#Hero#New Avengers#X-Men#X-Force#Size: M#Offensive: Raw Damage#2019#X-Magica
Immunities
Attributes
Prestige49,618
Challenge Rating250
Attack9,093
Health114,943
Critical Rating822
Critical Damage Rating1,547
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating688
Block Proficiency4,889
Physical Resistance0
Energy Resistance0
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
9,093
contactphysical
Medium Attacks(2 hits)
2x
9,093
contactphysical
Heavy Attacks(3 hits)
2x
2,727.9
contactphysical
1x
3,637.2
contactphysical
Special Attack 1(3 hits)
2x
1,818.6
ContactEnergy
1x
5,455.8
ContactEnergy
Special Attack 2(4 hits)
3x
1,818.6
ContactEnergy
1x
3,637.2
ContactEnergy
Special Attack 3(1 hit)
1x
25,696.82
contactphysical
Signature Ability
GIDEON'S EXPERIMENTSPassive
Sunspot increases his maximum number of Solar Charges by 1 - 40.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
9,093
contactphysical
Medium Attacks(2 hits)
2x
9,093
contactphysical
Heavy Attacks(3 hits)
2x
2,727.9
contactphysical
1x
3,637.2
contactphysical
Special Attack 1(3 hits)
2x
1,818.6
ContactEnergy
1x
5,455.8
ContactEnergy
Special Attack 2(4 hits)
3x
1,818.6
ContactEnergy
1x
3,637.2
ContactEnergy
Special Attack 3(1 hit)
1x
25,696.82
contactphysical
Abilities
Solar Charges - Max Stacks: 80
Sunspot is Immune to all Incinerate effects. Whenever Sunspot would be incinerated he instead generates 5 Solar Charges.
Sunspot starts a fight with his maximum Solar Charges. 1 charge expires every 3 second(s).
Flare State - Max Stacks: 10
Sunspot maintains Flare State for as long as he has Solar Charges.
If under the effects of Shock or when running out of Solar Charges, Flare State is disabled and all stacks are removed.
Whenever Sunspot’s attacks make contact with his Opponent he expends 1 Solar Charge per hit for each stack of Flare State. Each charge expended increases the damage of that hit by 4,546.5.
Incinerates
When Striking the Opponent, inflict an Incinerate for each Solar Charge expended, dealing 909.3 energy damage for 5 seconds.
Incinerates remove Perfect Block chance and lower the Opponents Block Proficiency by 50%.
If a Strike fails to apply an Incinerate on the Opponent due to chance, gain 1 Solar Charge and 10% of a bar of Power. If an Incinerate is purified, gain 1 Solar Charge per Incinerate purified and 10% of a bar of Power each time a Purify occurs.
As Sunspot gains Power the potency of any Power gained by Incinerates is reduced by up to 57%.
On Well-Timed Blocks
For as long as Sunspot’s Opponent is Incinerated, Well-Timed blocks grant 100% Perfect Block chance for the duration of his Opponents Combo or Special Attack.
When Sunspot performs a Perfect Block he Purifies 1 Incinerate Debuff on his Opponent.
When Charging a Heavy Attack
While Charging a Heavy Attack, Sunspot Purifies 1 Incinerate Debuff on his Opponent every 0.18 seconds.
Special Attack 1
Gain an additional stack of Flare State.
Incinerates inflicted during this Special Attack last 9 seconds longer.
Special Attack 2
The final hit expends up to 15 Solar Charges.
For each stack of Flare State, Sunspot gains a Prowess effect increasing the damage dealt by this Special Attack by 200%
Special Attack 3
Sunspot recovers up to his maximum Solar Charges.
For every 20 Solar Charges recovered Sunspot Inflicts 1 Incinerate Debuff dealing 9,093 Energy Damage over 12 seconds.