
MISTER SINISTER
#Control: Denial#Villain#Psychic Shielding#Size: L#2019#Provocateur#PLAYABLE
Immunities
Resistances
(Potency)
Attributes
Rank 6
Sig.
Prestige32,797
Challenge Rating250
Attack10,755
Health157,221
Critical Rating524
Critical Damage Rating1,179
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating448
Block Proficiency5,844
Physical Resistance0
Energy Resistance0
Gains | Inflicts
BULWARK
REGENERATION
VICIOUS
BLEED
PROWESS
PRECISION
REDUCED POWER
FURY
ARMOR BREAK
TRUE STRIKE
DEGENERATION
CONCUSSION
STUN
POWER STEAL
POWER LOCK
HEAL BLOCK
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,742.53
ContactPhysical
Medium Attacks(2 Hits)
2x
4,278.34
ContactPhysical
Heavy Attacks(1 Hits)
1x
9,141.75
ContactPhysical
Special Attack 1(2 Hits)
1x
3,226.5
ContactPhysical
1x
7,528.5
ProjectileEnergyContactPhysical
Special Attack 2(4 Hits)
1x
1,075.5
ContactPhysical
3x
3,226.5
ProjectileEnergyContactPhysical
Special Attack 3(1 Hits)
1x
38,718
ContactPhysical
Found In
Act
Quest Index
Story
REBIRTH
6.2.16.2.26.2.36.2.56.3.16.3.46.3.56.4.56.4.6
THE UNION
7.1.57.1.67.3.27.3.57.4.47.4.6
THE RADIANCE
8.1.38.2.58.4.4
REVELATION
9.3.3
Special Event
DEATHLESS MAUSOLEUM
1.11.2
THE CRUCIBLE
2.12.2
Synergies
All Mutants: Randomly start the fight with either +25% passive Attack Rating, +25% passive Power Rate, or +25% passive Armor Rating.
Unique Synergy: Does not stack with duplicate synergies.
All Mutants: Gain +20% Passive Fury when fighting with Class Disadvantage.
Unique Synergy: Does not stack with duplicate synergies.
Mister Sinister, Cyclops (New Xavier School), Phoenix: During Special Attacks, gain +20% Critical Rating and a Buff.
Cyclops (Blue Team): gain +20% .
Unique Synergy: Does not stack with duplicate synergies.
Arnim Zola: Personal Disintegration Debuffs deal 20% more damage.
Mister Sinister: Personal Degeneration Debuffs deal 20% less damage but gain 50% increased duration.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Block Proficiency increased by +400.
Unique Synergy: Does not stack with duplicate synergies.
Sauron, Mister Sinister, Dr. Strange: Whenever an Opponent heals, gain a 2% Regen Passive for 2 seconds. This goes on Cooldown for 5 seconds. Once this has been triggered 4 times, Inflict Heal Block Passive for 12 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Apocalypse: Start the first fight in a quest with maximum Genetic Code.
Kang: Every 4 seconds, Kang Gains an indefinite Fury Buff granting 20% Attack Rating. This ends when reaching 20 stacks of Fury.
Mister Sinister: Degeneration Debuffs gain +50% Potency.
Cable: Incinerate Debuffs gain +150% Potency. Additionally, Heavy Attacks now inflict Degeneration on each hit and their stack limit is removed.
Unique Synergy: Does not stack with duplicate synergies.
Havok: Gain 2 Plasma Charges after each Special Attack.
Mister Sinister: Well-Timed Blocking a contact attack inflicts a Degeneration Debuff, dealing 30% of Attack as Direct Damage over 1 second.
Cyclops (New Xavier School): Increase the duration of Armor Breaks by 100%.
Cyclops (Blue Team): Special Attack 2 gains +15% Attack as long as the Opponent doesn’t have an active Armor Up Buff.
Unique Synergy: Does not stack with duplicate synergies.
ENGINEERED PERFECTIONPersistent Charge
Each time Mister Sinister defeats an opponent, he extracts their genetic code, gaining a different Passive ability for the rest of the quest depending on the defeated Champion’s Class. [Max 3 of each Passive, 10 Passives total.]
Mister Sinister starts each fight with 3 of these effects at random. These do not persist between fights and do not count toward the max Passives.
Mutant: Prowess, increasing Special Attack Damage by 10 - 30%.
Skill: Precision, increasing Critical Rating by 144.75 - 687.5.
Science: Regen Rate, increasing Regeneration Rate by 5 - 20%.
Mystic: , increasing Power Rate by 5 - 20%.
Cosmic: Fury, increasing Attack Rating by 1,075.45 - 3,226.54.
Gains | Inflicts
BULWARK
REGENERATION
VICIOUS
BLEED
PROWESS
PRECISION
REDUCED POWER
FURY
ARMOR BREAK
TRUE STRIKE
DEGENERATION
CONCUSSION
STUN
POWER STEAL
POWER LOCK
HEAL BLOCK
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,742.53
ContactPhysical
Medium Attacks(2 Hits)
2x
4,278.34
ContactPhysical
Heavy Attacks(1 Hits)
1x
9,141.75
ContactPhysical
Special Attack 1(2 Hits)
1x
3,226.5
ContactPhysical
1x
7,528.5
ProjectileEnergyContactPhysical
Special Attack 2(4 Hits)
1x
1,075.5
ContactPhysical
3x
3,226.5
ProjectileEnergyContactPhysical
Special Attack 3(1 Hits)
1x
38,718
ContactPhysical
Found In
Act
Quest Index
Story
REBIRTH
6.2.16.2.26.2.36.2.56.3.16.3.46.3.56.4.56.4.6
THE UNION
7.1.57.1.67.3.27.3.57.4.47.4.6
THE RADIANCE
8.1.38.2.58.4.4
REVELATION
9.3.3
Special Event
DEATHLESS MAUSOLEUM
1.11.2
THE CRUCIBLE
2.12.2
Abilities
Always Active
Mister Sinister’s Telepathic Mastery renders him Immune to and Reversed Controls.
Mister Sinister reduces the potency of incoming Bleed effects by 100%.
Mister Sinister’s Telekinetic Powers allow him to Block Unblockable Special Attacks, except against Tech Champions.
Well-Timed Blocks grant a Bulwark Passive, increasing Block Proficiency by +305.56 for 10 seconds. Max: 5.
Whenever a Skill Champion Purifies a Debuff, reduce the Ability Accuracy of their Purify Abilities by 25%, up to -100%.
Molecular Regeneration - Passive
Regeneration Rate is increased by 1% for every hit on the opponent’s Combo Meter up to 50 hits.
Mister Sinister’s Regeneration Rate cannot be reduced.
100% chance to Regenerate 70% of damage dealt by enemy Critical Hits over 0.5 seconds. Abilities cannot modify the Ability Accuracy, Duration, or Potency of this ability, aside from effects that would modify Mister Sinister's Regeneration Rate.
While Charging a Heavy Attack
Pauses the duration of Damaging Debuffs, Stun, Concussion, and Power Steal on the Opponent.
Charging a Heavy Attack for 1 second grants a Vicious Passive, increasing the potency of Damaging Debuffs by 30% for 8 seconds.
Charging a Heavy Attack for an additional 1 second triggers Mister Sinister's Genetic Manipulation. For the next 7 seconds, he inflicts a 10 second Bleed Debuff on himself every 0.7 seconds.
Special Attack 1
Transfer all Damaging Debuffs on Mister Sinister to non-#Robot Opponents, converting them into Degeneration Debuffs dealing 9,679.5 Direct Damage over 6 seconds. This ability activates even if this attack is Blocked or avoided.
Mister Sinister inflicts himself with a non-stacking 0 potency Bleed Debuff for 20 seconds.
Special Attack 2
100% chance to inflict Concussion, reducing the opponent’s Ability Accuracy by 100% for 6 seconds. This ability activates even if this attack is Blocked or avoided.
100% chance to Stun for 2.5 second(s).
Special Attack 3
100% chance to inflict Concussion, reducing the opponent’s Ability Accuracy by 100% for 12 seconds.
100% chance to inflict a Power Steal Debuff, stealing 20% of Max Power over 3 seconds.
Gains | Inflicts
BULWARK
REGENERATION
VICIOUS
BLEED
PROWESS
PRECISION
REDUCED POWER
FURY
ARMOR BREAK
TRUE STRIKE
DEGENERATION
CONCUSSION
STUN
POWER STEAL
POWER LOCK
HEAL BLOCK
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,742.53
ContactPhysical
Medium Attacks(2 Hits)
2x
4,278.34
ContactPhysical
Heavy Attacks(1 Hits)
1x
9,141.75
ContactPhysical
Special Attack 1(2 Hits)
1x
3,226.5
ContactPhysical
1x
7,528.5
ProjectileEnergyContactPhysical
Special Attack 2(4 Hits)
1x
1,075.5
ContactPhysical
3x
3,226.5
ProjectileEnergyContactPhysical
Special Attack 3(1 Hits)
1x
38,718
ContactPhysical
Found In
Act
Quest Index
Story
REBIRTH
6.2.16.2.26.2.36.2.56.3.16.3.46.3.56.4.56.4.6
THE UNION
7.1.57.1.67.3.27.3.57.4.47.4.6
THE RADIANCE
8.1.38.2.58.4.4
REVELATION
9.3.3
Special Event
DEATHLESS MAUSOLEUM
1.11.2
THE CRUCIBLE
2.12.2
Synergies
All Mutants: Randomly start the fight with either +25% passive Attack Rating, +25% passive Power Rate, or +25% passive Armor Rating.
Unique Synergy: Does not stack with duplicate synergies.
All Mutants: Gain +20% Passive Fury when fighting with Class Disadvantage.
Unique Synergy: Does not stack with duplicate synergies.
Mister Sinister, Cyclops (New Xavier School), Phoenix: During Special Attacks, gain +20% Critical Rating and a Buff.
Cyclops (Blue Team): gain +20% .
Unique Synergy: Does not stack with duplicate synergies.
Arnim Zola: Personal Disintegration Debuffs deal 20% more damage.
Mister Sinister: Personal Degeneration Debuffs deal 20% less damage but gain 50% increased duration.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Block Proficiency increased by +400.
Unique Synergy: Does not stack with duplicate synergies.
Sauron, Mister Sinister, Dr. Strange: Whenever an Opponent heals, gain a 2% Regen Passive for 2 seconds. This goes on Cooldown for 5 seconds. Once this has been triggered 4 times, Inflict Heal Block Passive for 12 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Apocalypse: Start the first fight in a quest with maximum Genetic Code.
Kang: Every 4 seconds, Kang Gains an indefinite Fury Buff granting 20% Attack Rating. This ends when reaching 20 stacks of Fury.
Mister Sinister: Degeneration Debuffs gain +50% Potency.
Cable: Incinerate Debuffs gain +150% Potency. Additionally, Heavy Attacks now inflict Degeneration on each hit and their stack limit is removed.
Unique Synergy: Does not stack with duplicate synergies.
Havok: Gain 2 Plasma Charges after each Special Attack.
Mister Sinister: Well-Timed Blocking a contact attack inflicts a Degeneration Debuff, dealing 30% of Attack as Direct Damage over 1 second.
Cyclops (New Xavier School): Increase the duration of Armor Breaks by 100%.
Cyclops (Blue Team): Special Attack 2 gains +15% Attack as long as the Opponent doesn’t have an active Armor Up Buff.
Unique Synergy: Does not stack with duplicate synergies.