When Sentry loses his Combo, he has a 25.37 - 100% chance to become Indestructible for 0.3 seconds per Reality Warp. Indestructible doesn’t trigger if Sentry is afflicted with a Debuff.
At the start of a fight, if Health is above 89.55 - 0%, Reality Warps persist with Sentry from the previous fight.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
4,119
Physical
Medium Attacks(2 hits)
2x
4,119
Physical
Heavy Attacks(2 hits)
2x
2,059.5
Energy
Special Attack 1(4 hits)
1x
411.9
ContactPhysical
3x
1,235.7
ProjectileEnergyBeam
Special Attack 2(2 hits)
1x
1,235.7
ContactPhysical
1x
2,883.3
ContactPhysical
Special Attack 3(1 hit)
1x
13,345.56
contact
Abilities
Reality Warp - Passive
At the start of a fight and after every 40 Hits in a Combo, Sentry gains a Reality Warp. Reality Warps stack up to 5 max. Reality Warps are used as a multiplier for his abilities.
State of Mind - Passive
Sentry starts the fight in Unyielding Fortitude and changes to the next State for every 10 Hits in a Combo. When Sentry loses his Combo, he reverts to Unyielding Fortitude.
Unyielding Fortitude: 100% chance on entering this State, Sentry cannot lose his Combo. Remains until Sentry changes States.
Overpowering Light: 100% chance on entering this State, Sentry's Special 1 Attack Damage is increased by 2,883.3 per Reality Warp and is Unblockable. Remains until Sentry changes States.
Steadfast Approach: 60% chance on entering this State, Sentry's Heavy Attack Damage is increased by 2,883.3 per Reality Warp. In addition, he gains 100% chance to Perfect Block. Remains until Sentry changes States.
Absolute Strength: 100% chance on entering this State, Sentry's Special 2 Attack Damage is increased by 2,883.3 per Reality Warp and is Unblockable. Remains until Sentry changes States.
After Absolute Strength, Sentry restarts State of Mind, entering Unyielding Fortitude.
Special Attack 1
100% chance for Fury, increasing your Attack by 1,029.75 for 20 seconds.
Special Attack 2
100% chance to Armor Break, removing an enemy Armor Up and applying 450 Armor Rating reduction for 20 seconds.
Special Attack 3
When Health is below 50%, Sentry consumes one Reality Warp to Heal 5,357.6 over 3 seconds.