
GENTLE
#Wakandan#Offensive: Raw Damage#Hero#X-Men#2025#Size: L#Saga Champions#Coda#Wrath#PLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige34,044
Challenge Rating250
Attack9,093
Health150,615
Critical Rating340
Critical Damage Rating1,179
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating646
Block Proficiency5,108
Physical Resistance0
Energy Resistance0
Gains | Inflicts
PURSUIT
REINFORCE
UNSTOPPABLE
INDESTRUCTIBLE
REVERB
PHYSICAL RESIST
DAUNTED
RUPTURE
FEAR
Direct Damage
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,318.72
ContactPhysical
Medium Attacks(2 Hits)
2x
3,617.2
ContactPhysical
Heavy Attacks(2 Hits)
2x
3,864.53
ContactPhysical
Special Attack 1(3 Hits)
2x
2,727.9
ContactPhysical
1x
3,637.2
ProjectilePhysicalContact
Special Attack 2(4 Hits)
4x
2,273.25
ContactPhysical
Special Attack 3(1 Hits)
1x
29,461.32
ContactPhysical
Found In
Act
Quest Index
Story
REVELATION
9.3.1
Synergies
Gentle: Increase the potency of Reverbs by 20%.
Storm: When the Opponent Purifies a Debuff, gain 1 additional Prowess.
Black Panther: Intercepts are Guaranteed Critical Hits.
Unique Synergy: Does not stack with duplicate synergies.
Gentle: All Muscle Mass pauses last 1 second longer.
Jean Grey: Daunted effects lasts 25% longer.
Unique Synergy: Does not stack with duplicate synergies.
Gentle: Increase the Ability Accuracy of Muscle Mass by 25%.
Captain America (Sam Wilson): Increase the Ability Accuracy of personal Armor Ups by 25%.
Captain America (Infinity War): Increase the Ability Accuracy of personal Debuffs by 25%.
Misty Knight: Increase the Ability Accuracy of personal Purifies and Evades by 25%.
Unique Synergy: Does not stack with duplicate synergies.
Gentle: Gain +70 Block Rating per Muscle Mass.
Mole Man: When activating Frenzy, gain a True Accuracy Buff for 2 seconds per Monster Mass, to a max of 14 seconds.
Galan: Reaching 315 Planetary Mass while the Harvest is not active grants a Heavy Attack Stun Charge. While this Charge is active, starting a Heavy Charge while the Opponent is within striking Distance inflicts a Stun Passive for 0.6 seconds and consumes the Charge.
Unique Synergy: Does not stack with duplicate synergies.
Black Panther: While Blocking Special Attacks, the window in which Reflect Charges can be gained is increased, and there is no cooldown.
Gentle: The first time during each of the Opponent's Specials that Gentle performs a Well-Timed Block, gain 1 Muscle Mass.
Unique Synergy: Does not stack with duplicate synergies.
VIBRANIUM TATTOOSPassive
Reduce the health lost when finishing a Special Attack at max stack of Muscle Mass by 10.41 - 50%. While Unstoppable this damage reduction is increased by 50%.
While Unstoppable, Special Attacks cost 2.84 - 10% less Power. This potency is doubled against Skill Champions.
Gain +28.18 - 56.11 Block Penetration per Muscle Mass.
Gains | Inflicts
PURSUIT
REINFORCE
UNSTOPPABLE
INDESTRUCTIBLE
REVERB
PHYSICAL RESIST
DAUNTED
RUPTURE
FEAR
Direct Damage
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,318.72
ContactPhysical
Medium Attacks(2 Hits)
2x
3,617.2
ContactPhysical
Heavy Attacks(2 Hits)
2x
3,864.53
ContactPhysical
Special Attack 1(3 Hits)
2x
2,727.9
ContactPhysical
1x
3,637.2
ProjectilePhysicalContact
Special Attack 2(4 Hits)
4x
2,273.25
ContactPhysical
Special Attack 3(1 Hits)
1x
29,461.32
ContactPhysical
Found In
Act
Quest Index
Story
REVELATION
9.3.1
Abilities
Always Active
Gentle is Immune to Bleed, and while performing a Well-Timed Block he is Immune to Stun.
When an Immunity triggers, or when the Opponent Purifies or Cleanses a Debuff, gain a Passive for 15 seconds.
When Critically Hit through Block, struck by a Guaranteed Critical Hit, or if struck by 2 Critical Hits within 2 seconds of each other, gain a Passive for 20 seconds.
Unstoppable
When either Champion’s Combo Meter passes a multiple of 15, gain an Passive for 3 seconds.
When the Opponent Purifies or Cleanses a Stun Debuff, or triggers a Stun Immunity, gain Unstoppable and Passives for 2 seconds. This effect has a 5 seconds cooldown, and the Opponent’s Special Attack 3 removes the Indestructible.
Muscle Mass - Max: 12
When striking with or being struck by Basic Attacks, Gentle has a 31.8% chance to gain Muscle Mass, granting +754.72. Attack Rating for 15 seconds, paused during Special Attacks.
For each active Muscle Mass, inflict a 5% Passive.
When struck and when starting a Combo against a non-Stunned Opponent, Muscle Mass is paused for the duration of the Combo, plus 4 seconds if it was a 5-Hit Combo.
Heavy Attacks pause Muscle Mass for 3 seconds. This effect has a 15 second cooldown if striking a Stunned Opponent.
Gentle’s fourth Light Attack does not grant Muscle Mass but consumes one Muscle Mass to inflict a 8,183.7 Debuff for 15 seconds. Max: 3.
At max Muscle Mass, inflict an extra 60% Daunted Passive, but Gentle loses 10% of his Base Health when finishing a Special Attack. Gentle does not benefit from the Recoil Mastery, but each point increases this Daunted’s potency by +10% flat.
Special Attacks
Pause Unstoppable effects for the duration of the Special Attack. This pause does not trigger against Tech Champions.
While Unstoppable,gain +4,546.5 Attack Rating.
Special Attack 1
The final hit inflicts a Passive for 15 seconds.
When this attack ends, gain 5 Muscle Mass.
Special Attack 2
For the duration of this Special Attack gain +5,500 Critical Rating, but Critical Damage Rating is reduced by 50%.
On activation, gain a non-stacking 25% Reverb Passive for 15 seconds and refresh any personal Fear Passives
When this attack ends, gain non-stacking 11,000 Physical Resistance Passive for 20 seconds, or 30 seconds as Defender.
Special Attack 3
On activation, gain a non-stacking 35% Reverb Passive for 25 seconds.
Gain 12 Muscle Mass.
Gains | Inflicts
PURSUIT
REINFORCE
UNSTOPPABLE
INDESTRUCTIBLE
REVERB
PHYSICAL RESIST
DAUNTED
RUPTURE
FEAR
Direct Damage
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,318.72
ContactPhysical
Medium Attacks(2 Hits)
2x
3,617.2
ContactPhysical
Heavy Attacks(2 Hits)
2x
3,864.53
ContactPhysical
Special Attack 1(3 Hits)
2x
2,727.9
ContactPhysical
1x
3,637.2
ProjectilePhysicalContact
Special Attack 2(4 Hits)
4x
2,273.25
ContactPhysical
Special Attack 3(1 Hits)
1x
29,461.32
ContactPhysical
Found In
Act
Quest Index
Story
REVELATION
9.3.1
Synergies
Gentle: Increase the potency of Reverbs by 20%.
Storm: When the Opponent Purifies a Debuff, gain 1 additional Prowess.
Black Panther: Intercepts are Guaranteed Critical Hits.
Unique Synergy: Does not stack with duplicate synergies.
Gentle: All Muscle Mass pauses last 1 second longer.
Jean Grey: Daunted effects lasts 25% longer.
Unique Synergy: Does not stack with duplicate synergies.
Gentle: Increase the Ability Accuracy of Muscle Mass by 25%.
Captain America (Sam Wilson): Increase the Ability Accuracy of personal Armor Ups by 25%.
Captain America (Infinity War): Increase the Ability Accuracy of personal Debuffs by 25%.
Misty Knight: Increase the Ability Accuracy of personal Purifies and Evades by 25%.
Unique Synergy: Does not stack with duplicate synergies.
Gentle: Gain +70 Block Rating per Muscle Mass.
Mole Man: When activating Frenzy, gain a True Accuracy Buff for 2 seconds per Monster Mass, to a max of 14 seconds.
Galan: Reaching 315 Planetary Mass while the Harvest is not active grants a Heavy Attack Stun Charge. While this Charge is active, starting a Heavy Charge while the Opponent is within striking Distance inflicts a Stun Passive for 0.6 seconds and consumes the Charge.
Unique Synergy: Does not stack with duplicate synergies.
Black Panther: While Blocking Special Attacks, the window in which Reflect Charges can be gained is increased, and there is no cooldown.
Gentle: The first time during each of the Opponent's Specials that Gentle performs a Well-Timed Block, gain 1 Muscle Mass.
Unique Synergy: Does not stack with duplicate synergies.