Launching a Special Attack grants Storm 1 Prowess Buff per level of Special Attack used. Additionally, each Prowess on Storm, to a maximum of 10, increases the Potency of her Shock Debuffs by +8 - 18%.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
10,559
ContactPhysical
Medium Attacks(2 hits)
2x
10,559
ContactPhysical
Heavy Attacks(2 hits)
2x
5,279.5
ProjectilePhysical
Special Attack 1(3 hits)
1x
3,167.7
ProjectileEnergy
2x
3,695.65
ProjectileEnergy
Special Attack 2(3 hits)
1x
2,111.8
ProjectilePhysical
1x
3,167.7
ProjectileEnergy
1x
5,279.5
ProjectileEnergy
Special Attack 3(1 hit)
1x
39,068.3
physical
Abilities
Always Active
Storm’s control of the elements grants her Immunity to Shock effects.
Prowess Buffs
Unless otherwise stated, Storm’s Prowess Buffs last 20 seconds and grant +20% Special Attack damage.
Each time either Champion lands a Critical Hit, gain 1 Prowess Buff(s).
Each time the opponent Purifies a Debuff, gain 2 Prowess Buff(s).
Each time Storm gains a Bleed effect, gain 2 Prowess Buff(s).
Each time Storm’s Immunity prevents a Shock effect, gain 2 Prowess Buff(s).
Passive
If a Skill Opponent Purifies a Stun Debuff it is replaced with a Passive Stun lasting 2 seconds.
All Attacks
While charging or launching a Heavy Attack, all Prowess effects on Storm are Paused. Knocking the opponent down with this attack Pauses all Prowess effects on Storm for 10 seconds.
Special Attack 1
Each hit has a 70% chance to inflict a Shock Debuff, causing 5,279.5 Energy Damage over 6 seconds.
If the opponent is Stunned, the Shock chance becomes 100% and all Shocks on the opponent are Paused for 6 seconds.
Special Attack 2
First hit: Gain 1 Prowess Buffs.
Final hit: 100% chance to inflict a 3 second(s) Stun Debuff.
Special Attack 3
100% chance to gain a non-stacking Precision Buff, increasing Critical Rating by +1,178.57 for 45 seconds.