ironpatriot_featured
IRON PATRIOT
#Defensive: Guard#Villain#Metal#Stark Tech#Sinister Six#Thunderbolts#Cabal#Size: M#2015#PLAYABLE
Resistances
(Duration)
Attributes
Rank 5
Sig.
Prestige
11,663
Challenge Rating
150
Attack
3,580
Health
47,854
Critical Rating
673
Critical Damage Rating
1,266
Armor Penetration
0
Block Penetration
0
Critical Resistance
0
Armor Rating
711
Block Proficiency
4,000
Physical Resistance
0
Energy Resistance
0
ARC OVERLOADPassive
Norman Osborn overloads the Arc Reactor in his chest if Health drops below 15%, gaining 9,570.8 - 23,916.95 Regeneration, and 50% Power Gain. After that, his suit burns out and cannot trigger Armor Up, Armor Break or Stun and loses all base Armor.
While under Arc Overload Iron Patriot also gains an Armor Up, increasing Armor Rating by 562.5 - 2,248.11.
Abilities
When Attacked
10% chance to gain an Armor Up Buff for 6 seconds, granting +4,178.57 Armor Rating.
Special Attack 1
70% chance to inflict an Armor Break Debuff, removing 1 Armor Up Buff and reducing Armor Rating by 2,537.23 for 8 seconds.
Special Attack 2
54% chance to inflict an Armor Break Debuff, removing 1 Armor Up Buff and reducing Armor Rating by 832.19 for 9 seconds.
74% chance to Stun for 4 second(s).
Special Attack 3
100% chance to Stun for 4.75 second(s).
Gains | Inflicts
ARMOR UP
REGENERATION
FURY
ARMOR BREAK
STUN
PHYSICAL RESIST
Attack Details
Hits
Damage
Damage Type
Light Attacks
(4 Hits)
4x
912.9
ContactPhysical
Medium Attacks
(2 Hits)
2x
1,424.12
ContactPhysical
Heavy Attacks
(1 Hits)
1x
3,043
ContactPhysical
Special Attack 1
(2 Hits)
1x
1,074
ProjectileEnergyContactPhysical
1x
2,506
ProjectileEnergyContactPhysical
Special Attack 2
(3 Hits)
2x
1,074
ContactPhysical
1x
1,432
ContactPhysical
Special Attack 3
(1 Hits)
1x
10,632.6
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.24.1.44.1.54.2.34.2.44.3.44.3.5
ELDER'S WAR
5.1.35.1.45.1.65.2.15.2.25.2.45.2.65.3.25.4.25.4.4
REBIRTH
6.1.16.1.26.2.16.3.46.4.2
THE UNION
7.1.47.1.5
THE RADIANCE
8.3.2
REVELATION
9.1.5
Special Event
SHOOTING STARS
1.31.4
Synergies
FRIENDS Lv. 3
iron_man
All Champions gain +130 Armor Rating.
ENEMIES Lv. 3
spider_man
All Champions gain +155 Critical Rating.
RIVALS Lv. 3
captain_america
All Champions gain +115 Critical Damage Rating.
THIS AIN'T MAX, PAL!!
spiderpunk
Spider-Punk: Spider-Punk: Personal Rupture Debuffs expire 10% slower. This becomes 20% slower against #Symbiotes. Green Goblin: Whenever a Bag of Tricks effect fails due to chance, gain a Tricky Passive, increasing the Ability Accuracy of Bag of Tricks effects by 5% flat for 18 seconds. Max: 5. Tricky Passives have no effect on Super Bombs. Red Goblin: When the Opponent’s Miss or Auto-block fails due to a reason other than chance while True Sense is active, gain a +30% Fury Buff for 10 seconds. Max: 2. Iron Patriot: Personal Armor Break Debuffs have their Ability Accuracy increased by a flat amount to a total of 100%. Unique Synergy: Does not stack with duplicate synergies.
DARK AVENGERS Lv. 1
bullseye
All Champions gain +3% Perfect Block Chance.
DARK AVENGERS Lv. 2
bullseye
All Champions gain +4% Perfect Block Chance.
DARK AVENGERS Lv. 3
bullseye
All Champions gain +5% Perfect Block Chance.
COMPOUND MADNESS
kindred
Kindred: When Nightmare Outbreak activates, gain an Unstoppable Buff for 7 seconds. Green Goblin: +10% Combat Power Rate while under 1 Bar of Power. Red Goblin: When charging a Heavy Attack, gain a 20% Energize Buff for 5 seconds. Cooldown: 7.5 seconds. Iron Patriot: 30% chance when gaining an Armor Up Buff to inflict a 10% Physical Vulnerability Debuff for 12 seconds. Max stacks: 3. Unique Synergy: Does not stack with duplicate synergies.
SINISTER SUBSTITUTES
sandman
Synergy Champions: When fighting #Heroes
is increased by 10%. Unique Synergy: Does not stack with duplicate synergies.
THE IRON MANTLE
ironman_infamous
Increase the potency of the team’s Armor Up effects by 10% for each Synergy Champion present. Unique Synergy: Does not stack with duplicate synergies.
ENEMIES Lv. 1
spiderman_morales
All Champions gain +85 Critical Rating.
ENEMIES Lv. 2
spiderman_morales
All Champions gain +115 Critical Rating.
ENEMIES Lv. 2
spiderman_morales
All Champions gain +115 Critical Rating.
TEAMMATES Lv. 2
hood
All Champions gain +4% Perfect Block Chance.
TEAMMATES Lv. 3
hood
All Champions gain +5% Perfect Block Chance.
OSBORN TO BE WILD
red_goblin
Red Goblin: While Frenzy is active, Fury and Energize Buffs have 15% increased Potency. Iron Patriot: Arc Overload grants a Fury Buff increasing Attack Rating by 300% for 30 seconds, no longer burns out Iron Patriot’s Suit, and can be reactivated after a 60 second cooldown. Unique Synergy: Does not stack with duplicate Synergies.
ENEMIES Lv. 2
beast_allnew
All Champions gain +115 Critical Rating.
ENEMIES Lv. 3
beast_allnew
All Champions gain +155 Critical Rating.
ENEMIES Lv. 3
beast_allnew
All Champions gain +155 Critical Rating.
ENEMIES Lv. 3
beast_allnew
All Champions gain +155 Critical Rating.
ENEMIES Lv. 3
moonknight
All Champions gain +155 Critical Rating.
ENEMIES Lv. 3
moonknight
All Champions gain +155 Critical Rating.
ENEMIES Lv. 3
moonknight
All Champions gain +155 Critical Rating.
ENEMIES Lv. 1
quake
All Champions gain +85 Critical Rating.
ENEMIES Lv. 2
quake
All Champions gain +115 Critical Rating.
ENEMIES Lv. 3
quake
All Champions gain +155 Critical Rating.
ENEMIES Lv. 3
quake
All Champions gain +155 Critical Rating.
ENEMIES Lv. 3
quake
All Champions gain +155 Critical Rating.
SPLIT PERSONALITY
green_goblin
Green Goblin: Super Bomb Ability Accuracy +20%. Iron Patriot: Arc Overload Potency +20%. Unique Synergy: Does not stack with duplicate synergies.
SPLIT PERSONALITY
green_goblin
Green Goblin: Super Bomb Ability Accuracy +20%. Iron Patriot: Arc Overload Potency +20%. Unique Synergy: Does not stack with duplicate synergies.
SPLIT PERSONALITY
green_goblin
Green Goblin: Super Bomb Ability Accuracy +20%. Iron Patriot: Arc Overload Potency +20%. Unique Synergy: Does not stack with duplicate synergies.
SPLIT PERSONALITY
green_goblin
Green Goblin: Super Bomb Ability Accuracy +20%. Iron Patriot: Arc Overload Potency +20%. Unique Synergy: Does not stack with duplicate synergies.
SPLIT PERSONALITY
green_goblin
Green Goblin: Super Bomb Ability Accuracy +20%. Iron Patriot: Arc Overload Potency +20%. Unique Synergy: Does not stack with duplicate synergies.
THUNDERBOLTS Lv. 1
luke_cage
All Champions take 5% less Special Damage
THUNDERBOLTS Lv. 3
luke_cage
All Champions take 15% less Special Damage
THUNDERBOLTS Lv. 3
luke_cage
All Champions take 15% less Special Damage
A.I. UPGRADE
ironman_movie
All teammates recover from Armor Break up to 10% faster.
DARK ILLUMINATI
redskull
All Villains gain +20% Armor. Unique Synergy: Does not stack with duplicate synergies.
IRON PATRIOT - Khonshu's Ankh