
DAREDEVIL (CLASSIC)
#Offensive: Raw Damage#Hero#Defenders#Size: M#2015#EQ: Romance#EQ: It's Complicated#PLAYABLE
Attributes
Rank 5
Sig.
Prestige11,710
Challenge Rating150
Attack4,119
Health56,176
Critical Rating673
Critical Damage Rating1,266
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating563
Block Proficiency4,000
Physical Resistance0
Energy Resistance0
Gains | Inflicts
PRECISION
EVADE
FURY
TRUE ACCURACY
TRUE STRIKE
STUN
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,050.35
ContactPhysical
Medium Attacks(2 Hits)
2x
1,638.54
ContactPhysical
Heavy Attacks(2 Hits)
2x
1,750.58
ContactPhysical
Special Attack 1(2 Hits)
1x
1,647.6
ContactPhysicalWeapon
1x
2,471.4
ContactPhysicalKick
Special Attack 2(3 Hits)
1x
823.8
ContactPhysicalWeapon
1x
1,235.7
ContactPhysicalKick
1x
2,059.5
ContactPhysicalKick
Special Attack 3(1 Hits)
1x
13,345.56
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.14.1.24.1.34.1.44.2.14.2.24.2.44.2.54.3.14.3.54.4.14.4.44.4.5
ELDER'S WAR
5.1.35.1.65.2.25.2.65.3.25.3.35.3.65.4.15.4.3
REBIRTH
6.1.36.2.36.3.26.3.66.4.5
THE UNION
7.1.27.2.6
THE RADIANCE
8.2.4
Special Event
SHOOTING STARS
1.3
Synergies
Superior Iron Man:: For each fight the team has won, increase the Attack Rating gained per Buff by 10%, up to 100%.
Solo Synergy: Only affects this Champion and does not stack.
All Champions gain +70% Block Proficiency & Physical Resistance. This is increased to +85 when fighting #Villains.
All Champions gain +75% Block Proficiency & Physical Resistance. This is increased to +90 when fighting #Villains.
All Champions gain +85 Block Proficiency & Physical Resistance. This is increased to +100 when fighting #Villains.
Daredevil, Daredevil (Hell's Kitchen): If Elektra is knocked out, start each fight with an indefinite non-stacking 20% Buff.
Elektra: If Bullseye is knocked out, start each fight with an indefinite non-stacking 20% Buff.
Bullseye: If Daredevil or Daredevil (Hell’s Kitchen) are knocked out, start each fight with an indefinite non-stacking 10% Buff.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain +250 Critical Resistance, doubled when fighting #Spider-Verse Heroes.
Unique Synergy: Does not stack with duplicate synergies.
Daredevil, Daredevil (Hell’s Kitchen): Whenever the Combo Meter rises past a multiple of 10, gain a Passive for 8 seconds. When fighting Science Champions, gain a True Strike Passive instead.
Jessica Jones: Increased chance of throwing the Pizza with Special Attack 1. Also, Dodging attacks using Dexterity inflicts a non-stacking Exhaustion Debuff, lowering Critical Damage Rating by 500 for 6 seconds, instead of granting Precision.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain 5% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Venompool: +300 Critical Rating for each Unique Buff.
Synergy Champions: +4% Health & Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Kingpin: While Unstoppable, Kingpin gains +15% Attack Rating and cannot be Passively Evaded.
Devil of H.K.: When struck or blocking an attack, 50% chance to gain a 5 second, non-stacking Rage Debuff with no effect.
Daredevil (Classic): +60% Precision Buff duration.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: +10% Attack Rating.
Devil of H.K.: Special Attacks have a 20% chance to inflict a Stun Debuff. Duration is 1.25 seconds per level of Special Attack used.
Unique Synergy: Does not stack with duplicate Synergies.
Mole Man: While Unstoppable, Basic Attacks have a flat +50% Critical Hit Chance, regardless of Critical Rating.
Daredevil (Classic): +800 Critical Damage Rating when striking Stunned opponents.
Devil of H.K.: +600 Critical Damage Rating & enter the fight with +10 Combo Meter.
Unique Synergy: Does not stack with duplicate synergies.
Mysterio: Poison durations are increased by 2 seconds.
Solo: Only affects this Champion and does not stack.
All Champions gain +15% Stun Ability Accuracy
The Devil of H.K., Daredevil (Classic): +800 Critical Rating during Special Attacks.
She-Hulk: +15% duration for personal Fury Passive effects.
Unique Synergy: Does not stack with duplicate synergies.
Masacre: Gain a 10% chance to Evade against an Incinerated Opponent while not Blocking.
Daredevil (Classic): Evading a Projectile grants a Passive Precision, increasing Critical Rating by 100 for 10 seconds.
Devil of H.K.: Keeps half his Combo Meter between fights. Max amount retained between fights: 30 Combo Meter.
Unique Synergy: Does not stack with duplicate synergies.
RADAR SENSEWhen Attacked
With acute sensory perception more attuned than even Spider-Man, Daredevil has a 20.1 - 114.99% chance to Evade any attack that does not make contact. No effect against Psychic attacks.
Gains | Inflicts
PRECISION
EVADE
FURY
TRUE ACCURACY
TRUE STRIKE
STUN
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,050.35
ContactPhysical
Medium Attacks(2 Hits)
2x
1,638.54
ContactPhysical
Heavy Attacks(2 Hits)
2x
1,750.58
ContactPhysical
Special Attack 1(2 Hits)
1x
1,647.6
ContactPhysicalWeapon
1x
2,471.4
ContactPhysicalKick
Special Attack 2(3 Hits)
1x
823.8
ContactPhysicalWeapon
1x
1,235.7
ContactPhysicalKick
1x
2,059.5
ContactPhysicalKick
Special Attack 3(1 Hits)
1x
13,345.56
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.14.1.24.1.34.1.44.2.14.2.24.2.44.2.54.3.14.3.54.4.14.4.44.4.5
ELDER'S WAR
5.1.35.1.65.2.25.2.65.3.25.3.35.3.65.4.15.4.3
REBIRTH
6.1.36.2.36.3.26.3.66.4.5
THE UNION
7.1.27.2.6
THE RADIANCE
8.2.4
Special Event
SHOOTING STARS
1.3
Abilities
Always Active
An enhanced sensory system allows Daredevil to bypass Miss.
Blocking
40% chance that a Block is a Perfect Block, reducing all damage to 0.
Special Attacks
100% chance to boost Critical Rating by 634.62 for 9 seconds.
Special Attack 1
Critical Hits have a 100% chance to Stun opponents for 2.5 seconds.
Special Attack 2
Critical Hits have a 100% chance to Stun opponents for 3.5 seconds.
Gains | Inflicts
PRECISION
EVADE
FURY
TRUE ACCURACY
TRUE STRIKE
STUN
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,050.35
ContactPhysical
Medium Attacks(2 Hits)
2x
1,638.54
ContactPhysical
Heavy Attacks(2 Hits)
2x
1,750.58
ContactPhysical
Special Attack 1(2 Hits)
1x
1,647.6
ContactPhysicalWeapon
1x
2,471.4
ContactPhysicalKick
Special Attack 2(3 Hits)
1x
823.8
ContactPhysicalWeapon
1x
1,235.7
ContactPhysicalKick
1x
2,059.5
ContactPhysicalKick
Special Attack 3(1 Hits)
1x
13,345.56
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.14.1.24.1.34.1.44.2.14.2.24.2.44.2.54.3.14.3.54.4.14.4.44.4.5
ELDER'S WAR
5.1.35.1.65.2.25.2.65.3.25.3.35.3.65.4.15.4.3
REBIRTH
6.1.36.2.36.3.26.3.66.4.5
THE UNION
7.1.27.2.6
THE RADIANCE
8.2.4
Special Event
SHOOTING STARS
1.3
Synergies
Superior Iron Man:: For each fight the team has won, increase the Attack Rating gained per Buff by 10%, up to 100%.
Solo Synergy: Only affects this Champion and does not stack.
All Champions gain +70% Block Proficiency & Physical Resistance. This is increased to +85 when fighting #Villains.
All Champions gain +75% Block Proficiency & Physical Resistance. This is increased to +90 when fighting #Villains.
All Champions gain +85 Block Proficiency & Physical Resistance. This is increased to +100 when fighting #Villains.
Daredevil, Daredevil (Hell's Kitchen): If Elektra is knocked out, start each fight with an indefinite non-stacking 20% Buff.
Elektra: If Bullseye is knocked out, start each fight with an indefinite non-stacking 20% Buff.
Bullseye: If Daredevil or Daredevil (Hell’s Kitchen) are knocked out, start each fight with an indefinite non-stacking 10% Buff.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain +250 Critical Resistance, doubled when fighting #Spider-Verse Heroes.
Unique Synergy: Does not stack with duplicate synergies.
Daredevil, Daredevil (Hell’s Kitchen): Whenever the Combo Meter rises past a multiple of 10, gain a Passive for 8 seconds. When fighting Science Champions, gain a True Strike Passive instead.
Jessica Jones: Increased chance of throwing the Pizza with Special Attack 1. Also, Dodging attacks using Dexterity inflicts a non-stacking Exhaustion Debuff, lowering Critical Damage Rating by 500 for 6 seconds, instead of granting Precision.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain 5% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Venompool: +300 Critical Rating for each Unique Buff.
Synergy Champions: +4% Health & Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Kingpin: While Unstoppable, Kingpin gains +15% Attack Rating and cannot be Passively Evaded.
Devil of H.K.: When struck or blocking an attack, 50% chance to gain a 5 second, non-stacking Rage Debuff with no effect.
Daredevil (Classic): +60% Precision Buff duration.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: +10% Attack Rating.
Devil of H.K.: Special Attacks have a 20% chance to inflict a Stun Debuff. Duration is 1.25 seconds per level of Special Attack used.
Unique Synergy: Does not stack with duplicate Synergies.
Mole Man: While Unstoppable, Basic Attacks have a flat +50% Critical Hit Chance, regardless of Critical Rating.
Daredevil (Classic): +800 Critical Damage Rating when striking Stunned opponents.
Devil of H.K.: +600 Critical Damage Rating & enter the fight with +10 Combo Meter.
Unique Synergy: Does not stack with duplicate synergies.
Mysterio: Poison durations are increased by 2 seconds.
Solo: Only affects this Champion and does not stack.
All Champions gain +15% Stun Ability Accuracy
The Devil of H.K., Daredevil (Classic): +800 Critical Rating during Special Attacks.
She-Hulk: +15% duration for personal Fury Passive effects.
Unique Synergy: Does not stack with duplicate synergies.
Masacre: Gain a 10% chance to Evade against an Incinerated Opponent while not Blocking.
Daredevil (Classic): Evading a Projectile grants a Passive Precision, increasing Critical Rating by 100 for 10 seconds.
Devil of H.K.: Keeps half his Combo Meter between fights. Max amount retained between fights: 30 Combo Meter.
Unique Synergy: Does not stack with duplicate synergies.





















