hits)
2x
2,947.8
ProjectileEnergyHeatBeamContactPhysical
1x
3,930.4
ProjectileEnergyHeatBeamContactPhysical
Special Attack 2
(2 Hits)
1x
2,947.8
ContactPhysical
1x
6,878.2
ProjectileEnergyContactPhysical
Special Attack 3
(1 Hits)
1x
22,108.5
ContactPhysical
Found In
Act
Quest Index
Story
ELDER'S WAR
5.1.65.2.25.2.65.3.55.3.65.4.35.4.45.4.6
REBIRTH
6.1.26.1.56.1.66.2.36.2.66.3.16.3.26.3.56.4.1
THE UNION
7.1.47.2.1
THE RADIANCE
8.2.48.2.5
REVELATION
9.1.49.3.3
Synergies
ENEMIES Lv. 3
magneto
hyperion
All Champions gain +155 Critical Rating.
RIVALS Lv. 3
spider_man
All Champions gain +115 Critical Damage Rating.
TEAMMATES Lv. 3
ghost_rider
black_widow
All Champions gain +5% Perfect Block Chance.
LOW THERMAL CALIBRATION
solvarch
Solvarch: At the start of each fight, Solvarch is inflicted with a
Debuff dealing 5 Energy Damage over 2.5 seconds. Other Synergy Champions: 15% increased Coldsnap Debuff potency. Unique Synergy: Does not stack with duplicate synergies.
BORN THIS WAY
northstar
Northstar: Heavy Attacks remove all stacks of personal pause to deal a burst of 5% of Attack Rating in Physical Damage per personal Reverb and Prowess effect on Northstar. Iceman: Intercepts and Dash Attacks inflict a Frostbite Passive and cause the cooldown for Ice Armor to briefly expire faster. Unique Synergy: Does not stack with duplicate synergies.
PRIDE Lv. 1
northstar
All Champions gain +50 Armor Rating, Block Proficiency, Energy Resistance and Physical Resistance.
PRIDE Lv. 2
northstar
All Champions gain +70 Armor Rating, Block Proficiency, Energy Resistance and Physical Resistance.
PRIDE Lv. 3
northstar
All Champions gain +90 Armor Rating, Block Proficiency, Energy Resistance and Physical Resistance.
ICE QUEENS
katebishop
Iceman, Misty: When an Opponent fails to trigger an Evade due to Coldsnap, inflict a personal Frostbite Passive. Emma, Elsa, Kate: When an Opponent fails to trigger an Evade due to Coldsnap or reduced Ability Accuracy, inflict a Frostbite Passive for 10 seconds, dealing 50% of Attack as Energy Damage when it expires. Unique Synergy: Does not stack with duplicate synergies.
GET OVER HERE
scorpion
Scorpion: Final hit of Special Attack 2 inflicts a Stun Debuff on the Opponent, Stunning them for 3 seconds. Iceman: Gain +1124 Critical Rating while the Opponent is suffering from a
effect. Unique Synergy: Does not stack with duplicate synergies.
GET OVER HERE
scorpion
Scorpion: Final hit of Special Attack 2 inflicts a Stun Debuff on the Opponent, Stunning them for 3 seconds. Iceman: Gain +1050 Critical Rating while the Opponent is suffering from a
effect. Unique Synergy: Does not stack with duplicate synergies.
GET OVER HERE
scorpion
Scorpion: Final hit of Special Attack 2 inflicts a Stun Debuff on the Opponent, Stunning them for 3 seconds. Iceman: Gain +1000 Critical Rating while the Opponent is suffering from a
effect. Unique Synergy: Does not stack with duplicate synergies.
GET OVER HERE
scorpion
Scorpion: Final hit of Special Attack 2 inflicts a Stun Debuff on the Opponent, Stunning them for 3 seconds. Iceman: Gain +950 Critical Rating while the Opponent is suffering from a
effect. Unique Synergy: Does not stack with duplicate synergies.
7. ALLOW TO COOL
venompool
Venompool: When the Cookin' Meter hits 100, 75% chance to gain an Ice Armor Buff, granting +2000 Armor Rating and Stun Immunity for 20 seconds. Ice Armor is lost once it prevents a Stun effect. Synergy Champions: +4% Health & Attack Rating. Unique Synergy: Does not stack with duplicate synergies.
DRUG M
professorx
All Mutants and X-Men except Professor X: Gain a Mental Barrier with 2.5% of Current Health for each Cerebro Charge. Max: 10% Health. Whenever the Champion would take damage except from a Special Attack 3, the Barrier takes 75% of the damage until it reaches 0 Health. Magneto: +15% Attack Rating while fighting #Metal Champions. Magneto (House of X): Guidance's bonus Attack Rating is increased by a flat +5%, or +15% on the final node of a Quest. Iceman: Inflict 3 personal Frostbite Passives whenever the Opponent Purifies a
Debuff. Unique Synergy: Does not stack with duplicate synergies.
DRUG M
professorx
All Mutants and X-Men except Professor X: Gain a Mental Barrier with 2.5% of Current Health for each Cerebro Charge. Max: 10% Health. Whenever the Champion would take damage except from a Special Attack 3, the Barrier takes 75% of the damage until it reaches 0 Health. Magneto: +15% Attack Rating while fighting #Metal Champions. Magneto (House of X): Guidance's bonus Attack Rating is increased by a flat +5%, or +15% on the final node of a Quest. Iceman: Inflict 3 personal Frostbite Passives whenever the Opponent Purifies a
Debuff. Unique Synergy: Does not stack with duplicate synergies.
DRUG M
professorx
All Mutants and X-Men except Professor X: Gain a Mental Barrier with 2.5% of Current Health for each Cerebro Charge. Max: 10% Health. Whenever the Champion would take damage except from a Special Attack 3, the Barrier takes 75% of the damage until it reaches 0 Health. Magneto: +15% Attack Rating while fighting #Metal Champions. Magneto (House of X): Guidance's bonus Attack Rating is increased by a flat +5%, or +15% on the final node of a Quest. Iceman: Inflict 3 personal Frostbite Passives whenever the Opponent Purifies a
Debuff. Unique Synergy: Does not stack with duplicate synergies.
DRY ICE
vision_timely
Vision (Aarkus): Increase the duration of Armor Break Debuffs by 2 second(s) flat. Iceman: Increase the duration of Frostbite Passives by 4 second(s) flat. Mysterio: Increase the duration of Reflection and Frenzy gas by 3 second(s) flat. Unique Synergy: Does not stack with duplicate synergies.
A SONG OF FIRE AND ICE
johnnystorm
Human Torch and Iceman: When the Opponent takes Energy damage, they take an additional burst of Energy damage equal to 15% of the original damage. Unique Synergy: Does not stack with duplicate synergies.
ELEMENTAL HIDE
korg_movie
Iceman: While Ice Armor is reforming, Iceman’s Attack Rating is increased by 15% as long as he does not get hit. Korg: If Korg is awakened, +15% chance to shrug off a Debuff while Rock Shield is active. Unique Synergy: Does not stack with duplicate Synergies.
MUTANT PURSUIT
sentinel
Sentinel: While fighting Mutant Champions, the Opponent suffers 25% reduced Attack Rating during Special Attack hits. Solo: Only affects this Champion and does not stack.
MUTANT AGENDA Lv. 3
archangel
Mutant Champions: Special Attack hits gain +12% Attack Rating.
MUTANT AGENDA Lv. 3
archangel
Mutant Champions: Special Attack hits gain +12% Attack Rating.
MUTANT AGENDA Lv. 3
archangel
Mutant Champions: Special Attack hits gain +12% Attack Rating.
ICEMAN - Khonshu's Ankh