When gaining Telepathic Charges from any source other than this ability Stryfe has a 6.94 - 20.01% chance to gain +1 additional charge.
Whenever causing a Basic Attack to , Stryfe has a 10.29 - 40% chance to Activate his Special 1 Invisibility for 3 seconds.
Winning a fight converts 31.67 - 70% of Telepathic Charges into Persistent Telepathic Charges.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
10,071
ContactPhysical
Medium Attacks(2 hits)
2x
10,071
ContactEnergyPsychic
Heavy Attacks(1 hit)
1x
10,071
EnergyPsychic
Special Attack 1(2 hits)
1x
3,021.3
ContactPhysical
1x
7,049.7
ProjectileEnergy
Special Attack 2(6 hits)
1x
2,014.2
ContactEnergyPsychic
3x
1,007.1
ContactPhysical
2x
2,517.75
ProjectileEnergyPsychic
Special Attack 3(1 hit)
1x
32,630.04
contact
Abilities
Psionic Blasts
Psionic blasts occur on Medium, Heavy and several hits in Special 2, these attacks are Psychic, deal Energy Damage instead of Physical and cannot be Evaded.
Reduce the Potency of incoming Passive Direct Damage by 100%.
Telepathic Charges - Max 20
Telepathic Charges are unaffected by Ability Accuracy reduction but cannot be gained while suffering Power Lock, Burn or Drain.
Champion Attacks gain +302.13 Attack Rating per Telepathic Charge.
55% chance to gain +1Telepathic Charge when landing a Heavy Attack. Chance increased by a flat 15% for each full Bar of Power.
Gain +1Telepathic Charge when struck by a Critical Hit.
Gain +1Telepathic Charge each time Stryfe or his Opponent Misses.
When Struck at 5+ Telepathic Charges, consume 5 charges to cause the attack to .
Striking an Opponent or into their Block while they are Unstoppable consumes +2 Telepathic Charges to remove the effect and inflict a Passive Stun for 1.2 seconds. Cooldown 8 seconds.
On Fourth Light Attack
Consume 1 Telepathic Charge to inflict a Passive Concussion for 12 seconds reducing the Opponent's Ability Accuracy by 20%.
While the Opponent is suffering from Concussion Stryfe can block Unblockable attacks.
Heavy Attacks
Deal a burst of 2,517.75 Energy Damage. +500% potency if Invisible.
Gain +3Telepathic Charges if Invisible.
Special Attack 1
The second hit in this attack inflicts a non-stacking Passive Shock, dealing 10,574.55 Energy Damage over 8 seconds. This Shock is removed and reapplied on each Psionic Blast.
After this attack ends, activate a telepathic cloak to go Invisible for 3 seconds, giving the Opponent a 100% chance to Miss. This will not trigger when fighting an Opponent with #Psychic Shielding.
If Stryfe lands an Attack, Blocks an attack, or the Opponent activates a Special Attack, his position is revealed and Invisibility is removed.
Special Attack 2
The first hit and final 2 hits in this attack are Psionic Blasts, each dealing a burst of 3,021.3 Energy Damage. +80% potency if the Opponent is Shocked.
Psionic blasts gain +604.26 Attack Rating per Telepathic Charge.
Special Attack 3
Gain +5Persistent Telepathic Charges, these last for the rest of the quest but are capped at 100.
Consume all Telepathic Charges, each becoming +1 additional Persistent Telepathic Charge.
Persistent Telepathic Charges cannot be consumed to trigger abilities, but still grant Attack Rating bonuses.
If the Opponent is Shocked, inflict a Passive Concussion for 30 seconds reducing the Opponent's Ability Accuracy by 30%.