#Offensive: Damage Over Time#X-Men#X-Force#Hero#Metal#Size: M#2017#EQ: Romance
Immunities
Attributes
Prestige3,125
Challenge Rating150
Attack3,927
Health53,185
Critical Rating673
Critical Damage Rating1,266
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating563
Block Proficiency4,000
Physical Resistance0
Energy Resistance0
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
3,927
contactphysical
Medium Attacks(2 hits)
2x
3,927
contactphysical
Heavy Attacks(3 hits)
2x
785.4
contactphysical
1x
2,356.2
contactphysical
Special Attack 1(4 hits)
1x
785.4
ContactPhysical
2x
785.4
ProjectilePhysical
1x
1,570.8
ProjectilePhysical
Special Attack 2(4 hits)
3x
785.4
ContactPhysical
1x
1,570.8
ContactPhysical
Special Attack 3(1 hit)
1x
8,835.75
contactphysical
Signature Ability
INCREASED TOXICITYPassive
The Neurotoxin coating Archangel's wings and claws increases in toxicity, making each Neurotoxin Passive reduce the Opponent's Ability Accuracy by 25.07 - 40% and preventing them from gaining Health.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
3,927
contactphysical
Medium Attacks(2 hits)
2x
3,927
contactphysical
Heavy Attacks(3 hits)
2x
785.4
contactphysical
1x
2,356.2
contactphysical
Special Attack 1(4 hits)
1x
785.4
ContactPhysical
2x
785.4
ProjectilePhysical
1x
1,570.8
ProjectilePhysical
Special Attack 2(4 hits)
3x
785.4
ContactPhysical
1x
1,570.8
ContactPhysical
Special Attack 3(1 hit)
1x
8,835.75
contactphysical
Abilities
Passive
Archangel’s Ability Accuracy cannot be decreased by his opponent’s abilities
Neurotoxin - Passive
Each time Archangel triggers a Bleed effect on an opponent with an active Poison effect that he caused, they are combined, converting into a Neurotoxin charge, lasting 15 seconds.
Neurotoxins are a Passive effect, and therefore do not count as either a Debuff, or a Poison.
Neurotoxins do 11,781 damage over their duration.
On expiry Neurotoxins have a 100% Chance to Stun their target for 1.5 seconds. This effect will not interrupt a Special Attack.
Critical Hits
Critical Hits lacerate opponents with a 40% chance to inflict a Bleed Debuff, dealing 4,908.75 damage over 15 seconds.
Heavy Attacks
50% chance to inflict a Bleed Debuff, dealing 4,908.75 Direct Damage over 15 seconds.
Only the first Bleed effect triggered by this attack will consume a Poison effect, though all Bleeds triggered by it will convert to Neurotoxins as long as a Poison was consumed during the attack.
Passive
Each Bleed Debuff on your opponent increases the chance of any of Poison triggering by a flat 25%, and reduces the chance that an opponent’s Purify abilities will trigger by the same.
Blocking
0% chance on contact to Poison the target, reducing their Health recovery by 30% and dealing 4,908.75 Direct Damage over 15 seconds.
Special Attack 1
20% chance to inflict a Bleed Debuff, dealing 4,908.75 Direct Damage over 15 seconds.
0% chance to Poison the target, reducing their Health recovery by 30% and dealing 4,908.75 Direct Damage over 15 seconds.
Special Attack 2
50% chance to inflict a Bleed Debuff, dealing 4,908.75 Direct Damage over 15 seconds.
40% chance to Poison the target, reducing their Health recovery by 30% and dealing 4,908.75 Direct Damage over 15 seconds.
Special Attack 3
100% chance to Poison the target, reducing their Health recovery by 30% and dealing 4,908.75 Direct Damage over 15 seconds.
100% chance to inflict Bleed, dealing 4,908.75 Direct Damage over 15 seconds.