#Offensive: Burst#Rising Power#Hero#X-Men#Size: M#2019#RAIDS: Assault#X-Magica#Provocateur#Saga Champions
Immunities
Attributes
Prestige32,323
Challenge Rating250
Attack9,728
Health137,403
Critical Rating646
Critical Damage Rating1,547
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating688
Block Proficiency4,889
Physical Resistance0
Energy Resistance0
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
1x
9,728
ContactPhysical
1x
9,728
Energy
2x
9,728
ContactPhysical
Medium Attacks(2 hits)
2x
9,728
Energy
Heavy Attacks(2 hits)
1x
2,918.4
Energy
1x
6,809.6
Energy
Special Attack 1(4 hits)
1x
1,945.6
ContactPhysical
2x
1,945.6
ProjectileEnergy
1x
3,891.2
ProjectileEnergy
Special Attack 2(4 hits)
2x
1,945.6
ContactPhysical
2x
2,918.4
ProjectileEnergy
Special Attack 3(1 hit)
1x
31,518.72
Signature Ability
PLASMA AMPLIFICATIONPassive
Each time Havok gains a Plasma Charge, from any source other than this ability he has a 25.04 - 55% chance to gain another one.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
1x
9,728
ContactPhysical
1x
9,728
Energy
2x
9,728
ContactPhysical
Medium Attacks(2 hits)
2x
9,728
Energy
Heavy Attacks(2 hits)
1x
2,918.4
Energy
1x
6,809.6
Energy
Special Attack 1(4 hits)
1x
1,945.6
ContactPhysical
2x
1,945.6
ProjectileEnergy
1x
3,891.2
ProjectileEnergy
Special Attack 2(4 hits)
2x
1,945.6
ContactPhysical
2x
2,918.4
ProjectileEnergy
Special Attack 3(1 hit)
1x
31,518.72
Abilities
Passive
Havok is Immune to all forms of Incinerate.
Havok’s mutation gives him +2,750.
Havok Passively generates 2.5% of a Bar of Power each second.
Havok gains 25% less Power from landing and receiving Hits.
When Struck by Critical Hits
Havok reduces the Opponent's Critical Damage Rating by 50%.
All Attacks
Havok’s Medium Attacks, Heavy Attacks, and Light combo ending attacks do not make Contact, and deal Energy Damage.
Plasma Charges - Passive
Havok generates a Plasma Charge every 5 seconds, and can have a maximum of 10 Plasma Charges.
While Power Locked Havok’s Plasma Charge generation increases to 2 Charges every 5 seconds.
Each time Havok receives Energy Damage or a Critical Hit he gains +1 Plasma Charge(s).
If affected by a Power Drain or Power Burn Havok loses all his Plasma Charges.
Plasma Build Up - Debuff
When Havok would generate a Plasma Charge beyond his maximum, he instead places a Plasma Build Up on the Opponent. Plasma Build Ups last until removed by another ability.
If made to Bleed Havok puts a Plasma Build Up on the Opponent.
At 11 Stacks all Plasma Build Ups are Removed.
When a Plasma Build Up is removed, it detonates Passively causing 1,459.2 Energy Damage.
If a Plasma Build Up is removed due to a Purify effect its Passive Damage is increased to 3,891.2.
Champions with an Armor Up Buff, and Havok, receive no damage from this ability.
When Charging a Heavy Attack
Convert 2 Plasma Charge(s) to 1 Prowess, each increasing Special Attack Damage by 10% and lasting until Havok's next Special Attack ends. Max 5 stacks.
Heavy Attacks
Places a Feedback Debuff on the Opponent for 10 seconds, causing 486.4 Energy Damage over its duration, for each Plasma Build Up on the Opponent.
Special Attacks
If Havok has +7 Stacks of Prowess all hits of his Special Attacks become Unblockable.
Converts up to 5 Plasma Charge(s) into Passive Prowess Effects, each increasing Special Attack Damage by 10% and lasting for 13 seconds.
Special Attack 1
On activating this Special Attack Havok gains a Overcharge Passive Effect for the next 9 seconds, granting +1 Plasma Charge(s) per second.
Special Attack 2
+17,024 Attack as long as the Opponent doesn’t have an active Armor Up Buff.
Special Attack 3
Convert all Plasma Charges into Prowess Passive Effects.