cyclops_90s_featured
CYCLOPS (BLUE TEAM)
#Offensive: Burst#Hero#X-Men#Size: M#2016#RAIDS: Assault#EQ: Romance#EQ: It's Complicated#PLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige
33,406
Challenge Rating
250
Attack
9,386
Health
133,439
Critical Rating
822
Critical Damage Rating
1,686
Armor Penetration
0
Block Penetration
0
Critical Resistance
0
Armor Rating
688
Block Proficiency
4,889
Physical Resistance
0
Energy Resistance
0
TO ME, MY X-MENAlways Active
Leading the charge, Cyclops stores 50 - 90% of the damage taken from Bleeds and from Physical
as
.
For each other #X-Men Champion on the team, Cyclops enters his first fight with a Persistent Tactician Charge, each increasing his personal Prowess potency by +0.2 - 2% flat, and his personal True Focus and Precision durations by +1 second. Winning a fight grants Cyclops +1 Charge. Max stacks: 10.
Abilities
Calm Under Pressure
Always at the ready, Cyclops's
cannot be reduced.
As an Attacker, rather than running forward when not performing an action, Cyclops stands still. This stoicism unnerves the Opponent and makes them more aggressive.
Start each fight against non-Tech Champions with a
Buff for 10 seconds, refreshed when gaining a personal Precision. If not active, it retriggers when Cyclops activates any Special Attack.
Precision
A master marksman, Cyclops’s Precision Passives increase his Critical Rating by +144.74 for 10 seconds. These expire one at a time and are refreshed when he gains a new one. Max stacks: 20.
The third Basic Attack in a combo grants Cyclops a Precision Passive.
the Opponent grants Cyclops a Precision Passive. Intercepting with a Special Attack grants +4 additional Precisions.
Special Attacks
At 10+ personal Precisions, Cyclops’s Special Attacks are Passively
.
For each personal Precision, the first hit of a Special Attack that lands grants Cyclops a +20%
Passive for 2 seconds. Max stacks: 100.
Personal effects are refreshed and paused during Cyclops’s Special Attacks.
Special Attack 1
On activation, gain a 20%
Passive for 2 seconds. Max stacks: 2.
Special Attack 2
On activation, gain a non-stacking 30%
Passive for 2 seconds.
On activation, gain 5 personal Precision Passives.
Special Attack 3
On activation, gain a 5%
Passive for 2 seconds.
As an Attacker, this Special Attack can only be activated with at least 20 personal Precisions and only once per fight, but it costs 100% less Power.
Gains | Inflicts
TRUE FOCUS
PRECISION
UNBLOCKABLE
PROWESS
POWER EFFICIENCY
EVADE
FURY
REGENERATION
REDUCED POWER
Direct Damage
DISORIENT
Attack Details
Hits
Damage
Damage Type
Light Attacks
(5 Hits)
4x
2,393.43
ContactPhysical
1x
Zero
ProjectileEnergy
Medium Attacks
(2 Hits)
1x
3,733.75
ContactPhysical
1x
3,733.75
ProjectileEnergy
Heavy Attacks
(2 Hits)
1x
3,989.05
ContactPhysical
1x
3,989.05
ProjectileEnergy
Special Attack 1
(3 Hits)
3x
3,128.35
ProjectileEnergy
Special Attack 2
(7 Hits)
4x
938.6
ProjectileEnergy
3x
1,877.2
ProjectileEnergy
Special Attack 3
(1 Hits)
1x
21,118.5
Found In
Act
Quest Index
Story
THE RADIANCE
8.1.28.1.6
REVELATION
9.3.2
Synergies
ROMANCE Lv. 3
jean_grey_current
phoenix
phoenix_dark
All Champions gain +5%
.
MUTANT AGENDA Lv. 3
colossus
wolverine
Mutant Champions: Special Attack hits gain +12% Attack Rating.
ODYSSEY
hercules
ikaris
medusa
sersi
Cyclops (Blue Team): Gain +10% Attack Rating for each Champion Cyclops defeats in a Quest. Max: 5. Other Synergy Champions: Damaging Debuffs gain 20% increased potency. Unique Synergy: Does not stack with duplicate synergies.
NEMESIS Lv. 3
magneto
All Champions gain +6% Attack Rating.
TEAMMATES Lv. 3
storm
All Champions gain +5% Perfect Block Chance.
PUNCH DIMENSION
americachavez
Cyclops (Blue Team):
deal additional bursts of Physical Damage equal to 10% of hit damage dealt. America Chavez: The final 3 hits of Special Attack 2 deal additional bursts of Physical Damage equal to 20% of hit damage dealt. Unique Synergy: Does not stack with duplicate synergies.
BLUE BOY SCOUTS
gladiator
Cyclops (Blue Team): For the first 1 second of each fight, Cyclops has a 100% chance to Evade and Counter-Attack, dealing 200% of Attack as a burst of Energy Damage on hit. Additionally, he Evades the first time he would be struck during a Medium Attack. Gladiator: Increase Confidence Limit by +3, and each hit of Special Attack 2 gains +30% Attack Rating. Unique Synergy: Does not stack with duplicate synergies.
Past Relations
phoenix_dark
Dark Phoenix: Intercepting the Opponent grants a non-stacking +125 Precision Buff for 12 seconds. Cyclops (Blue Team): +125 Critical Damage Rating. Unique Synergy: Does not stack with duplicate synergies.
STAR-CROSSED
jean_grey_current
Jean Grey: Gain 2 Psionic Charges when activating a Special Attack while the Opponent is Dashing or performing a Dash Attack. Cyclops (Blue Team): Start each fight with a 50%
Buff, removed when finishing a Special Attack or reaching 1 Bar of Power. Unique Synergy: Does not stack with duplicate synergies.
WELCOME TO DIE!
dazzler
Synergy Champions: Gain +10% Special Damage, or +20% if Magneto is on the team. Unique Synergy: Does not stack with duplicate synergies.
MY REVENGE
arcade
All Champions gain +85 Critical Rating.
MY REVENGE
arcade
All Champions gain +115 Critical Rating.
MY REVENGE
arcade
All Champions gain +155 Critical Rating.
PITCHER PERFECT
bullseye
Cyclops (Blue Team), Cyclops (New Xavier School): Intercepting the Opponent with a Beam Attack grants a non-stacking 50%
Buff for 3 seconds. Bullseye: If an attack doesn’t Critically Hit a non-Mutant Opponent, gain a non-stacking 50%
Buff for 3 seconds. This Buff will not re-trigger while already active, and is not affected by Ability Accuracy Reduction. Unique Synergy: Does not stack with duplicate synergies.
ENEMIES Lv. 1
ladydeathstrike
All Champions gain +85 Critical Rating.
ENEMIES Lv. 2
ladydeathstrike
All Champions gain +115 Critical Rating.
ENEMIES Lv. 3
ladydeathstrike
All Champions gain +155 Critical Rating.
GO FOR CHAMPIONS!
vivvision
Synergy Champions: Gain +3% Attack Rating for each unique Synergy Champion on the team. Unique Synergy: Does not stack with duplicate synergies.
GO FOR CHAMPIONS!
vivvision
Synergy Champions: Gain +5% Attack Rating for each unique Synergy Champion on the team. Viv: Once per Quest, after expending her Pre-Fight, Viv can gain an additional use by winning a fight. Unique Synergy: Does not stack with duplicate synergies.
TEAMMATES Lv. 2
storm
All Champions gain +4% Perfect Block Chance.
TEAMMATES Lv. 3
storm
All Champions gain +5% Perfect Block Chance.
ENERGY CONDUIT Lv. 1
bishop
Bishop: Start the fight with +1 Prowess and +1 Bar of Power. Cyclops (New Xavier School), Cyclops (Blue Team): +10%
.
ENERGY CONDUIT Lv. 2
bishop
Bishop: Start the fight with +2 Prowess and +1 Bar of Power. Cyclops (New Xavier School), Cyclops (Blue Team): +15%
.
ENERGY CONDUIT Lv. 2
bishop
Bishop: Start the fight with +2 Prowess and +1 Bar of Power. Cyclops (New Xavier School), Cyclops (Blue Team): +15%
.
ENERGY CONDUIT Lv. 2
bishop
Bishop: Start the fight with +2 Prowess and +1 Bar of Power. Cyclops (New Xavier School), Cyclops (Blue Team): +15%
.
YOU'RE TANGLING WITH THE WRONG X-MEN
jubilee
Jubilee: +900
. Cyclops (Blue Team), Phoenix: +15% Attack Rating. Unique Synergy: Does not stack with duplicate synergies.
NEMESIS Lv. 1
magneto
All Champions gain +4% Attack Rating.
NEMESIS Lv. 2
magneto
All Champions gain +5% Attack Rating.
NEMESIS Lv. 3
magneto
All Champions gain +6% Attack Rating.
DRUG L
professorx
All Mutants and X-Men except Professor X: Once per fight before being Knocked Out, Instantly Regenerate 7.5% Health for each Cerebro Charge. Max: 30% Health. Cyclops (New Xavier School): Beam Hits gain +100% Critical Damage Rating and inflict a 20%
Debuff for 5 seconds. Cyclops (Blue Team): The stack limit for personal Precision Passives is increased by 5. Phoenix: The stack limit for personal Fury Buffs is increased by 3. Unique Synergy: Does not stack with duplicate synergies.
DRUG L
professorx
All Mutants and X-Men except Professor X: Once per fight before being Knocked Out, Instantly Regenerate 7.5% Health for each Cerebro Charge. Max: 30% Health. Cyclops (New Xavier School): Beam Hits gain +100% Critical Damage Rating and inflict a 20%
Debuff for 5 seconds. Cyclops (Blue Team): The stack limit for personal Precision Passives is increased by 5. Phoenix: The stack limit for personal Fury Buffs is increased by 3. Unique Synergy: Does not stack with duplicate synergies.
DRUG L
professorx
All Mutants and X-Men except Professor X: Once per fight before being Knocked Out, Instantly Regenerate 7.5% Health for each Cerebro Charge. Max: 30% Health. Cyclops (New Xavier School): Beam Hits gain +100% Critical Damage Rating and inflict a 20%
Debuff for 5 seconds. Cyclops (Blue Team): The stack limit for personal Precision Passives is increased by 5. Phoenix: The stack limit for personal Fury Buffs is increased by 3. Unique Synergy: Does not stack with duplicate synergies.
DRUG L
professorx
All Mutants and X-Men except Professor X: Once per fight before being Knocked Out, Instantly Regenerate 7.5% Health for each Cerebro Charge. Max: 30% Health. Cyclops (New Xavier School): Beam Hits gain +100% Critical Damage Rating and inflict a 20%
Debuff for 5 seconds. Cyclops (Blue Team): The stack limit for personal Precision Passives is increased by 5. Phoenix: The stack limit for personal Fury Buffs is increased by 3. Unique Synergy: Does not stack with duplicate synergies.
RUNS IN THE FAMILY
havok
Havok: Gain 2 Plasma Charges after each Special Attack. Mister Sinister: Well-Timed Blocking a contact attack inflicts a Degeneration Debuff, dealing 30% of Attack as Direct Damage over 1 second. Cyclops (New Xavier School): Increase the duration of Armor Breaks by 100%. Cyclops (Blue Team): Special Attack 2 gains +15% Attack as long as the Opponent doesn’t have an active Armor Up Buff. Unique Synergy: Does not stack with duplicate synergies.
IT'S COMPLICATED
emmafrost
Emma Frost: Emma can strike with Critical Hits even while the Opponent is Blocking. Cyclops (New Xavier School), Cyclops (Blue Team): +10%
. Unique Synergy: Does not stack with duplicate synergies.
IT'S COMPLICATED Lv. 1
phoenix
All Champions gain +15 Armor Rating & +3%
.
IT'S COMPLICATED Lv. 2
phoenix
All Champions gain +35 Armor Rating & +3%
.
IT'S COMPLICATED Lv. 3
phoenix
All Champions gain +60 Armor Rating & +3%
.
IT'S COMPLICATED Lv. 3
phoenix
All Champions gain +60 Armor Rating & +3%
.
IT'S COMPLICATED Lv. 3
phoenix
All Champions gain +60 Armor Rating & +3%
.
FAMILY Lv. 1
cable
All Champions gain +4% Health.
FAMILY Lv. 2
cable
All Champions gain +5% Health.
FAMILY Lv. 3
cable
All Champions gain +6% Health.
FAMILY Lv. 3
cable
All Champions gain +6% Health.
FAMILY Lv. 3
cable
All Champions gain +6% Health.
FAMILY? Lv. 1
stryfe
All Champions gain +4% Health.
FAMILY? Lv. 2
stryfe
All Champions gain +5% Health.
FAMILY? Lv. 3
stryfe
All Champions gain +6% Health.
TACTICAL TRAINING
nightthrasher
Captain America (Infinity War), Cyclops (New Xavier School), Cyclops (Blue Team), Star-Lord: Well-Timed Blocks have a 50% chance to inflict a non-stacking 50%
Debuff for 3 seconds. Unique Synergy: Does not stack with duplicate synergies.
RIVALS Lv. 3
wolverine
All Champions gain +115 Critical Damage Rating.
RIVALS Lv. 2
wolverine
All Champions gain +90 Critical Damage Rating.
RIVALS Lv. 1
wolverine
All Champions gain +65 Critical Damage Rating.
RIVALS Lv. 3
wolverine
All Champions gain +115 Critical Damage Rating.
RIVALS Lv. 3
wolverine
All Champions gain +115 Critical Damage Rating.
TEAMMATES Lv. 2
nightcrawler
All Champions gain +4% Perfect Block Chance.
TEAMMATES Lv. 3
nightcrawler
All Champions gain +5% Perfect Block Chance.
TEAMMATES Lv. 3
nightcrawler
All Champions gain +5% Perfect Block Chance.
TEAMMATES Lv. 3
nightcrawler
All Champions gain +5% Perfect Block Chance.
BLOOD LINES
mistersinister
Mister Sinister, Cyclops (New Xavier School), Phoenix: During Special Attacks, gain +20% Critical Rating and a
Buff. Cyclops (Blue Team):
gain +20%
. Unique Synergy: Does not stack with duplicate synergies.
CYCLOPS - Khonshu's Ankh