Beams are calibrated for up to 222.53 - 1,379.02 increased Critical Damage Rating. As long as a Combo of 10 or more hits is maintained, Cyclops' Armor Break effects have 20% increased Duration and as long as a Combo of 20 or more hits is maintained Beam Attacks are Passively Unblockable.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
3,927
contactphysical
Medium Attacks(2 hits)
2x
3,927
contactphysical
Heavy Attacks(2 hits)
2x
1,963.5
contactphysical
Special Attack 1(3 hits)
2x
1,178.1
ProjectileEnergyHeatBeam
1x
1,570.8
ProjectileEnergyHeatBeam
Special Attack 2(6 hits)
2x
392.7
ContactPhysicalPunch
1x
392.7
ContactPhysicalKick
2x
785.4
ProjectileEnergyHeatBeam
1x
1,178.1
ProjectileEnergyHeatBeam
Special Attack 3(1 hit)
1x
8,835.75
contactphysical
Abilities
Passive
With precise control over inter-dimensional energies, Cyclops gains Power faster at low Power levels.
Special Attacks
75% chance to boost Critical Rating by 1,211.54 for 6 seconds.
Special Attack 1
45% chance to inflict an Armor Break Debuff, removing 1 Armor Up Buff and reducing Armor Rating by 631.29 for 9 seconds.
Special Attack 2
50% chance to inflict an Armor Break Debuff, removing 1 Armor Up Buff and reducing Armor Rating by 687.5 for 10 seconds.
Special Attack 3
100% chance to inflict an Armor Break Debuff, removing 1 Armor Up Buff and reducing Armor Rating by 759.93 for 14 seconds.