
JUBILEE
#Offensive: Damage Over Time#Defensive: Utility#Hero#X-Men#Size: S#2021#X-Magica#Squad Builder#Red Faction#4 Grade#PLAYABLE
Attributes
Rank 5
Sig.
Prestige13,234
Challenge Rating150
Attack4,350
Health46,293
Critical Rating791
Critical Damage Rating1,500
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating563
Block Proficiency3,238
Physical Resistance0
Energy Resistance1,500
Gains | Inflicts
PROWESS
Direct Damage
REDUCED POWER
CONCUSSION
SHOCK
TAUNT
SLOW
INCINERATE
SUPPRESSION
BLEED
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,109.25
ContactEnergy
Medium Attacks(3 Hits)
1x
1,730.43
ContactEnergy
2x
865.21
ContactEnergy
Heavy Attacks(5 Hits)
5x
739.5
ProjectileEnergy
Special Attack 1(2 Hits)
1x
1,305
ContactEnergy
1x
3,045
ContactEnergy
Special Attack 2(3 Hits)
2x
1,740
ContactEnergy
1x
870
ProjectileEnergy
Special Attack 3(1 Hits)
1x
14,094
Energy
Found In
Act
Quest Index
Story
REBELLION
4.2.24.4.2
ELDER'S WAR
5.2.6
THE UNION
7.2.47.3.27.3.57.4.17.4.4
THE RADIANCE
8.1.28.1.48.2.28.2.38.4.2
REVELATION
9.1.19.1.49.3.5
Special Event
SHOOTING STARS
1.2
THE NECROPOLIS
3.1
Synergies
Jubilee: +20% Prowess Potency.
Gambit: At the start of each fight gain 2 Kinetic Charges.
Rogue: +5% Attack Rating for each Unique Buff.
Unique Synergy: Does not stack with duplicate synergies.
Jubilee: +900 .
Cyclops (Blue Team), Phoenix: +15% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Jubilee: While Orange Fireworks are active, gain +15% Attack Rating.
Wolverine: +10% Critical Damage Rating.
Unique Synergy: Does not stack with duplicate synergies.
Jubilee: While Blue Fireworks are active, whenever the Opponent’s abilities fail to trigger, Jubilee gains a Prowess Passive, increasing Special Attack Damage by 25% for 12 second(s). Max 1 stack(s).
Synergy Champions: +10% Max Health.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: +10% Max Health.
Unique Synergy: Does not stack with duplicate synergies.
Dracula: At the start of each fight, rapidly gain 25% of a Bar of Power for each other unique Synergy Champion present.
Synergy Champions: any attack inflicts a Bleed Debuff dealing 20% of Attack as Direct Damage over 8 seconds.
Storm, Jubilee, Black Panther: While fighting a #Silver Champion, these Synergy Champions suffer -25% .
Unique Synergy: Does not stack with duplicate synergies.
Dust: When Dust’s Opponent Purifies any Debuff, there is a 35% chance to inflict an additional Passive.
Jubilee: When Jubilee’s Opponent Purifies a Debuff, pause the current Fireworks Surge for 2 seconds.
Unique Synergy: Does not stack with duplicate synergies.
PRINCESS OF PYROTECHNICSPassive
Each time one of Jubilee’s personal Debuffs expires on the Opponent, deal a burst of 1,754.78 - 3,480 Energy Damage.
Each time the Opponent Purifies any Debuff, deal a burst of 2,851.51 - 5,655 Energy Damage.
Gains | Inflicts
PROWESS
Direct Damage
REDUCED POWER
CONCUSSION
SHOCK
TAUNT
SLOW
INCINERATE
SUPPRESSION
BLEED
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,109.25
ContactEnergy
Medium Attacks(3 Hits)
1x
1,730.43
ContactEnergy
2x
865.21
ContactEnergy
Heavy Attacks(5 Hits)
5x
739.5
ProjectileEnergy
Special Attack 1(2 Hits)
1x
1,305
ContactEnergy
1x
3,045
ContactEnergy
Special Attack 2(3 Hits)
2x
1,740
ContactEnergy
1x
870
ProjectileEnergy
Special Attack 3(1 Hits)
1x
14,094
Energy
Found In
Act
Quest Index
Story
REBELLION
4.2.24.4.2
ELDER'S WAR
5.2.6
THE UNION
7.2.47.3.27.3.57.4.17.4.4
THE RADIANCE
8.1.28.1.48.2.28.2.38.4.2
REVELATION
9.1.19.1.49.3.5
Special Event
SHOOTING STARS
1.2
THE NECROPOLIS
3.1
Abilities
Mutation - Always Active
Jubilee’s energy plasmoids cause her Basic Attacks to deal Energy Damage instead of Physical.
+1,500 .
Fireworks - Pre-Fight Ability
Jubilee can rotate through Orange, Pink and Blue Fireworks. Throwing Light and Medium Attacks rotates Fireworks.
If a Firework Surge is selected in the pre-fight screen, at the start of the fight, gain a Firework Surge, preventing Jubilee from rotating Fireworks for 16 second(s).
While Firework Surge is active, gain bonus effects when landing a hit or striking into a block, based on the active Firework:
Orange: Deal 55% of hit damage as a burst of Energy Damage.
Pink: Opponents suffer -30% Defensive .
Blue: Opponents suffer -50% Defensive Ability Accuracy.
All Attacks
While Firework Surge is not active, being struck, landing a hit or striking into the block has a 50% chance to apply a Prowess Buff, increasing Special Attack Damage by 12.5% until the end of the next Special Attack. Max 12 stack(s).
When intercepting the Opponent’s Dash Attack, this chance is increased to 100%.
Heavy Attacks
When charging a Heavy Attack while a Firework Surge is active, remove the Firework Surge.
Special Attack 1
On activation, gain a Firework Surge lasting 6 second(s).
When the last hit lands or strikes into the block, apply the effects of the active Firework, increasing the duration by 1 second(s) for each Prowess Effect:
Orange: Inflict a Shock Debuff and consume all Damaging Debuffs on Jubilee. For each Damaging Debuff consumed, inflict another Shock Debuff, dealing 3,915 Energy Damage over 9 second(s).
Pink: Inflict a Debuff for 9 seconds.
Blue: Inflict a Debuff, lasting 9 second(s).
Special Attack 2
On activation, gain a Firework Surge lasting 19 second(s).
When the last hit lands or strikes into the block, apply the effects of the active Firework:
Orange: Inflict an Incinerate Debuff, dealing 7,612.5 Energy Damage over 22 second(s). This also removes the target’s Perfect Block Chance and reduces their Block Proficiency by 50%.
Pink: Inflict a Suppression Debuff, reducing by 25% for 22 second(s).
Blue: Inflict a Concussion Debuff, reducing the Opponent’s Ability Accuracy by 25% for 22 second(s).
Special Attack 3
On activation, gain a Firework Surge lasting 16 second(s).
Consume up to 12 Prowess Buffs and gain an indefinite Prowess Passive for each Prowess that was consumed, increasing Special Attack Damage by 12.5%. Max 12 stack(s).
Gains | Inflicts
PROWESS
Direct Damage
REDUCED POWER
CONCUSSION
SHOCK
TAUNT
SLOW
INCINERATE
SUPPRESSION
BLEED
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,109.25
ContactEnergy
Medium Attacks(3 Hits)
1x
1,730.43
ContactEnergy
2x
865.21
ContactEnergy
Heavy Attacks(5 Hits)
5x
739.5
ProjectileEnergy
Special Attack 1(2 Hits)
1x
1,305
ContactEnergy
1x
3,045
ContactEnergy
Special Attack 2(3 Hits)
2x
1,740
ContactEnergy
1x
870
ProjectileEnergy
Special Attack 3(1 Hits)
1x
14,094
Energy
Found In
Act
Quest Index
Story
REBELLION
4.2.24.4.2
ELDER'S WAR
5.2.6
THE UNION
7.2.47.3.27.3.57.4.17.4.4
THE RADIANCE
8.1.28.1.48.2.28.2.38.4.2
REVELATION
9.1.19.1.49.3.5
Special Event
SHOOTING STARS
1.2
THE NECROPOLIS
3.1
Synergies
Jubilee: +20% Prowess Potency.
Gambit: At the start of each fight gain 2 Kinetic Charges.
Rogue: +5% Attack Rating for each Unique Buff.
Unique Synergy: Does not stack with duplicate synergies.
Jubilee: +900 .
Cyclops (Blue Team), Phoenix: +15% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Jubilee: While Orange Fireworks are active, gain +15% Attack Rating.
Wolverine: +10% Critical Damage Rating.
Unique Synergy: Does not stack with duplicate synergies.
Jubilee: While Blue Fireworks are active, whenever the Opponent’s abilities fail to trigger, Jubilee gains a Prowess Passive, increasing Special Attack Damage by 25% for 12 second(s). Max 1 stack(s).
Synergy Champions: +10% Max Health.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: +10% Max Health.
Unique Synergy: Does not stack with duplicate synergies.
Dracula: At the start of each fight, rapidly gain 25% of a Bar of Power for each other unique Synergy Champion present.
Synergy Champions: any attack inflicts a Bleed Debuff dealing 20% of Attack as Direct Damage over 8 seconds.
Storm, Jubilee, Black Panther: While fighting a #Silver Champion, these Synergy Champions suffer -25% .
Unique Synergy: Does not stack with duplicate synergies.
Dust: When Dust’s Opponent Purifies any Debuff, there is a 35% chance to inflict an additional Passive.
Jubilee: When Jubilee’s Opponent Purifies a Debuff, pause the current Fireworks Surge for 2 seconds.
Unique Synergy: Does not stack with duplicate synergies.

















