#Offensive: Damage Over Time#Control: Denial#Villain#Thunderbolts#Metal#Size: M#2023#AW: Sturdy#Magic Thief
Immunities
Attributes
Prestige23,671
Challenge Rating150
Attack4,042
Health55,136
Critical Rating920
Critical Damage Rating1,333
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating563
Block Proficiency3,238
Physical Resistance0
Energy Resistance0
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
4,042
Contact
Medium Attacks(2 hits)
2x
4,042
Projectile
Heavy Attacks(2 hits)
1x
1,616.8
Contact
1x
2,425.2
Contact
Special Attack 1(4 hits)
3x
808.4
ContactPhysical
1x
1,616.8
ContactPhysical
Special Attack 2(5 hits)
4x
606.3
ProjectilePhysical
1x
1,616.8
ProjectilePhysical
Special Attack 3(1 hit)
1x
13,096.08
physical
Signature Ability
THE MASTER OF EVILAlways Active
Zemo gains +100 - 1,000 Critical Damage Rating and can perform Critical Hits through the Opponent's Block.
When fighting #Heroes, attacks that intercept the Opponent gain +100 - 1,000 Critical Rating.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
4,042
Contact
Medium Attacks(2 hits)
2x
4,042
Projectile
Heavy Attacks(2 hits)
1x
1,616.8
Contact
1x
2,425.2
Contact
Special Attack 1(4 hits)
3x
808.4
ContactPhysical
1x
1,616.8
ContactPhysical
Special Attack 2(5 hits)
4x
606.3
ProjectilePhysical
1x
1,616.8
ProjectilePhysical
Special Attack 3(1 hit)
1x
13,096.08
physical
Abilities
Basic Attacks
For Zemo’s Medium Attacks, he wields a gun. These attacks do not make contact.
Whenever the Opponent Purifies a Debuff or is Immune to an effect, Zemo gains a Fury Buff increasing the Attack Rating of his next hit by +8,084. Max stacks: 15.
Your Defeat Is Certain
Zemo’s personal Bleeds are indefinite Debuffs that deal 64.67 Direct Damage per second.
All of Zemo’s personal effects can be inflicted through Block.
Grand Machination
Enter each fight with 5 indefinite Passives. Zemo’s Cleanses can’t Purify Stun Debuffs.
When Zemo runs out of Cleanses, he inflicts a Passive on the Opponent for 5 seconds and gains a 2,250 Passive for 15 seconds.
While this Resistance Up is active, Zemo can’t gain Cleanses. When Zemo has no personal Resistance Up or Cleanses active, he gains 5 indefinite Cleanse Passives.
Right Where I Want You - Root
When the Opponent becomes Rooted, they are inflicted with an indefinite 50% Passive. Max Stacks: 2.
While the Opponent is Rooted, their is reduced by 40% and Zemo’s is increased by 40%. Additionally, Zemo’s attacks can’t Miss and all his hits inflict an indefinite Bleed Debuff.
If the Opponent breaks free of Zemo’s Root before it expires, inflict 5 additional indefinite Bleed Debuffs, reduced by 1 for each Prowess effect they have.
Special Attack 1
On activation, inflict an indefinite Disorient Passive reducing Block Proficiency by 25% and Defensive Ability Accuracy by 10%. Max Stacks: 4.
The final hit inflicts an indefinite Bleed Debuff.
If the Opponent is Rooted, pause Root for the duration of this Special Attack and the final hit inflicts 5 additional indefinite Bleed Debuffs.
Special Attack 2
The final hit inflicts a Passive on the Opponent for 5 seconds.
Special Attack 3
Inflict a non-stacking indefinite Sunder Passive reducing Critical Resistance to 0 and preventing it from increasing.
This attack gains +606.3 Attack Rating for each of Zemo’s indefinite effects the Opponent is suffering.