
CAPTAIN AMERICA
#Defensive: Guard#Hero#Avengers#S.H.I.E.L.D#Size: M#2014#EQ: Romance#PLAYABLE#Villain#Hydra#Hero
Resistances
(Potency)
Attributes
Rank 5
Sig.
Prestige11,404
Challenge Rating150
Attack3,927
Health53,576
Critical Rating673
Critical Damage Rating1,266
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating563
Block Proficiency7,268
Physical Resistance0
Energy Resistance0
Gains | Inflicts
PERFECT BLOCK CHANCE
INDESTRUCTIBLE
FURY
UNSTOPPABLE
CRUELTY
PRECISION
STUN
WEAKNESS
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,001.39
ContactPhysical
Medium Attacks(2 Hits)
2x
1,562.16
ContactPhysical
Heavy Attacks(2 Hits)
1x
1,335.18
ContactPhysical
1x
2,002.77
ContactPhysical
Special Attack 1(2 Hits)
1x
1,178.1
ContactPhysicalWeaponMetalAdamantium
1x
2,748.9
ContactPhysicalWeaponKick
Special Attack 2(2 Hits)
1x
981.75
ContactPhysicalMetalAdamantium
1x
2,945.25
ProjectilePhysicalWeaponMetalAdamantiumContact
Special Attack 3(1 Hits)
1x
12,723.48
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.24.1.34.1.54.2.14.2.24.2.34.2.44.2.54.3.14.3.24.3.44.3.64.4.24.4.6
ELDER'S WAR
5.2.55.3.45.3.55.3.65.4.3
REBIRTH
6.1.26.1.56.2.46.3.46.3.5
THE UNION
7.1.37.1.6
Special Event
SHOOTING STARS
1.6
Synergies
#Hydra Champions: Start each fight with an indefinite +10% Passive.
Captain America: While in a fight, Captain America counts as #Hydra and a #Villain instead of a #Hero.
Unique Synergy: Does not stack with duplicate synergies.
Maestro: Gain +10% Fury potency for each other Synergy Champion on the team.
Solo Synergy: Only affects this Champion and does not stack.
Sersi: Start the fight with an indefinite Armor Up increasing Armor Rating by 30.
Solo Synergy: Only affects this Champion and does not stack.
Sersi: Start the fight with an indefinite Armor Up increasing Armor Rating by 60.
Solo Synergy: Only affects this Champion and does not stack.
Sersi: Start the fight with an indefinite Armor Up increasing Armor Rating by 100.
Solo Synergy: Only affects this Champion and does not stack.
Venompool: Gain +3% Perfect Block Chance for each Buff on Venompool. Max Bonus +21%.
Synergy Champions: +4% Health & Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
The Overseer: 15% chance that a Block is a Perfect Block, reducing all damage to 0.
Captain America, Captain America WWII, Captain America (Infinity War): Intercepting the Opponent grants a non-Stacking Passive Fury, granting 50% Attack Rating for 7 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Captain America, Captain America (Infinity War), Captain America WWII: Each time the Opponent is immune to a Stun effect, gain an Unstoppable Buff for 1 second.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Unique Synergy: Does not stack with duplicate synergies.
Mangog: While Enraged, Attacks deal a burst of Energy Damage equal to 6% of Modified Attack.
#Avengers: Start the fight with an indefinite Passive Fury granting 10% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: +10% Health Rating.
Devil of H.K.: Heavy Attack Cruelty Buff gains +60% duration and Potency but costs 5 additional Combo Meter.
Unique Synergy: Does not stack with duplicate Synergies.
Punisher 2099: Begin the fight with 25% additional Battery charge.
Captain America: (All) Clean hits gain +20% Attack rating if the opponent has a Stun, Bleed or Fatigue Debuff.
Unique Synergy: Does not stack with duplicate synergies.
Punisher 2099: Begin the fight with 25% additional Battery charge.
Captain America: (All) Clean hits gain +20% Attack rating if the opponent has a Stun, Bleed or Fatigue Debuff.
Unique Synergy: Does not stack with duplicate synergies.
Punisher 2099: Begin the fight with 25% additional Battery charge.
Captain America: (All) Clean hits gain +20% Attack rating if the opponent has a Stun, Bleed or Fatigue Debuff.
Unique Synergy: Does not stack with duplicate synergies.
Punisher 2099: Begin the fight with 25% additional Battery charge.
Captain America: (All) Clean hits gain +20% Attack rating if the opponent has a Stun, Bleed or Fatigue Debuff.
Unique Synergy: Does not stack with duplicate synergies.
Hulk (Immortal): Personal Stun Effects have +10% increased duration.
Hulkbuster, Thor, Captain America, Black Panther: Opponents suffer -10% Ability Accuracy while Stunned.
Unique Synergy: Does not stack with duplicate synergies.
Captain America, Iron Man, Falcon, Black Panther: When the opponent starts a Dash Attack or is recovering from a Heavy, Special, or combo ending attack, gain Widow’s Insight for 0.85 seconds. Ending a combo with Widow’s Insight active grants a Cruelty Buff increasing Critical Damage Rating by 450 for 12 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Longshot: Start a Fight with 5 Good Karma when fighting Villain Champions.
Captain America (Infinity War): Start a Fight with 1 Kinetic Potential when fighting Avengers or New Avengers.
Captain America: While the Opponent is Fatigued their is reduced by 110%.
Unique Synergy: Does not stack with duplicate Synergies.
Synergy Champions: Special Attacks cost 15% less Power.
Unique Synergy: Does not stack with duplicate synergies.
Avengers and New Avengers: When fighting Villain Champions, reduce the Potency of any Power Sting and damage over time Debuffs by 10%. Increased to up to 40% based on Sunspot's Signature Level.
Unique Synergy: Does not stack with duplicate Synergies.
Havok: Well Timed Blocks grant +1 Plasma Charge.
Captain America: Passively increases Attack by 20% of Base Attack when Striking a Debuffed Opponent.
Wasp: When Wasp charges a Heavy Attack while hitting with a Basic Attack Combo, she gains a Passive Fury Effect increasing her Attack by 50% of her Base Attack for 3 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Science Champions place a Passive Weakness on the Opponent reducing their Attack by 50% except while being struck by them.
Unique Synergy: Does not stack with duplicate synergies.
Void: Fear of the Void activates at the start of the fight for 30 seconds against the Avengers.
Avengers: +15% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Void: Fear of the Void activates at the start of the fight for 30 seconds against the Avengers.
Avengers: +15% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Void: Fear of the Void activates at the start of the fight for 30 seconds against the Avengers.
Avengers: +15% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Void: Fear of the Void activates at the start of the fight for 30 seconds against the Avengers.
Avengers: +15% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
LAST STANDPassive
The chance to Perfectly Block all damage increases by up to 10 - 51.44% based on lost Health, providing hope when the Cap needs it most.
Gains | Inflicts
PERFECT BLOCK CHANCE
INDESTRUCTIBLE
FURY
UNSTOPPABLE
CRUELTY
PRECISION
STUN
WEAKNESS
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,001.39
ContactPhysical
Medium Attacks(2 Hits)
2x
1,562.16
ContactPhysical
Heavy Attacks(2 Hits)
1x
1,335.18
ContactPhysical
1x
2,002.77
ContactPhysical
Special Attack 1(2 Hits)
1x
1,178.1
ContactPhysicalWeaponMetalAdamantium
1x
2,748.9
ContactPhysicalWeaponKick
Special Attack 2(2 Hits)
1x
981.75
ContactPhysicalMetalAdamantium
1x
2,945.25
ProjectilePhysicalWeaponMetalAdamantiumContact
Special Attack 3(1 Hits)
1x
12,723.48
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.24.1.34.1.54.2.14.2.24.2.34.2.44.2.54.3.14.3.24.3.44.3.64.4.24.4.6
ELDER'S WAR
5.2.55.3.45.3.55.3.65.4.3
REBIRTH
6.1.26.1.56.2.46.3.46.3.5
THE UNION
7.1.37.1.6
Special Event
SHOOTING STARS
1.6
Abilities
Blocking
40% chance that a Block is a Perfect Block, reducing all damage to 0.
Blocking
A Perfect Block has a 90% chance to Fatigue the opponent, lowering their Critical Rating by 250 for 12 seconds.
Special Attacks
30% chance to Stun opponents for 3 seconds. The chance to Stun is increased by 40% if the target is Fatigued.
Gains | Inflicts
PERFECT BLOCK CHANCE
INDESTRUCTIBLE
FURY
UNSTOPPABLE
CRUELTY
PRECISION
STUN
WEAKNESS
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,001.39
ContactPhysical
Medium Attacks(2 Hits)
2x
1,562.16
ContactPhysical
Heavy Attacks(2 Hits)
1x
1,335.18
ContactPhysical
1x
2,002.77
ContactPhysical
Special Attack 1(2 Hits)
1x
1,178.1
ContactPhysicalWeaponMetalAdamantium
1x
2,748.9
ContactPhysicalWeaponKick
Special Attack 2(2 Hits)
1x
981.75
ContactPhysicalMetalAdamantium
1x
2,945.25
ProjectilePhysicalWeaponMetalAdamantiumContact
Special Attack 3(1 Hits)
1x
12,723.48
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.24.1.34.1.54.2.14.2.24.2.34.2.44.2.54.3.14.3.24.3.44.3.64.4.24.4.6
ELDER'S WAR
5.2.55.3.45.3.55.3.65.4.3
REBIRTH
6.1.26.1.56.2.46.3.46.3.5
THE UNION
7.1.37.1.6
Special Event
SHOOTING STARS
1.6
Synergies
#Hydra Champions: Start each fight with an indefinite +10% Passive.
Captain America: While in a fight, Captain America counts as #Hydra and a #Villain instead of a #Hero.
Unique Synergy: Does not stack with duplicate synergies.
Maestro: Gain +10% Fury potency for each other Synergy Champion on the team.
Solo Synergy: Only affects this Champion and does not stack.
Sersi: Start the fight with an indefinite Armor Up increasing Armor Rating by 30.
Solo Synergy: Only affects this Champion and does not stack.
Sersi: Start the fight with an indefinite Armor Up increasing Armor Rating by 60.
Solo Synergy: Only affects this Champion and does not stack.
Sersi: Start the fight with an indefinite Armor Up increasing Armor Rating by 100.
Solo Synergy: Only affects this Champion and does not stack.
Venompool: Gain +3% Perfect Block Chance for each Buff on Venompool. Max Bonus +21%.
Synergy Champions: +4% Health & Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
The Overseer: 15% chance that a Block is a Perfect Block, reducing all damage to 0.
Captain America, Captain America WWII, Captain America (Infinity War): Intercepting the Opponent grants a non-Stacking Passive Fury, granting 50% Attack Rating for 7 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Captain America, Captain America (Infinity War), Captain America WWII: Each time the Opponent is immune to a Stun effect, gain an Unstoppable Buff for 1 second.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Unique Synergy: Does not stack with duplicate synergies.
Mangog: While Enraged, Attacks deal a burst of Energy Damage equal to 6% of Modified Attack.
#Avengers: Start the fight with an indefinite Passive Fury granting 10% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: +10% Health Rating.
Devil of H.K.: Heavy Attack Cruelty Buff gains +60% duration and Potency but costs 5 additional Combo Meter.
Unique Synergy: Does not stack with duplicate Synergies.
Punisher 2099: Begin the fight with 25% additional Battery charge.
Captain America: (All) Clean hits gain +20% Attack rating if the opponent has a Stun, Bleed or Fatigue Debuff.
Unique Synergy: Does not stack with duplicate synergies.
Punisher 2099: Begin the fight with 25% additional Battery charge.
Captain America: (All) Clean hits gain +20% Attack rating if the opponent has a Stun, Bleed or Fatigue Debuff.
Unique Synergy: Does not stack with duplicate synergies.
Punisher 2099: Begin the fight with 25% additional Battery charge.
Captain America: (All) Clean hits gain +20% Attack rating if the opponent has a Stun, Bleed or Fatigue Debuff.
Unique Synergy: Does not stack with duplicate synergies.
Punisher 2099: Begin the fight with 25% additional Battery charge.
Captain America: (All) Clean hits gain +20% Attack rating if the opponent has a Stun, Bleed or Fatigue Debuff.
Unique Synergy: Does not stack with duplicate synergies.
Hulk (Immortal): Personal Stun Effects have +10% increased duration.
Hulkbuster, Thor, Captain America, Black Panther: Opponents suffer -10% Ability Accuracy while Stunned.
Unique Synergy: Does not stack with duplicate synergies.
Captain America, Iron Man, Falcon, Black Panther: When the opponent starts a Dash Attack or is recovering from a Heavy, Special, or combo ending attack, gain Widow’s Insight for 0.85 seconds. Ending a combo with Widow’s Insight active grants a Cruelty Buff increasing Critical Damage Rating by 450 for 12 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Longshot: Start a Fight with 5 Good Karma when fighting Villain Champions.
Captain America (Infinity War): Start a Fight with 1 Kinetic Potential when fighting Avengers or New Avengers.
Captain America: While the Opponent is Fatigued their is reduced by 110%.
Unique Synergy: Does not stack with duplicate Synergies.
Synergy Champions: Special Attacks cost 15% less Power.
Unique Synergy: Does not stack with duplicate synergies.
Avengers and New Avengers: When fighting Villain Champions, reduce the Potency of any Power Sting and damage over time Debuffs by 10%. Increased to up to 40% based on Sunspot's Signature Level.
Unique Synergy: Does not stack with duplicate Synergies.
Havok: Well Timed Blocks grant +1 Plasma Charge.
Captain America: Passively increases Attack by 20% of Base Attack when Striking a Debuffed Opponent.
Wasp: When Wasp charges a Heavy Attack while hitting with a Basic Attack Combo, she gains a Passive Fury Effect increasing her Attack by 50% of her Base Attack for 3 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Science Champions place a Passive Weakness on the Opponent reducing their Attack by 50% except while being struck by them.
Unique Synergy: Does not stack with duplicate synergies.
Void: Fear of the Void activates at the start of the fight for 30 seconds against the Avengers.
Avengers: +15% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Void: Fear of the Void activates at the start of the fight for 30 seconds against the Avengers.
Avengers: +15% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Void: Fear of the Void activates at the start of the fight for 30 seconds against the Avengers.
Avengers: +15% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Void: Fear of the Void activates at the start of the fight for 30 seconds against the Avengers.
Avengers: +15% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.