silversable_featured
SILVER SABLE
trained_class Skill
Tags
#Offensive: Damage Over Time#Size: S#Mercenary#Silver#Psychic Shielding#2024#Magic Thief#Clarity
Immunities
Attributes
Prestige
35,104
Challenge Rating
250
Attack
10,755
Health
132,118
Critical Rating
1,481
Critical Damage Rating
1,070
Armor Penetration
0
Block Penetration
0
Critical Resistance
0
Armor Rating
869
Block Proficiency
4,125
Physical Resistance
145
Energy Resistance
0
Signature Ability
ON THE HUNTAlways Active
Activating a Special Attack grants a +107.55 - 538.43 Buff for each Shock effect on the Opponent for 15 seconds. Max stacks: 10
Light and Medium Attacks that Intercept the Opponent have a chance to inflict an additional S:I Bounty Hunter Shock Debuff with +10 - 60.02% flat increased Ability Accuracy.
Abilities
S:I Bounty Hunter
Light and Medium Attacks: 40% chance to inflict a Shock Debuff dealing 6,453 Energy Damage over 20 seconds. Max stacks: 30
Heavy Attacks: Cannot Miss, and the final hit inflicts a 35% Passive for 20 seconds. Against Science Champions, the potency is 50%. Max stacks: 2
When a personal Shock effect fails to trigger due to Immunity, deal a burst of 6,453 Energy Damage.
Sable Mine
If the Opponent moves into a Sable Mine, it triggers, inflicting an instant Shock dealing a burst of 5,377.5 Energy Damage. That Sable Mine then goes on cooldown for 6 seconds, deactivating the burst Damage and Critical Shock effect. Mines are not triggered during Opponent's Special Attacks.
All Sable Mine cooldowns are removed upon performing an Intercept or punishing a Special Attack.
As an Attacker, if Silver Sable passes over a Sable Mine, she's granted a 2% Passive for 20 seconds and 1 non-Damaging Debuff.
Knocking Silver Sable into or over a Sable Mine via a Heavy Attack, Special Attack 1 or Special Attack 2 removes the Mine without triggering it.
Special Attack 1
On the final hit, set a Sable Mine in front of the Opponent that arms after 2 seconds and lasts until the next Sable Mine is set. Each subsequent Special Attack 1 sets an additional Sable Mine, up to a max of 3.
As a Defender, the Sable Mine spawns at Silver Sable’s location, arms immediately, and only 1 can be set.
On the final hit, inflict a Passive for 20 seconds.
Special Attack 2
The first hit grants a non-stacking +10,755 Buff for 20 seconds.
If the Opponent is knocked into a Sable Mine via a Special Attack 2, convert up to 10 personal Shock Debuffs into Critical Shock Passives, multiplying their potency by Silver Sable’s Critical Damage Multiplier.
Special Attack 3
Refresh all personal Buffs, Debuffs, and Passives and pause them for 20 seconds.
Deal a burst of 21,510 Energy Damage. Additionally, detonate all Sable Mines, dealing an additional burst for each Mine and setting them all on cooldown.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks
(4 hits)
4x
10,755
contactphysical
Medium Attacks
(2 hits)
2x
10,755
Contact
Heavy Attacks
(2 hits)
1x
2,688.75
contactphysical
1x
8,066.25
contactphysical
Special Attack 1
(4 hits)
3x
2,151
ContactPhysical
1x
4,302
ProjectilePhysical
Special Attack 2
(5 hits)
5x
2,151
ContactPhysical
Special Attack 3
(1 hit)
1x
34,846.2
contactphysical
spider_man
captain_america
prowlersandman
spiderman_moralesdeadpoolgreen_goblin
daredevilmistyknightjessica_jonesluke_cage