warlock_featured
WARLOCK
tech_class Tech
Tags
#Offensive: Damage Over Time#Control: Denial#Metal#Robot#Hero#Size: XL#2019#Carina's Challengers#AW: Sturdy
Immunities
Attributes
Prestige
43,269
Challenge Rating
250
Attack
9,973
Health
134,761
Critical Rating
822
Critical Damage Rating
3,500
Armor Penetration
0
Block Penetration
0
Critical Resistance
0
Armor Rating
822
Block Proficiency
5,339
Physical Resistance
0
Energy Resistance
0
Signature Ability
CHILD OF KVCHAlways Active
When the Opponent's Power is Drained or Burned, inflict a Degeneration Passive dealing 1,246.63 - 3,739.88 Direct Damage over 2 seconds.
Abilities
Passive
Immune to Bleed, Poison, , and Frostbite.
His durable Technarch form grants Warlock a permanent Armor Up Buff, increasing Armor Rating by +916.67. If this Buff is removed for any reason, it will refresh itself after 10 second(s).
While this Buff is active, Opponent’s Special Attacks cannot be Critical.
Contact
The Opponent gains a charge of Techno-Organic Transmode Virus. The Virus is not affected by Ability Accuracy.
Once the Opponent has 20 charges, they are removed and replaced with one Infection Passive that lasts for 20 second(s). The duration is decreased by 6 second(s) for each unique Buff on the Opponent when it activates.
Techno-Organic Transmode Virus Infection - Passive
The Opponent cannot gain Health. If the Salve Mastery is active, the Mastery is removed.
The Opponent has -30% Offensive Ability Accuracy.
Whenever the Opponent would gain Health while infected, Warlock Power Drains them for 5% of their current Power over 0.5 second(s).
Blocking
If the Block was Well-Timed, the Opponent gains 3 Virus charges.
If the hit was a non-contact Basic Attack, the Opponent instantly Drains 10% of their current Power.
Heavy Attacks
Lacerate opponents, inflicting 9,474.35 Bleed damage over 5 second(s).
Special Attack 1
The last hit Shocks the Opponent, dealing 14,959.5 energy damage over 10 second(s). If they are Infected, this also triggers when the Attack is activated, but lasts half as long.
The first hit removes all Infections to Passively Drain 25% of the Opponent’s Max Power over 5.5 second(s) for each Infection removed.
Special Attack 2
The last hit places two Armor Break Debuffs on Opponent, each reducing Armor Rating by 916.67 for 10 second(s). If they are Infected, the Debuffs also trigger when the Attack is activated, but last half as long.
The last hit refreshes one Infection.
Special Attack 3
Inflict a Passive Power Burn on the Opponent, draining 100% of their current Power over 5.5 second(s) and dealing damage proportionate to the amount lost.
Regenerate 5,390.44 Health for each Infection the Opponent has.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks
(4 hits)
4x
9,973
contactphysical
Medium Attacks
(2 hits)
2x
9,973
contactphysical
Heavy Attacks
(1 hit)
1x
9,973
contactphysical
Special Attack 1
(4 hits)
1x
997.3
ContactPhysical
3x
2,991.9
ProjectileEnergy
Special Attack 2
(10 hits)
10x
997.3
ContactPhysical
Special Attack 3
(1 hit)
1x
32,312.52
contactphysical
magiksunspot
cable
ultronultron_primevisionvision_movie
dominomagnetomagneto_white
danimoonstar
danimoonstar
danimoonstar
gambit
gambit
gambit
magneto_white
magneto_white
magneto_white
guillotine_2099
sunspot