
BLACK PANTHER (CIVIL WAR)
#Offensive: Burst#Defensive: Guard#Hero#Avengers#Size: M#2016#Wakandan#AW: Decay#Magic Thief#Genesis#PLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige34,679
Challenge Rating250
Attack9,973
Health159,863
Critical Rating604
Critical Damage Rating1,179
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating688
Block Proficiency4,889
Physical Resistance0
Energy Resistance0
Gains | Inflicts
CLEANSE
UNSTOPPABLE
FURY
STUN
Direct Damage
BLEED
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,543.12
ContactPhysical
Medium Attacks(2 Hits)
2x
3,967.26
ContactPhysical
Heavy Attacks(2 Hits)
1x
2,119.26
ContactPhysical
1x
6,357.79
ContactPhysical
Special Attack 1(2 Hits)
1x
2,991.9
ContactPhysical
1x
6,981.1
ContactPhysical
Special Attack 2(3 Hits)
2x
2,991.9
ContactPhysical
1x
3,989.2
ContactPhysical
Special Attack 3(1 Hits)
1x
32,312.52
ContactPhysical
Found In
Act
Quest Index
Story
ELDER'S WAR
5.1.35.1.45.1.65.2.35.2.55.3.15.3.25.3.35.3.55.4.55.4.6
REBIRTH
6.1.36.1.56.1.66.2.16.2.56.3.26.3.36.4.46.4.6
THE UNION
7.1.37.1.47.2.27.3.27.3.57.4.1
THE RADIANCE
8.1.28.2.48.3.3
Special Event
THE GRANDMASTER'S GAUNTLET
1.11.2
THE CRUCIBLE
2.12.2
Synergies
Black Panther: While Blocking Special Attacks, the window in which Reflect Charges can be gained is increased, and there is no cooldown.
Gentle: The first time during each of the Opponent's Specials that Gentle performs a Well-Timed Block, gain 1 Muscle Mass.
Unique Synergy: Does not stack with duplicate synergies.
Okoye: +10% Attack Rating, doubled once the Opponent is brought below 50% Max Health.
Black Panther, Killmonger: If Okoye is alive, gain Block Proficiency equal to 25% of Critical Rating.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain +10% Health and +10% Shock and Bleed potency.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Potency of the Champion’s Bleed Debuffs increases with their Combo Meter, up to a +50% increase in potency at 200 Combo Meter.
Unique Synergy: Does not stack with duplicate synergies.
Gamora: +20% Fury & Cruelty Buff Potency.
All Synergy Champions: +5% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Jabari Panther: Gain an additional Cleanse Passive whenever one would be gained.
Black Panther, Black Panther (Civil War): Critical Hits have an 80% chance to inflict a Bleed Debuff, dealing 50% of their Attack in damage over 4 second(s).
Killmonger: Well-Timed Blocks grant a non-stacking Precision Buff for 4 second(s), increasing Critical Rating by +700.
Unique Synergy: Does not stack with duplicate synergies.
Tigra: Nullify any Unstoppable Buffs while the Opponent is suffering the effects of Rupture.
Black Panther: Gain an additional Cruelty Passive from all Hits.
Black Panther (Civil War): Special Attack 1 grants 2 additional Cleanse Passives.
Unique Synergy: Does not stack with duplicate Synergies.
Hulkbuster: Each Shock Debuff reduces the opponent’s Offensive Ability Accuracy during Special Attacks by 15%.
Mr. Fantastic: +1000 [k=glossary\phys_res]Physical Resistance[\k].
Black Panther: +25% Bleed Debuff Duration.
Black Panther (Civil War): Reflect Charges last 2 additional seconds.
Unique Synergy: Does not stack with duplicate Synergies.
Synergy Champions: Bleed Debuffs inflicted on the Opponent last 30% longer.
Unique Synergy: Does not stack with duplicate Synergies.
All Champions except Nick: If Nick is alive, when the fight starts he grants his teammates a Firepower Buff doubling their Critical Rating for 10 seconds. Unique Synergy: Does not stack with duplicate synergies.
Killmonger: Starts the fight with 3 of his Indestructible and Counterpunch Charges.
Black Panther (Civil War) Well-Timed Blocks grant a non-stacking +30% Fury Passive for 15 seconds.
Unique Synergy: Does not stack with duplicate Synergies.
Sabretooth: Inflicting a Debuff reduces the Opponent’s Ability Accuracy by 100% for 0.7 seconds.
Other Synergy Champions: +30% Offensive when hitting Opponents that are suffering from a Debuff.
Unique Synergy: Does not stack with duplicate synergies.
Sentinel: While fighting Skill Champions, gain +1,000 Critical Resistance.
Solo: Only affects this Champion and does not stack.
PANTHER HABITAlways Active
Black Panther starts each fight with 5 - 20 Reflect Charges.
An upgraded Reflective Matrix grants +144.74 - 1,178.57 Physical Resistance.
While Black Panther has at least 10 Reflect Charges, he gains a 25 - 100% chance to absorb Heavy Attack impacts by consuming 10 Charges to become Passively for 0.75 seconds.
Gains | Inflicts
CLEANSE
UNSTOPPABLE
FURY
STUN
Direct Damage
BLEED
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,543.12
ContactPhysical
Medium Attacks(2 Hits)
2x
3,967.26
ContactPhysical
Heavy Attacks(2 Hits)
1x
2,119.26
ContactPhysical
1x
6,357.79
ContactPhysical
Special Attack 1(2 Hits)
1x
2,991.9
ContactPhysical
1x
6,981.1
ContactPhysical
Special Attack 2(3 Hits)
2x
2,991.9
ContactPhysical
1x
3,989.2
ContactPhysical
Special Attack 3(1 Hits)
1x
32,312.52
ContactPhysical
Found In
Act
Quest Index
Story
ELDER'S WAR
5.1.35.1.45.1.65.2.35.2.55.3.15.3.25.3.35.3.55.4.55.4.6
REBIRTH
6.1.36.1.56.1.66.2.16.2.56.3.26.3.36.4.46.4.6
THE UNION
7.1.37.1.47.2.27.3.27.3.57.4.1
THE RADIANCE
8.1.28.2.48.3.3
Special Event
THE GRANDMASTER'S GAUNTLET
1.11.2
THE CRUCIBLE
2.12.2
Abilities
Reflective Matrix
Black Panther starts each fight with Reflective Matrix increasing his Critical Resistance by +305.56 for 10 seconds. Reflective Matrix is paused during the Opponent's Special Attacks.
While Reflective Matrix is active, Black Panther gains +239.13 Block Penetration when striking into Blocks that are not Well-Timed.
When Black Panther is inflicted with a Stun Debuff while making contact with the Opponent, he consumes his Reflective Matrix to Purify the Stun. Then, if he is not Passively Stunned and the Opponent is not performing a Special Attack, he inflicts a Stun Debuff on the Opponent for 2.5 seconds.
When Reflective Matrix ends, it goes on cooldown for 10 seconds, after which it reactivates the next time Black Panther is struck or Blocks an attack. The cooldown is decreased by up to 50% based on missing Health.
Reflect Charges - Max: 75
While Reflective Matrix is active, Black Panther can gain and refresh Reflect Charges. These last for 12 seconds, are paused during Special Attacks, and can be refreshed by Dodging back after a non-Combo Ending Attack.
Gain 1 Charge for every 3,197.26 Health lost from being struck or Blocking an Attack.
Gain 3 Charges when either Champion performs a Well-Timed Block, plus 5 additional Charges if Blocking a Special Attack or if Black Panther is Defending. Cooldown: 0.15 seconds.
As an Attacker, Reflective Matrix pauses for 10 seconds whenever Black Panther gains a Reflect Charge, reduced by 0.2 seconds for every active Charge.
Kinetic Burst
Black Panther can unleash stored Reflect Charges as a Kinetic Burst, dealing 1,598.63 Direct Damage for each Charge. This damage scales with Base Health and is reduced by 20% against Mutant Champions.
As a Defender, deal a Kinetic Burst whenever Black Panther strikes the Opponent with Reflect Charges active.
The final hit of Special Attack 2 deals a Kinetic Burst.
Each hit of a Heavy Attack, or of a Special Attack activated during a Heavy Attack, deals a Kinetic Burst.
After an attack that deals one or more Kinetic Bursts, remove all Charges and consume Reflective Matrix if active, reducing its cooldown by up to 50% based on the remaining duration.
Special Attack 1
On activation, gain 4 Cleanse Passives for 24 seconds. These Cleanses cannot remove Stun Debuffs.
Gain 4 Reflect Charges on each landed or Blocked hit.
Each hit inflicts a Bleed Debuff dealing 4,986.5 Direct Damage over 10 seconds.
Special Attack 2
Each hit inflicts a Bleed Debuff dealing 8,975.7 Direct Damage over 7 seconds.
These Debuffs gain +10% potency for each Reflect Charge.
Special Attack 3
Activate or refresh Reflective Matrix and pause it for 20 seconds.
Gain 10 Reflect Charges and refresh all Charges.
Gains | Inflicts
CLEANSE
UNSTOPPABLE
FURY
STUN
Direct Damage
BLEED
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,543.12
ContactPhysical
Medium Attacks(2 Hits)
2x
3,967.26
ContactPhysical
Heavy Attacks(2 Hits)
1x
2,119.26
ContactPhysical
1x
6,357.79
ContactPhysical
Special Attack 1(2 Hits)
1x
2,991.9
ContactPhysical
1x
6,981.1
ContactPhysical
Special Attack 2(3 Hits)
2x
2,991.9
ContactPhysical
1x
3,989.2
ContactPhysical
Special Attack 3(1 Hits)
1x
32,312.52
ContactPhysical
Found In
Act
Quest Index
Story
ELDER'S WAR
5.1.35.1.45.1.65.2.35.2.55.3.15.3.25.3.35.3.55.4.55.4.6
REBIRTH
6.1.36.1.56.1.66.2.16.2.56.3.26.3.36.4.46.4.6
THE UNION
7.1.37.1.47.2.27.3.27.3.57.4.1
THE RADIANCE
8.1.28.2.48.3.3
Special Event
THE GRANDMASTER'S GAUNTLET
1.11.2
THE CRUCIBLE
2.12.2
Synergies
Black Panther: While Blocking Special Attacks, the window in which Reflect Charges can be gained is increased, and there is no cooldown.
Gentle: The first time during each of the Opponent's Specials that Gentle performs a Well-Timed Block, gain 1 Muscle Mass.
Unique Synergy: Does not stack with duplicate synergies.
Okoye: +10% Attack Rating, doubled once the Opponent is brought below 50% Max Health.
Black Panther, Killmonger: If Okoye is alive, gain Block Proficiency equal to 25% of Critical Rating.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain +10% Health and +10% Shock and Bleed potency.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Potency of the Champion’s Bleed Debuffs increases with their Combo Meter, up to a +50% increase in potency at 200 Combo Meter.
Unique Synergy: Does not stack with duplicate synergies.
Gamora: +20% Fury & Cruelty Buff Potency.
All Synergy Champions: +5% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Jabari Panther: Gain an additional Cleanse Passive whenever one would be gained.
Black Panther, Black Panther (Civil War): Critical Hits have an 80% chance to inflict a Bleed Debuff, dealing 50% of their Attack in damage over 4 second(s).
Killmonger: Well-Timed Blocks grant a non-stacking Precision Buff for 4 second(s), increasing Critical Rating by +700.
Unique Synergy: Does not stack with duplicate synergies.
Tigra: Nullify any Unstoppable Buffs while the Opponent is suffering the effects of Rupture.
Black Panther: Gain an additional Cruelty Passive from all Hits.
Black Panther (Civil War): Special Attack 1 grants 2 additional Cleanse Passives.
Unique Synergy: Does not stack with duplicate Synergies.
Hulkbuster: Each Shock Debuff reduces the opponent’s Offensive Ability Accuracy during Special Attacks by 15%.
Mr. Fantastic: +1000 [k=glossary\phys_res]Physical Resistance[\k].
Black Panther: +25% Bleed Debuff Duration.
Black Panther (Civil War): Reflect Charges last 2 additional seconds.
Unique Synergy: Does not stack with duplicate Synergies.
Synergy Champions: Bleed Debuffs inflicted on the Opponent last 30% longer.
Unique Synergy: Does not stack with duplicate Synergies.
All Champions except Nick: If Nick is alive, when the fight starts he grants his teammates a Firepower Buff doubling their Critical Rating for 10 seconds. Unique Synergy: Does not stack with duplicate synergies.
Killmonger: Starts the fight with 3 of his Indestructible and Counterpunch Charges.
Black Panther (Civil War) Well-Timed Blocks grant a non-stacking +30% Fury Passive for 15 seconds.
Unique Synergy: Does not stack with duplicate Synergies.
Sabretooth: Inflicting a Debuff reduces the Opponent’s Ability Accuracy by 100% for 0.7 seconds.
Other Synergy Champions: +30% Offensive when hitting Opponents that are suffering from a Debuff.
Unique Synergy: Does not stack with duplicate synergies.
Sentinel: While fighting Skill Champions, gain +1,000 Critical Resistance.
Solo: Only affects this Champion and does not stack.























