
GUILLOTINE 2099
#Metal#Robot#Size: S#Control: Denial#Offensive: Raw Damage#2019#Carina's Challengers#AW: Armor Burn#House of Mirrors#Squad Builder#Blue Faction#6 Grade#PLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige33,647
Challenge Rating250
Attack11,048
Health100,410
Critical Rating688
Critical Damage Rating1,992
Armor Penetration0
Block Penetration145
Critical Resistance306
Armor Rating688
Block Proficiency4,889
Physical Resistance0
Energy Resistance0
Gains | Inflicts
REGENERATION
REDUCED POWER
ARMOR UP
COMBO SHIELD
POWER GAIN
DEGENERATION
POWER BURN
Direct Damage
POWER DRAIN
SPECTRE
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,817.24
ContactPhysical
Medium Attacks(2 Hits)
2x
4,394.89
ContactPhysical
Heavy Attacks(1 Hits)
1x
9,390.8
ContactPhysical
Special Attack 1(3 Hits)
2x
1,657.2
ContactPhysical
1x
7,733.6
ProjectileEnergyContactPhysical
Special Attack 2(9 Hits)
1x
4,419.2
ContactPhysical
8x
828.6
ContactPhysical
Special Attack 3(1 Hits)
1x
38,005.12
ContactPhysical
Found In
Act
Quest Index
Story
REBIRTH
6.4.36.4.46.4.56.4.6
THE UNION
7.1.27.1.57.2.17.2.67.3.17.3.47.4.1
THE RADIANCE
8.1.48.1.58.3.28.4.6
REVELATION
9.1.2
Special Event
THE CRUCIBLE
1.11.2
SHOOTING STARS
1.1
Synergies
Nebula, Sentinel, Darkhawk, Warlock, Guillotine 2099 gain 70% of a Bar of Power each time an immunity prevents a Bleed or Poison effect. This can't trigger more than once every 12 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Guillotine 2099: +30% Degeneration Potency.
Guillotine: +20% Personal Bleed Ability Accuracy and Duration.
Morningstar: +300 Critical Damage per Captured Soul.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: For each Synergy Champion present, gain 40 Critical Rating and 2% Ability Power Rate.
Unique Synergy: Does not stack with duplicate synergies.
Nebula: Start the fight with 1 additional Self-Repair Charge. Self-Repair Recharges 25% faster when Charges run out.
Solo: Only affects this Champion and does not stack.
Gamora: Personal Buffs gain +20% duration. Begin the fight with 1 Fury and 1 Cruelty Buff.
All Synergy Champions: +5% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Ultron Prime: Each Armor Up Buff also reduces incoming Stun Debuff duration by 0.5 seconds.
Metal Champions: Gain +5% Health and Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
ADVANCED A.I. INTEGRATIONPassive
When Guillotine would be struck, she has a 16.41 - 100% chance to gain a Combo Shield Passive lasting 2 seconds, plus 2 additional seconds per Digi-Soul. Cooldown: 60 seconds.
While under the effect of a Combo Shield, damage from incoming attacks excluding Special 3 is capped at 10% of Guillotine's max health.
Gains | Inflicts
REGENERATION
REDUCED POWER
ARMOR UP
COMBO SHIELD
POWER GAIN
DEGENERATION
POWER BURN
Direct Damage
POWER DRAIN
SPECTRE
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,817.24
ContactPhysical
Medium Attacks(2 Hits)
2x
4,394.89
ContactPhysical
Heavy Attacks(1 Hits)
1x
9,390.8
ContactPhysical
Special Attack 1(3 Hits)
2x
1,657.2
ContactPhysical
1x
7,733.6
ProjectileEnergyContactPhysical
Special Attack 2(9 Hits)
1x
4,419.2
ContactPhysical
8x
828.6
ContactPhysical
Special Attack 3(1 Hits)
1x
38,005.12
ContactPhysical
Found In
Act
Quest Index
Story
REBIRTH
6.4.36.4.46.4.56.4.6
THE UNION
7.1.27.1.57.2.17.2.67.3.17.3.47.4.1
THE RADIANCE
8.1.48.1.58.3.28.4.6
REVELATION
9.1.2
Special Event
THE CRUCIBLE
1.11.2
SHOOTING STARS
1.1
Abilities
Robotics
Advanced Robotics provides Immunity to Bleed & Poison effects.
Once per fight, when Guillotine drops below 15% health and she has at least 1 Digi-Soul, Self-Repair is activated, recovering 18,073.8 health per Digi-Soul over 4 seconds. This ability triggers instantly when starting a fight below 15% health. If Stunned during repair, connection is lost and the Repair immediately ends.
Basic Attacks
Guillotine can’t land Critical Hits naturally, however all Basic Attacks that aren't Critical, have a chance based on Critical Rating to inflict a Degeneration Debuff dealing 2,762 direct damage over 3 seconds.
Digi-Souls - Persistent Charge
Guillotine begins the quest with 2 Digi-Souls, each providing +16% Defensive . Digi-Souls are refunded after each fight and can be spent to enhance Guillotine's sword on the Pre-Fight screen.
At the start of the fight if Guillotine has at least 1 Digi-Soul, she gains an Armor Up Buff granting +1,833.33 Armor Rating per Digi-Soul and lasting indefinitely. If removed, this Armor reactivates after 4 seconds.
Pre-Fight - Sword Empowerment - Costs 1 Digi-Soul each.
Huntress Function: Every 20th attack on the Combo Meter is a guaranteed Critical Hit, if this Attack is a Special 1 or 2 all hits of the Attack are guaranteed to be Critical.
Stability Function: While above 99 hits in the Combo Meter, Medium attacks Regenerate 5% of the damage dealt.
Assault Function: While above 99 hits in the Combo Meter, Medium attacks Burn 5% of the Opponent’s Current Power.
Heavy Attacks
100% chance to gain a Combo Shield Passive lasting indefinitely. Max stacks 2, plus an additional 2 for every Digi-Soul. When struck, a Combo Shield is removed.
Passive - Combo Meter Abilities
Guillotine’s Attack Rating increases by +165.72 with each hit in her Combo Meter, capping after 100 hits.
At a Combo of 100+ Guillotine’s sword becomes empowered, dealing a burst of 220.96 Energy Damage for each hit above 100, scaling with base attack and capping after 600 hits.
When Attacked by a Light or Medium Attack
15% chance to activate Digi-Cloak, lasting 2.5 seconds per Digi-Soul and causing all unblocked attacks to Miss. Cooldown: 10 seconds after each use, and each time Guillotine is knocked down.
While fighting Mutant Opponents, the Digi-Cloak’s cooldown is reduced by 50%, and it’s chance to activate is doubled.
Special Attack 1
The final strike of this attack drains 20% of the Opponent’s current Power per Digi-Soul, increasing to 40% per Digi-Soul if the attack doesn’t make contact with the Opponent.
Special Attack 2
On activation: 100% chance to inflict a Spectre Debuff, reducing the Opponent's Regeneration Rate by 120% for 12 seconds.
Special Attack 3
If the Opponent is at or below 5% of their max health this attack knocks them out. This damage can be prevented or reduced.
If Guillotine uses this attack to knock out her Opponent, their soul is digitized and absorbed, allowing her to start the next fight with 100 hits in her Combo Meter.
Gains | Inflicts
REGENERATION
REDUCED POWER
ARMOR UP
COMBO SHIELD
POWER GAIN
DEGENERATION
POWER BURN
Direct Damage
POWER DRAIN
SPECTRE
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,817.24
ContactPhysical
Medium Attacks(2 Hits)
2x
4,394.89
ContactPhysical
Heavy Attacks(1 Hits)
1x
9,390.8
ContactPhysical
Special Attack 1(3 Hits)
2x
1,657.2
ContactPhysical
1x
7,733.6
ProjectileEnergyContactPhysical
Special Attack 2(9 Hits)
1x
4,419.2
ContactPhysical
8x
828.6
ContactPhysical
Special Attack 3(1 Hits)
1x
38,005.12
ContactPhysical
Found In
Act
Quest Index
Story
REBIRTH
6.4.36.4.46.4.56.4.6
THE UNION
7.1.27.1.57.2.17.2.67.3.17.3.47.4.1
THE RADIANCE
8.1.48.1.58.3.28.4.6
REVELATION
9.1.2
Special Event
THE CRUCIBLE
1.11.2
SHOOTING STARS
1.1
Synergies
Nebula, Sentinel, Darkhawk, Warlock, Guillotine 2099 gain 70% of a Bar of Power each time an immunity prevents a Bleed or Poison effect. This can't trigger more than once every 12 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Guillotine 2099: +30% Degeneration Potency.
Guillotine: +20% Personal Bleed Ability Accuracy and Duration.
Morningstar: +300 Critical Damage per Captured Soul.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: For each Synergy Champion present, gain 40 Critical Rating and 2% Ability Power Rate.
Unique Synergy: Does not stack with duplicate synergies.
Nebula: Start the fight with 1 additional Self-Repair Charge. Self-Repair Recharges 25% faster when Charges run out.
Solo: Only affects this Champion and does not stack.
Gamora: Personal Buffs gain +20% duration. Begin the fight with 1 Fury and 1 Cruelty Buff.
All Synergy Champions: +5% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Ultron Prime: Each Armor Up Buff also reduces incoming Stun Debuff duration by 0.5 seconds.
Metal Champions: Gain +5% Health and Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.












